mlsanityData to 13 Oct 2026

Visualizing and Understanding Atari Agents

arXiv 1711.00138 ↗First posted 31 Oct 2017cs.AIcited by 141

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Cited by 38 in Deep reinforcement learning methods, but placed by its own abstract, which didn’t fit.

Abstract (arXiv)

While deep reinforcement learning (deep RL) agents are effective at maximizing rewards, it is often unclear what strategies they use to do so. In this paper, we take a step toward explaining deep RL agents through a case study using Atari 2600 environments. In particular, we focus on using saliency maps to understand how an agent learns and executes a policy. We introduce a method for generating useful saliency maps and use it to show 1) what strong agents attend to, 2) whether agents are making decisions for the right or wrong reasons, and 3) how agents evolve during learning. We also test our method on non-expert human subjects and find that it improves their ability to reason about these agents. Overall, our results show that saliency information can provide significant insight into an RL agent's decisions and learning behavior.

Key facts. Cited by 141 papers in the map (data through 13 Oct 2026). First posted on arXiv 31 Oct 2017.

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Citing papers per year: 2018: 1; 2019: 3; 2020: 0; 2021: 29; 2022: 24; 2023: 23; 2024: 17; 2025: 26; 2026: 18.

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