MoGlow: Probabilistic and controllable motion synthesis using normalising flows
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Abstract (arXiv)
Data-driven modelling and synthesis of motion is an active research area with applications that include animation, games, and social robotics. This paper introduces a new class of probabilistic, generative, and controllable motion-data models based on normalising flows. Models of this kind can describe highly complex distributions, yet can be trained efficiently using exact maximum likelihood, unlike GANs or VAEs. Our proposed model is autoregressive and uses LSTMs to enable arbitrarily long time-dependencies. Importantly, is is also causal, meaning that each pose in the output sequence is generated without access to poses or control inputs from future time steps; this absence of algorithmic latency is important for interactive applications with real-time motion control. The approach can in principle be applied to any type of motion since it does not make restrictive, task-specific assumptions regarding the motion or the character morphology. We evaluate the models on motion-capture datasets of human and quadruped locomotion. Objective and subjective results show that randomly-sampled motion from the proposed method outperforms task-agnostic baselines and attains a motion quality close to recorded motion capture.
Key facts. Cited by 47 papers in the map (data through 7 Oct 2026). First posted on arXiv 16 May 2019.
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Citing papers per year: 2021: 9; 2022: 11; 2023: 12; 2024: 12; 2025: 2; 2026: 1.
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- 2022TEMOS: Generating diverse human motions from textual descriptionscited by 486
- 2021PIRenderer: Controllable Portrait Image Generation via Semantic Neural Renderingcited by 202
- 2021Synthesis of Compositional Animations from Textual Descriptionscited by 177
- 2022Learning to Listen: Modeling Non-Deterministic Dyadic Facial Motioncited by 125
- 2024Multi-Track Timeline Control for Text-Driven 3D Human Motion Generationcited by 88
- 2022Real-Time Style Modelling of Human Locomotion via Feature-Wise Transformations and Local Motion Phasescited by 71
- 2024Flexible Motion In-betweening with Diffusion Modelscited by 69
- 2022UDE: A Unified Driving Engine for Human Motion Generationcited by 67
- 2023A Comprehensive Review of Data-Driven Co-Speech Gesture Generationcited by 66
- 2023MoConVQ: Unified Physics-Based Motion Control via Scalable Discrete Representationscited by 58
- 2024Taming Diffusion Probabilistic Models for Character Controlcited by 56
- 2023CAMS: CAnonicalized Manipulation Spaces for Category-Level Functional Hand-Object Manipulation Synthesiscited by 54
35 more
- 2023TEDi: Temporally-Entangled Diffusion for Long-Term Motion Synthesiscited by 48
- 2023Emotional Speech-driven 3D Body Animation via Disentangled Latent Diffusioncited by 39
- 2022Rhythmic Gesticulator: Rhythm-Aware Co-Speech Gesture Synthesis with Hierarchical Neural Embeddingscited by 38
- 2023Neural Categorical Priors for Physics-Based Character Controlcited by 37
- 2021Live Speech Portraits: Real-Time Photorealistic Talking-Head Animationcited by 36
- 2021Task-Generic Hierarchical Human Motion Prior using VAEscited by 33
- 2024HMD^2: Environment-aware Motion Generation from Single Egocentric Head-Mounted Devicecited by 26
- 2022Conditional Motion In-betweeningcited by 25
- 2022GANimator: Neural Motion Synthesis from a Single Sequencecited by 23
- 2021Transflower: probabilistic autoregressive dance generation with multimodal attentioncited by 22
- 2023DiffMotion: Speech-Driven Gesture Synthesis Using Denoising Diffusion Modelcited by 22
- 2023BodyFormer: Semantics-guided 3D Body Gesture Synthesis with Transformercited by 21
- 2023What is the Best Automated Metric for Text to Motion Generation?cited by 19
- 2022Action-conditioned On-demand Motion Generationcited by 18
- 2021Integrated Speech and Gesture Synthesiscited by 16
- 2023Example-based Motion Synthesis via Generative Motion Matchingcited by 16
- 2021Generating coherent spontaneous speech and gesture from textcited by 12
- 2021Speech2Properties2Gestures: Gesture-Property Prediction as a Tool for Generating Representational Gestures from Speechcited by 12
- 2024DivaTrack: Diverse Bodies and Motions from Acceleration-Enhanced Three-Point Trackerscited by 11
- 2024T2LM: Long-Term 3D Human Motion Generation from Multiple Sentencescited by 11
