Extrapolating Beyond Suboptimal Demonstrations via Inverse Reinforcement Learning from Observations
On the map: Offline RL and imitation learning from data → Inverse reinforcement learning
Abstract (arXiv)
A critical flaw of existing inverse reinforcement learning (IRL) methods is their inability to significantly outperform the demonstrator. This is because IRL typically seeks a reward function that makes the demonstrator appear near-optimal, rather than inferring the underlying intentions of the demonstrator that may have been poorly executed in practice. In this paper, we introduce a novel reward-learning-from-observation algorithm, Trajectory-ranked Reward EXtrapolation (T-REX), that extrapolates beyond a set of (approximately) ranked demonstrations in order to infer high-quality reward functions from a set of potentially poor demonstrations. When combined with deep reinforcement learning, T-REX outperforms state-of-the-art imitation learning and IRL methods on multiple Atari and MuJoCo benchmark tasks and achieves performance that is often more than twice the performance of the best demonstration. We also demonstrate that T-REX is robust to ranking noise and can accurately extrapolate intention by simply watching a learner noisily improve at a task over time.
Key facts. Cited by 256 papers in the map (data through 7 Oct 2026). Placed in Inverse reinforcement learning, one of 13 directions in Offline RL and imitation learning from data. Builds on 25 of its 61 references that are in the map. First posted on arXiv 12 Apr 2019.
Builds on
25 of 61 references.
Closest ancestors · 3
Same direction, newest first
- 2018Inverse reinforcement learning for video games24 Oct
- 2018Adversarial Imitation via Variational Inverse Reinforcement Learning17 Sep
- 2018A Survey of Inverse Reinforcement Learning: Challenges, Methods and Progress18 Jun
Other references · 22
- 2014Adam: A Method for Stochastic Optimizationcited by 36,960
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- 2017Deep reinforcement learning from human preferencescited by 3,846
- 2016OpenAI Gymcited by 1,684
- 2016Concrete Problems in AI Safetycited by 1,582
- 2016Generative Adversarial Imitation Learningcited by 1,576
- 2017Learning Robust Rewards with Adversarial Inverse Reinforcement Learningcited by 485
- 2018Behavioral Cloning from Observationcited by 482
- 2018An Algorithmic Perspective on Imitation Learningcited by 455
- 2017Time-Contrastive Networks: Self-Supervised Learning from Videocited by 453
- 2016Guided Cost Learning: Deep Inverse Optimal Control via Policy Optimizationcited by 400
- 2018Reward learning from human preferences and demonstrations in Ataricited by 314
10 more
- 2018Generative Adversarial Imitation from Observationcited by 183
- 2015Maximum Entropy Deep Inverse Reinforcement Learningcited by 173
- 2017Imitation from Observation: Learning to Imitate Behaviors from Raw Video via Context Translationcited by 167
- 2018One-Shot Imitation from Observing Humans via Domain-Adaptive Meta-Learningcited by 146
- 2017Visualizing and Understanding Atari Agentscited by 141
- 2018Playing hard exploration games by watching YouTubecited by 98
- 2018Reinforcement Learning from Imperfect Demonstrationscited by 74
- 2017OptionGAN: Learning Joint Reward-Policy Options using Generative Adversarial Inverse Reinforcement Learningcited by 40
- 2018One-Shot Learning of Multi-Step Tasks from Observation via Activity Localization in Auxiliary Videocited by 16
- 2017The Atari Grand Challenge Datasetcited by 14
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Citing papers per year: 2019: 5; 2020: 10; 2021: 29; 2022: 43; 2023: 56; 2024: 47; 2025: 41; 2026: 25.
256 papers.
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- 2026Confounding Robust Continuous Control via Automatic Reward Shaping10 Feb 2026
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