Representation Matters for Mastering Chess: Improved Feature Representation in AlphaZero Outperforms Switching to Transformers
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Abstract (arXiv)
While transformers have gained recognition as a versatile tool for artificial intelligence (AI), an unexplored challenge arises in the context of chess - a classical AI benchmark. Here, incorporating Vision Transformers (ViTs) into AlphaZero is insufficient for chess mastery, mainly due to ViTs' computational limitations. The attempt to optimize their efficiency by combining MobileNet and NextViT outperformed AlphaZero by about 30 Elo. However, we propose a practical improvement that involves a simple change in the input representation and value loss functions. As a result, we achieve a significant performance boost of up to 180 Elo points beyond what is currently achievable with AlphaZero in chess. In addition to these improvements, our experimental results using the Integrated Gradient technique confirm the effectiveness of the newly introduced features.
Key facts. Cited by 8 papers in the map (data through 14 Oct 2026). Builds on 23 of its 34 references that are in the map. First posted on arXiv 28 Apr 2023.
Builds on
23 of 34 references.
References · 23
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11 more
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Built on by
Citing papers per year: 2024: 3; 2025: 3; 2026: 2.
8 papers.
- 2024Mastering Chess with a Transformer Modelcited by 15
- 2024Checkmating One, by Using Many: Combining Mixture of Experts with MCTS to Improve in Chesscited by 4
- 2025Deep Reinforcement Learning via Object-Centric Attentioncited by 2
- 2025Towards Piece-by-Piece Explanations for Chess Positions with SHAPcited by 2
- 2026ACDZero: MCTS Agent for Mastering Automated Cyber Defensecited by 2
- 2024AlphaViT: A flexible game-playing AI for multiple games and variable board sizescited by 0
- 2025Understanding the learned look-ahead behavior of chess neural networkscited by 0
- 2026WallZero: Mastering the Game of WallGo with Strategic Analysiscited by 0
- 2026WallZero: Mastering the Game of WallGo with Strategic Analysis16 Jun 2026
- 2026ACDZero: MCTS Agent for Mastering Automated Cyber Defense5 Jan 2026
- 2025Towards Piece-by-Piece Explanations for Chess Positions with SHAP26 Oct 2025
- 2025Understanding the learned look-ahead behavior of chess neural networks26 May 2025
- 2025Deep Reinforcement Learning via Object-Centric Attention3 Apr 2025
- 2024Mastering Chess with a Transformer Model18 Sep 2024
- 2024AlphaViT: A flexible game-playing AI for multiple games and variable board sizes25 Aug 2024
- 2024Checkmating One, by Using Many: Combining Mixture of Experts with MCTS to Improve in Chess30 Jan 2024