- 2022Unifying Human Motion Synthesis and Style Transfer with Denoising Diffusion Probabilistic Modelscited by 10
- 2023AQ-GT: a Temporally Aligned and Quantized GRU-Transformer for Co-Speech Gesture Synthesiscited by 8
- 2024FORCE: Physics-aware Human-object Interactioncited by 7
- 2024Generation of Complex 3D Human Motion by Temporal and Spatial Composition of Diffusion Modelscited by 7
- 2023MOVIN: Real-time Motion Capture using a Single LiDARcited by 6
- 2022Learning Disentangled Representations for Controllable Human Motion Predictioncited by 5
- 2021Pose Representations for Deep Skeletal Animationcited by 4
- 2024Real-time Diverse Motion In-betweening with Space-time Controlcited by 4
- 2025Learning to Generate Pointing Gestures in Situated Embodied Conversational Agentscited by 2
- 2024ELMO: Enhanced Real-time LiDAR Motion Capture through Upsamplingcited by 1
- 2022Towards Lightweight Neural Animation : Exploration of Neural Network Pruning in Mixture of Experts-based Animation Modelscited by 0
- 2024Emphasizing Semantic Consistency of Salient Posture for Speech-Driven Gesture Generationcited by 0
- 2024Multi-Resolution Generative Modeling of Human Motion from Limited Datacited by 0
- 2025Improving Human Motion Plausibility with Body Momentumcited by 0
- 2026Dancing Points: Synthesizing Ballroom Dancing with Three-Point Inputscited by 0
- 2026Dancing Points: Synthesizing Ballroom Dancing with Three-Point Inputs5 Jan 2026
- 2025Learning to Generate Pointing Gestures in Situated Embodied Conversational Agents15 Sep 2025
- 2025Improving Human Motion Plausibility with Body Momentum11 Sep 2025
- 2024Multi-Resolution Generative Modeling of Human Motion from Limited Data25 Nov 2024
- 2024Emphasizing Semantic Consistency of Salient Posture for Speech-Driven Gesture Generation17 Oct 2024
- 2024ELMO: Enhanced Real-time LiDAR Motion Capture through Upsampling9 Oct 2024
- 2024Real-time Diverse Motion In-betweening with Space-time Control30 Sep 2024
- 2024HMD^2: Environment-aware Motion Generation from Single Egocentric Head-Mounted Device20 Sep 2024
- 2024Generation of Complex 3D Human Motion by Temporal and Spatial Composition of Diffusion Models18 Sep 2024
- 2024T2LM: Long-Term 3D Human Motion Generation from Multiple Sentences2 Jun 2024
- 2024Flexible Motion In-betweening with Diffusion Models17 May 2024
- 2024Taming Diffusion Probabilistic Models for Character Control23 Apr 2024
35 more
- 2024FORCE: Physics-aware Human-object Interaction17 Mar 2024
- 2024DivaTrack: Diverse Bodies and Motions from Acceleration-Enhanced Three-Point Trackers14 Feb 2024
- 2024Multi-Track Timeline Control for Text-Driven 3D Human Motion Generation16 Jan 2024
- 2023Emotional Speech-driven 3D Body Animation via Disentangled Latent Diffusion7 Dec 2023
- 2023MoConVQ: Unified Physics-Based Motion Control via Scalable Discrete Representations16 Oct 2023
- 2023What is the Best Automated Metric for Text to Motion Generation?19 Sep 2023
- 2023MOVIN: Real-time Motion Capture using a Single LiDAR17 Sep 2023
- 2023BodyFormer: Semantics-guided 3D Body Gesture Synthesis with Transformer7 Sep 2023
- 2023Neural Categorical Priors for Physics-Based Character Control14 Aug 2023
- 2023TEDi: Temporally-Entangled Diffusion for Long-Term Motion Synthesis27 Jul 2023
- 2023Example-based Motion Synthesis via Generative Motion Matching1 Jun 2023
- 2023AQ-GT: a Temporally Aligned and Quantized GRU-Transformer for Co-Speech Gesture Synthesis2 May 2023
- 2023CAMS: CAnonicalized Manipulation Spaces for Category-Level Functional Hand-Object Manipulation Synthesis25 Mar 2023
- 2023DiffMotion: Speech-Driven Gesture Synthesis Using Denoising Diffusion Model24 Jan 2023
- 2023A Comprehensive Review of Data-Driven Co-Speech Gesture Generation13 Jan 2023
- 2022Unifying Human Motion Synthesis and Style Transfer with Denoising Diffusion Probabilistic Models16 Dec 2022
- 2022UDE: A Unified Driving Engine for Human Motion Generation29 Nov 2022
- 2022Rhythmic Gesticulator: Rhythm-Aware Co-Speech Gesture Synthesis with Hierarchical Neural Embeddings4 Oct 2022
- 2022Action-conditioned On-demand Motion Generation17 Jul 2022
- 2022Learning Disentangled Representations for Controllable Human Motion Prediction4 Jul 2022
- 2022GANimator: Neural Motion Synthesis from a Single Sequence5 May 2022
- 2022TEMOS: Generating diverse human motions from textual descriptions25 Apr 2022
- 2022Learning to Listen: Modeling Non-Deterministic Dyadic Facial Motion18 Apr 2022
- 2022Conditional Motion In-betweening9 Feb 2022
