Chess as a Testbed for Language Model State Tracking
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Abstract (arXiv)
Transformer language models have made tremendous strides in natural language understanding tasks. However, the complexity of natural language makes it challenging to ascertain how accurately these models are tracking the world state underlying the text. Motivated by this issue, we consider the task of language modeling for the game of chess. Unlike natural language, chess notations describe a simple, constrained, and deterministic domain. Moreover, we observe that the appropriate choice of chess notation allows for directly probing the world state, without requiring any additional probing-related machinery. We find that: (a) With enough training data, transformer language models can learn to track pieces and predict legal moves with high accuracy when trained solely on move sequences. (b) For small training sets providing access to board state information during training can yield significant improvements. (c) The success of transformer language models is dependent on access to the entire game history i.e. "full attention". Approximating this full attention results in a significant performance drop. We propose this testbed as a benchmark for future work on the development and analysis of transformer language models.
Key facts. Cited by 69 papers in the map (data through 7 Oct 2026). Builds on 27 of its 40 references that are in the map. First posted on arXiv 26 Feb 2021.
Builds on
27 of 40 references.
References · 27
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Citing papers per year: 2022: 1; 2023: 11; 2024: 22; 2025: 17; 2026: 18.
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- 2024Evidence of Learned Look-Ahead in a Chess-Playing Neural Network2 Jun 2024
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- 2025A Unified Definition of Hallucination: It's The World Model, Stupid!25 Dec 2025
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- 2025Tracking World States with Language Models: State-Based Evaluation Using Chess27 Aug 2025
- 2025What Does it Mean for a Neural Network to Learn a "World Model"?29 Jul 2025
- 2025What Has a Foundation Model Found? Using Inductive Bias to Probe for World Models9 Jul 2025
- 2025Linear Spatial World Models Emerge in Large Language Models3 Jun 2025
- 2025MET-Bench: Multimodal Entity Tracking for Evaluating the Limitations of Vision-Language and Reasoning Models15 Feb 2025
- 2024A Causal World Model Underlying Next Token Prediction: Exploring GPT in a Controlled Environment10 Dec 2024
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- 2025LLM CHESS: Benchmarking Reasoning and Instruction-Following in LLMs through Chesscited by 12
- 2023Large Language Models on the Chessboard: A Study on ChatGPT's Formal Language Comprehension and Complex Reasoning Skillscited by 9
- 2026TopoBench: Benchmarking LLMs on Hard Topological Reasoningcited by 3
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- 2026Interaction Locality in Hierarchical Recursive Reasoningcited by 1
- 2026Interaction Locality in Hierarchical Recursive Reasoning20 May 2026
- 2026TopoBench: Benchmarking LLMs on Hard Topological Reasoning12 Mar 2026
- 2025LLM CHESS: Benchmarking Reasoning and Instruction-Following in LLMs through Chess1 Dec 2025
- 2025Finite State Automata Inside Transformers with Chain-of-Thought: A Mechanistic Study on State Tracking27 Feb 2025
- 2024Reasoning, Memorization, and Fine-Tuning Language Models for Non-Cooperative Games18 Oct 2024
- 2023Large Language Models on the Chessboard: A Study on ChatGPT's Formal Language Comprehension and Complex Reasoning Skills29 Aug 2023
- 2023Learning to Reason and Memorize with Self-Notes1 May 2023
- 2022Improving Chess Commentaries by Combining Language Models with Symbolic Reasoning Engines15 Dec 2022
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- 2024Large Language Models and Games: A Survey and Roadmapcited by 91
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- 2026PermuFormer: Multi-Task Pretraining for Permutation Representation in Algebraic Combinatorics21 Sep 2026
- 2026Discovering High-Quality Chess Puzzles with Offline Reinforcement Learning14 Aug 2026
- 2026Otter: A Time-Aware, History-Conditioned Human Chess AI5 Aug 2026
- 2026When Does Reward Teach State? A Hidden-Automaton Instrument and a Group-Language Warning Signal11 Jul 2026
- 2026Two-Layer Linear Auto-Regressive Models Estimate Latent States10 Jun 2026
- 2026Do Language Models Track Entities Across State Changes?28 May 2026
- 2026A geometric relation of the error introduced by sampling a language model's output distribution to its internal state6 May 2026
- 2026Tracking vs. Deciding: The Dual-Capability Bottleneck in Searchless Chess Transformers31 Mar 2026
- 2026Learning State-Tracking from Code Using Linear RNNs16 Feb 2026
- 2026Mixture of Masters: Sparse Chess Language Models with Player Routing4 Feb 2026
- 2026Order from Chaos: Physical World Understanding from Glitchy Gameplay Videos23 Jan 2026
12 newest of 41 All 41 (JSON)