mlsanityData to 14 Oct 2026

Stage-Transition Dense Reward Modeling for Reinforcement Learning

arXiv 2606.31377 ↗First posted 30 Jun 2026cs.RO cs.AIcited by 1

On the map: LLM alignment / RLHF / preference optimisation → Reward modeling and RLHF

also in 1 more
Abstract (arXiv)

Reinforcement learning for long-horizon robotic manipulation is often limited by sparse and delayed rewards, while manually designing dense shaping signals is costly and brittle to changes in environments and object configurations. This work proposes Stage-Transition Dense Reward (STDR), a visual reward-learning framework that converts unstructured expert videos into logically grounded dense rewards for training RL agents from scratch. STDR leverages semantic understanding to infer a task's stage structure from demonstrations, and delivers two complementary learning signals during online training: (i) stage-transition feedback that provides goal-directed reward, and (ii) within-stage progress feedback that supplies fine-grained guidance toward completing each stage. Furthermore, an out-of-distribution (OOD) detection mechanism and a grasping regulation module are integrated to enhance robustness and prevent reward hacking. Experiments on 14 manipulation tasks across MetaWorld, ManiSkill, and Franka Kitchen show that STDR consistently improves sample efficiency and success rates over multiple baselines, and matches or surpasses handcrafted dense rewards on several challenging tasks. Real-robot evaluations further indicate that STDR assigns stable, progress-aligned rewards on successful executions while producing appropriately low rewards for failures, suggesting robustness to visual noise and better-calibrated reward assignment across settings.

Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Placed in Reward modeling and RLHF, one of 10 directions in LLM alignment / RLHF / preference optimisation. Builds on 21 of its 31 references that are in the map. First posted on arXiv 30 Jun 2026.

Builds on

21 of 31 references.

References · 21

  1. 2015Deep Residual Learning for Image Recognitioncited by 52,096
  2. 2017Proximal Policy Optimization Algorithmscited by 15,215
  3. 2025Qwen3 Technical Reportcited by 8,820
  4. 2023Diffusion Policy: Visuomotor Policy Learning via Action Diffusioncited by 2,838
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  6. 2016Concrete Problems in AI Safetycited by 1,642
  7. 2020D4RL: Datasets for Deep Data-Driven Reinforcement Learningcited by 1,427
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  12. 2017Overcoming Exploration in Reinforcement Learning with Demonstrationscited by 340
9 more
  1. 2023ManiSkill2: A Unified Benchmark for Generalizable Manipulation Skillscited by 327
  2. 2019Extrapolating Beyond Suboptimal Demonstrations via Inverse Reinforcement Learning from Observationscited by 260
  3. 2024Precise and Dexterous Robotic Manipulation via Human-in-the-Loop Reinforcement Learningcited by 189
  4. 2023LIV: Language-Image Representations and Rewards for Robotic Controlcited by 188
  5. 2018Learning by Playing - Solving Sparse Reward Tasks from Scratchcited by 167
  6. 2025ReWiND: Language-Guided Rewards Teach Robot Policies without New Demonstrationscited by 60
  7. 2025Meta-World+: An Improved, Standardized, RL Benchmarkcited by 43
  8. 2022Fast Lifelong Adaptive Inverse Reinforcement Learning from Demonstrationscited by 14
  9. 2025Multi-Stage Manipulation with Demonstration-Augmented Reward, Policy, and World Model Learningcited by 11

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2026: 1.

1 paper.

Similar, not cited

Close in wording, no citation either way

  1. 2026RARM: Confidence-Gated Progress Reward Modeling for RL in Manipulation
  2. 2026SARM2: Multi-Task Stage Aware Reward Modeling for Self Improving Robotic Manipulation
  3. 2026Large Reward Models: Generalizable Online Robot Reward Generation with Vision-Language Models
  4. 2026Disentangling Task-Relevant Latent Dynamics for Reward Modeling
  5. 2026Rewarding DINO: Predicting Dense Rewards with Vision Foundation Models
  6. 2026DenseReward: Dense Reward Learning via Failure Synthesis for Robotic Manipulation
  7. 2025SARM: Stage-Aware Reward Modeling for Long Horizon Robot Manipulation
  8. 2026GORDON: Graph-based Object-centric Rewards for Decomposition of Long-Horizon Manipulation