mlsanityData to 7 Oct 2026

Learning to navigate efficiently and precisely in real environments

arXiv 2401.14349 ↗First posted 25 Jan 2024cs.RO cs.CVcited by 5

Not on the map. Why?

Abstract (arXiv)

In the context of autonomous navigation of terrestrial robots, the creation of realistic models for agent dynamics and sensing is a widespread habit in the robotics literature and in commercial applications, where they are used for model based control and/or for localization and mapping. The more recent Embodied AI literature, on the other hand, focuses on modular or end-to-end agents trained in simulators like Habitat or AI-Thor, where the emphasis is put on photo-realistic rendering and scene diversity, but high-fidelity robot motion is assigned a less privileged role. The resulting sim2real gap significantly impacts transfer of the trained models to real robotic platforms. In this work we explore end-to-end training of agents in simulation in settings which minimize the sim2real gap both, in sensing and in actuation. Our agent directly predicts (discretized) velocity commands, which are maintained through closed-loop control in the real robot. The behavior of the real robot (including the underlying low-level controller) is identified and simulated in a modified Habitat simulator. Noise models for odometry and localization further contribute in lowering the sim2real gap. We evaluate on real navigation scenarios, explore different localization and point goal calculation methods and report significant gains in performance and robustness compared to prior work.

Key facts. Cited by 5 papers in the map (data through 7 Oct 2026). Builds on 49 of its 68 references that are in the map. First posted on arXiv 25 Jan 2024.

Builds on

49 of 68 references.

References · 49

  1. 2017Proximal Policy Optimization Algorithmscited by 14,441
  2. 2023PaLM-E: An Embodied Multimodal Language Modelcited by 2,037
  3. 2019Habitat: A Platform for Embodied AI Researchcited by 1,163
  4. 2022Inner Monologue: Embodied Reasoning through Planning with Language Modelscited by 1,057
  5. 2017AI2-THOR: An Interactive 3D Environment for Visual AIcited by 850
  6. 2022A Generalist Agentcited by 802
  7. 2017Sim-to-Real Transfer of Robotic Control with Dynamics Randomizationcited by 616
  8. 2021Habitat-Matterport 3D Dataset (HM3D): 1000 Large-scale 3D Environments for Embodied AIcited by 579
  9. 2018On Evaluation of Embodied Navigation Agentscited by 526
  10. 2020Object Goal Navigation using Goal-Oriented Semantic Explorationcited by 421
  11. 2016Reinforcement Learning with Unsupervised Auxiliary Taskscited by 400
  12. 2019DD-PPO: Learning Near-Perfect PointGoal Navigators from 2.5 Billion Framescited by 352
37 more
  1. 2020Learning to Explore using Active Neural SLAMcited by 308
  2. 2018Sim-to-Real: Learning Agile Locomotion For Quadruped Robotscited by 277
  3. 2023Where are we in the search for an Artificial Visual Cortex for Embodied Intelligence?cited by 215
  4. 2023ViNT: A Foundation Model for Visual Navigationcited by 210
  5. 2020Neural Topological SLAM for Visual Navigationcited by 193
  6. 2016Learning to Navigate in Complex Environmentscited by 192
  7. 2022Think Global, Act Local: Dual-scale Graph Transformer for Vision-and-Language Navigationcited by 187
  8. 2019Goal-conditioned Imitation Learningcited by 159
  9. 2019Scene Memory Transformer for Embodied Agents in Long-Horizon Taskscited by 106
  10. 2022Navigating to Objects in the Real Worldcited by 104
  11. 2020Off-Dynamics Reinforcement Learning: Training for Transfer with Domain Classifierscited by 93
  12. 2017Neural Map: Structured Memory for Deep Reinforcement Learningcited by 88
  13. 2023OVRL-V2: A simple state-of-art baseline for ImageNav and ObjectNavcited by 68
  14. 2020The Marathon 2: A Navigation Systemcited by 67
  15. 2022ViKiNG: Vision-Based Kilometer-Scale Navigation with Geographic Hintscited by 55
  16. 2021RobustNav: Towards Benchmarking Robustness in Embodied Navigationcited by 52
  17. 2020Path Planning using Neural A* Searchcited by 51
  18. 2019Combining Optimal Control and Learning for Visual Navigation in Novel Environmentscited by 50
  19. 2021VTNet: Visual Transformer Network for Object Goal Navigationcited by 50
  20. 2020Semantic Curiosity for Active Visual Learningcited by 44
  21. 2020Bi-directional Domain Adaptation for Sim2Real Transfer of Embodied Navigation Agentscited by 33
  22. 2022Is Mapping Necessary for Realistic PointGoal Navigation?cited by 32
  23. 2020Learning to plan with uncertain topological mapscited by 29
  24. 2022Rethinking Sim2Real: Lower Fidelity Simulation Leads to Higher Sim2Real Transfer in Navigationcited by 28
  25. 2020EgoMap: Projective mapping and structured egocentric memory for Deep RLcited by 23
  26. 2020Perspectives on Sim2Real Transfer for Robotics: A Summary of the R:SS 2020 Workshopcited by 22
  27. 2021Success Weighted by Completion Time: A Dynamics-Aware Evaluation Criteria for Embodied Navigationcited by 21
  28. 2022Multi-Object Navigation with dynamically learned neural implicit representationscited by 21
  29. 2023End-to-End (Instance)-Image Goal Navigation through Correspondence as an Emergent Phenomenoncited by 16
  30. 2017Adversarial Discriminative Sim-to-real Transfer of Visuo-motor Policiescited by 11
  31. 2021All-in-One: A DRL-based Control Switch Combining State-of-the-art Navigation Plannerscited by 8
  32. 2021An in-depth experimental study of sensor usage and visual reasoning of robots navigating in real environmentscited by 6
  33. 2023Learning with a Mole: Transferable latent spatial representations for navigation without reconstructioncited by 6
  34. 2021Hybrid Imitative Planning with Geometric and Predictive Costs in Off-road Environmentscited by 5
  35. 2021Graph augmented Deep Reinforcement Learning in the GameRLand3D environmentcited by 5
  36. 2022Sim-to-Real Strategy for Spatially Aware Robot Navigation in Uneven Outdoor Environmentscited by 3
  37. 2023Learning whom to trust in navigation: dynamically switching between classical and neural planningcited by 2

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2025: 3; 2026: 2.

5 papers.