Learning Multimodal Rewards from Rankings
On the map: LLM alignment / RLHF / preference optimisation → Reward modeling and RLHF
Abstract (arXiv)
Learning from human feedback has shown to be a useful approach in acquiring robot reward functions. However, expert feedback is often assumed to be drawn from an underlying unimodal reward function. This assumption does not always hold including in settings where multiple experts provide data or when a single expert provides data for different tasks -- we thus go beyond learning a unimodal reward and focus on learning a multimodal reward function. We formulate the multimodal reward learning as a mixture learning problem and develop a novel ranking-based learning approach, where the experts are only required to rank a given set of trajectories. Furthermore, as access to interaction data is often expensive in robotics, we develop an active querying approach to accelerate the learning process. We conduct experiments and user studies using a multi-task variant of OpenAI's LunarLander and a real Fetch robot, where we collect data from multiple users with different preferences. The results suggest that our approach can efficiently learn multimodal reward functions, and improve data-efficiency over benchmark methods that we adapt to our learning problem.
Key facts. Cited by 41 papers in the map (data through 14 Oct 2026). Placed in Reward modeling and RLHF, one of 10 directions in LLM alignment / RLHF / preference optimisation. Builds on 26 of its 67 references that are in the map. First posted on arXiv 27 Sep 2021.
Builds on
26 of 67 references.
Closest ancestors · 2
Same direction, newest first
- 2020Active Preference-Based Gaussian Process Regression for Reward Learning6 May
- 2017Deep reinforcement learning from human preferences12 Jun
Other references · 24
- 2013Playing Atari with Deep Reinforcement Learningcited by 3,274
- 2016OpenAI Gymcited by 1,736
- 2019Extrapolating Beyond Suboptimal Demonstrations via Inverse Reinforcement Learning from Observationscited by 260
- 2019Imitation Learning from Imperfect Demonstrationcited by 114
- 2018Batch Active Preference-Based Learning of Reward Functionscited by 87
- 2020Learning Reward Functions from Diverse Sources of Human Feedback: Optimally Integrating Demonstrations and Preferencescited by 71
- 2019Asking Easy Questions: A User-Friendly Approach to Active Reward Learningcited by 68
- 2017Multi-Modal Imitation Learning from Unstructured Demonstrations using Generative Adversarial Netscited by 64
- 2020When Humans Aren't Optimal: Robots that Collaborate with Risk-Aware Humanscited by 34
- 2019Preference-Based Learning for Exoskeleton Gait Optimizationcited by 24
- 2020Reinforcement Learning based Control of Imitative Policies for Near-Accident Drivingcited by 23
- 2020Active Preference Learning using Maximum Regretcited by 21
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- 2021Learning Human Objectives from Sequences of Physical Correctionscited by 21
- 2019Composing Task-Agnostic Policies with Deep Reinforcement Learningcited by 20
- 2020ROIAL: Region of Interest Active Learning for Characterizing Exoskeleton Gait Preference Landscapescited by 20
- 2016Learning Mixtures of Plackett-Luce Modelscited by 19
- 2016A First Look at Ad-block Detection: A New Arms Race on the Webcited by 16
- 2017Simultaneous Policy Learning and Latent State Inference for Imitating Driver Behaviorcited by 16
- 2018Learning from Richer Human Guidance: Augmenting Comparison-Based Learning with Feature Queriescited by 16
- 2019The Green Choice: Learning and Influencing Human Decisions on Shared Roadscited by 14
- 2018Efficiently Learning Mixtures of Mallows Modelscited by 13
- 2017A Nearly Instance Optimal Algorithm for Top-k Ranking under the Multinomial Logit Modelcited by 12
- 2020Triple-GAIL: A Multi-Modal Imitation Learning Framework with Generative Adversarial Netscited by 11
- 2020Interactive Robot Training for Non-Markov Taskscited by 9
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Citing papers per year: 2021: 2; 2022: 5; 2023: 9; 2024: 10; 2025: 8; 2026: 7.
41 papers.
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12 most cited of 15 All 15 (JSON)
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- 2025Robust Reward Alignment via Hypothesis Space Batch Cutting5 Feb 2025
- 2024Improving User Experience in Preference-Based Optimization of Reward Functions for Assistive Robots17 Nov 2024
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- 2024Teaching Language Models to Self-Improve by Learning from Language Feedback11 Jun 2024
- 2024Learning Reward and Policy Jointly from Demonstration and Preference Improves Alignment11 Jun 2024
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- 2024Offline Imitation Learning Through Graph Search and Retrievalcited by 14
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- 2023RoboCLIP: One Demonstration is Enough to Learn Robot Policies11 Oct 2023
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- 2022Eliciting Compatible Demonstrations for Multi-Human Imitation Learning14 Oct 2022
- 2022Learning from Imperfect Demonstrations via Adversarial Confidence Transfer7 Feb 2022
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- 2025Contrastive Learning from Exploratory Actions: Leveraging Natural Interactions for Preference Elicitationcited by 3
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- 2024A Generalized Acquisition Function for Preference-based Reward Learningcited by 1
- 2025Efficiently Generating Expressive Quadruped Behaviors via Language-Guided Preference Learningcited by 1
- 2025Multimodal Bandits: Regret Lower Bounds and Optimal Algorithmscited by 1
- 2026MAVRL: Learning Reward Functions from Multiple Feedback Types with Amortized Variational Inferencecited by 0
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- 2025Multimodal Bandits: Regret Lower Bounds and Optimal Algorithms29 Oct 2025
- 2025Interactive Multi-Objective Probabilistic Preference Learning with Soft and Hard Bounds27 Jun 2025
- 2025Efficiently Generating Expressive Quadruped Behaviors via Language-Guided Preference Learning6 Feb 2025
- 2025Contrastive Learning from Exploratory Actions: Leveraging Natural Interactions for Preference Elicitation2 Jan 2025
- 2024A Generalized Acquisition Function for Preference-based Reward Learning9 Mar 2024
- 2023Active Inverse Learning in Stackelberg Trajectory Games15 Aug 2023
- 2022Dexterous Manipulation from Images: Autonomous Real-World RL via Substep Guidance19 Dec 2022
- 2022Few-Shot Preference Learning for Human-in-the-Loop RL6 Dec 2022
- 2022Probabilistic Conformal Prediction Using Conditional Random Samples14 Jun 2022
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