- 2022Real-Time Style Modelling of Human Locomotion via Feature-Wise Transformations and Local Motion Phases12 Jan 2022
- 2022Towards Lightweight Neural Animation : Exploration of Neural Network Pruning in Mixture of Experts-based Animation Models11 Jan 2022
- 2021Pose Representations for Deep Skeletal Animation27 Nov 2021
- 2021Live Speech Portraits: Real-Time Photorealistic Talking-Head Animation22 Sep 2021
- 2021PIRenderer: Controllable Portrait Image Generation via Semantic Neural Rendering17 Sep 2021
- 2021Integrated Speech and Gesture Synthesis25 Aug 2021
- 2021Speech2Properties2Gestures: Gesture-Property Prediction as a Tool for Generating Representational Gestures from Speech28 Jun 2021
- 2021Transflower: probabilistic autoregressive dance generation with multimodal attention25 Jun 2021
- 2021Task-Generic Hierarchical Human Motion Prior using VAEs7 Jun 2021
- 2021Synthesis of Compositional Animations from Textual Descriptions26 Mar 2021
- 2021Generating coherent spontaneous speech and gesture from text14 Jan 2021
- 2024Flexible Motion In-betweening with Diffusion Modelscited by 69
- 2024Taming Diffusion Probabilistic Models for Character Controlcited by 56
- 2023TEDi: Temporally-Entangled Diffusion for Long-Term Motion Synthesiscited by 48
- 2023Emotional Speech-driven 3D Body Animation via Disentangled Latent Diffusioncited by 39
- 2023DiffMotion: Speech-Driven Gesture Synthesis Using Denoising Diffusion Modelcited by 22
- 2022Unifying Human Motion Synthesis and Style Transfer with Denoising Diffusion Probabilistic Modelscited by 10
- 2024Generation of Complex 3D Human Motion by Temporal and Spatial Composition of Diffusion Modelscited by 7
- 2024Generation of Complex 3D Human Motion by Temporal and Spatial Composition of Diffusion Models18 Sep 2024
- 2024Flexible Motion In-betweening with Diffusion Models17 May 2024
- 2024Taming Diffusion Probabilistic Models for Character Control23 Apr 2024
- 2023Emotional Speech-driven 3D Body Animation via Disentangled Latent Diffusion7 Dec 2023
- 2023TEDi: Temporally-Entangled Diffusion for Long-Term Motion Synthesis27 Jul 2023
- 2023DiffMotion: Speech-Driven Gesture Synthesis Using Denoising Diffusion Model24 Jan 2023
- 2022Unifying Human Motion Synthesis and Style Transfer with Denoising Diffusion Probabilistic Models16 Dec 2022
- 2022TEMOS: Generating diverse human motions from textual descriptionscited by 486
- 2021PIRenderer: Controllable Portrait Image Generation via Semantic Neural Renderingcited by 202
- 2021Synthesis of Compositional Animations from Textual Descriptionscited by 177
- 2022Learning to Listen: Modeling Non-Deterministic Dyadic Facial Motioncited by 125
- 2024Multi-Track Timeline Control for Text-Driven 3D Human Motion Generationcited by 88
- 2022Real-Time Style Modelling of Human Locomotion via Feature-Wise Transformations and Local Motion Phasescited by 71
- 2022UDE: A Unified Driving Engine for Human Motion Generationcited by 67
- 2023A Comprehensive Review of Data-Driven Co-Speech Gesture Generationcited by 66
- 2023MoConVQ: Unified Physics-Based Motion Control via Scalable Discrete Representationscited by 58
- 2023CAMS: CAnonicalized Manipulation Spaces for Category-Level Functional Hand-Object Manipulation Synthesiscited by 54
- 2022Rhythmic Gesticulator: Rhythm-Aware Co-Speech Gesture Synthesis with Hierarchical Neural Embeddingscited by 38
- 2023Neural Categorical Priors for Physics-Based Character Controlcited by 37
12 most cited of 39 All 39 (JSON)
- 2026Dancing Points: Synthesizing Ballroom Dancing with Three-Point Inputs5 Jan 2026
- 2025Learning to Generate Pointing Gestures in Situated Embodied Conversational Agents15 Sep 2025
- 2025Improving Human Motion Plausibility with Body Momentum11 Sep 2025
- 2024Multi-Resolution Generative Modeling of Human Motion from Limited Data25 Nov 2024
- 2024Emphasizing Semantic Consistency of Salient Posture for Speech-Driven Gesture Generation17 Oct 2024
- 2024ELMO: Enhanced Real-time LiDAR Motion Capture through Upsampling9 Oct 2024
- 2024Real-time Diverse Motion In-betweening with Space-time Control30 Sep 2024
- 2024HMD^2: Environment-aware Motion Generation from Single Egocentric Head-Mounted Device20 Sep 2024
- 2024T2LM: Long-Term 3D Human Motion Generation from Multiple Sentences2 Jun 2024
- 2024FORCE: Physics-aware Human-object Interaction17 Mar 2024
- 2024DivaTrack: Diverse Bodies and Motions from Acceleration-Enhanced Three-Point Trackers14 Feb 2024
- 2024Multi-Track Timeline Control for Text-Driven 3D Human Motion Generation16 Jan 2024
12 newest of 39 All 39 (JSON)