mlsanityData to 7 Oct 2026

MoGlow: Probabilistic and controllable motion synthesis using normalising flows

arXiv 1905.06598 ↗First posted 16 May 2019cs.LG cs.GR eess.IVcited by 47

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Abstract (arXiv)

Data-driven modelling and synthesis of motion is an active research area with applications that include animation, games, and social robotics. This paper introduces a new class of probabilistic, generative, and controllable motion-data models based on normalising flows. Models of this kind can describe highly complex distributions, yet can be trained efficiently using exact maximum likelihood, unlike GANs or VAEs. Our proposed model is autoregressive and uses LSTMs to enable arbitrarily long time-dependencies. Importantly, is is also causal, meaning that each pose in the output sequence is generated without access to poses or control inputs from future time steps; this absence of algorithmic latency is important for interactive applications with real-time motion control. The approach can in principle be applied to any type of motion since it does not make restrictive, task-specific assumptions regarding the motion or the character morphology. We evaluate the models on motion-capture datasets of human and quadruped locomotion. Objective and subjective results show that randomly-sampled motion from the proposed method outperforms task-agnostic baselines and attains a motion quality close to recorded motion capture.

Key facts. Cited by 47 papers in the map (data through 7 Oct 2026). First posted on arXiv 16 May 2019.

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2021: 9; 2022: 11; 2023: 12; 2024: 12; 2025: 2; 2026: 1.

47 papers.

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  1. 2022TEMOS: Generating diverse human motions from textual descriptionscited by 486
  2. 2021PIRenderer: Controllable Portrait Image Generation via Semantic Neural Renderingcited by 202
  3. 2021Synthesis of Compositional Animations from Textual Descriptionscited by 177
  4. 2022Learning to Listen: Modeling Non-Deterministic Dyadic Facial Motioncited by 125
  5. 2024Multi-Track Timeline Control for Text-Driven 3D Human Motion Generationcited by 88
  6. 2022Real-Time Style Modelling of Human Locomotion via Feature-Wise Transformations and Local Motion Phasescited by 71
  7. 2024Flexible Motion In-betweening with Diffusion Modelscited by 69
  8. 2022UDE: A Unified Driving Engine for Human Motion Generationcited by 67
  9. 2023A Comprehensive Review of Data-Driven Co-Speech Gesture Generationcited by 66
  10. 2023MoConVQ: Unified Physics-Based Motion Control via Scalable Discrete Representationscited by 58
  11. 2024Taming Diffusion Probabilistic Models for Character Controlcited by 56
  12. 2023CAMS: CAnonicalized Manipulation Spaces for Category-Level Functional Hand-Object Manipulation Synthesiscited by 54
35 more
  1. 2023TEDi: Temporally-Entangled Diffusion for Long-Term Motion Synthesiscited by 48
  2. 2023Emotional Speech-driven 3D Body Animation via Disentangled Latent Diffusioncited by 39
  3. 2022Rhythmic Gesticulator: Rhythm-Aware Co-Speech Gesture Synthesis with Hierarchical Neural Embeddingscited by 38
  4. 2023Neural Categorical Priors for Physics-Based Character Controlcited by 37
  5. 2021Live Speech Portraits: Real-Time Photorealistic Talking-Head Animationcited by 36
  6. 2021Task-Generic Hierarchical Human Motion Prior using VAEscited by 33
  7. 2024HMD^2: Environment-aware Motion Generation from Single Egocentric Head-Mounted Devicecited by 26
  8. 2022Conditional Motion In-betweeningcited by 25
  9. 2022GANimator: Neural Motion Synthesis from a Single Sequencecited by 23
  10. 2021Transflower: probabilistic autoregressive dance generation with multimodal attentioncited by 22
  11. 2023DiffMotion: Speech-Driven Gesture Synthesis Using Denoising Diffusion Modelcited by 22
  12. 2023BodyFormer: Semantics-guided 3D Body Gesture Synthesis with Transformercited by 21
  13. 2023What is the Best Automated Metric for Text to Motion Generation?cited by 19
  14. 2022Action-conditioned On-demand Motion Generationcited by 18
  15. 2021Integrated Speech and Gesture Synthesiscited by 16
  16. 2023Example-based Motion Synthesis via Generative Motion Matchingcited by 16
  17. 2021Generating coherent spontaneous speech and gesture from textcited by 12
  18. 2021Speech2Properties2Gestures: Gesture-Property Prediction as a Tool for Generating Representational Gestures from Speechcited by 12
  19. 2024DivaTrack: Diverse Bodies and Motions from Acceleration-Enhanced Three-Point Trackerscited by 11
  20. 2024T2LM: Long-Term 3D Human Motion Generation from Multiple Sentencescited by 11
  21. 2022Unifying Human Motion Synthesis and Style Transfer with Denoising Diffusion Probabilistic Modelscited by 10
  22. 2023AQ-GT: a Temporally Aligned and Quantized GRU-Transformer for Co-Speech Gesture Synthesiscited by 8
  23. 2024FORCE: Physics-aware Human-object Interactioncited by 7
  24. 2024Generation of Complex 3D Human Motion by Temporal and Spatial Composition of Diffusion Modelscited by 7
  25. 2023MOVIN: Real-time Motion Capture using a Single LiDARcited by 6
  26. 2022Learning Disentangled Representations for Controllable Human Motion Predictioncited by 5
  27. 2021Pose Representations for Deep Skeletal Animationcited by 4
  28. 2024Real-time Diverse Motion In-betweening with Space-time Controlcited by 4
  29. 2025Learning to Generate Pointing Gestures in Situated Embodied Conversational Agentscited by 2
  30. 2024ELMO: Enhanced Real-time LiDAR Motion Capture through Upsamplingcited by 1
  31. 2022Towards Lightweight Neural Animation : Exploration of Neural Network Pruning in Mixture of Experts-based Animation Modelscited by 0
  32. 2024Emphasizing Semantic Consistency of Salient Posture for Speech-Driven Gesture Generationcited by 0
  33. 2024Multi-Resolution Generative Modeling of Human Motion from Limited Datacited by 0
  34. 2025Improving Human Motion Plausibility with Body Momentumcited by 0
  35. 2026Dancing Points: Synthesizing Ballroom Dancing with Three-Point Inputscited by 0