mlsanityData to 14 Oct 2026

Point2Quad: Generating Quad Meshes from Point Clouds via Face Prediction

arXiv 2504.19545 ↗First posted 28 Apr 2025cs.CV cs.AIcited by 5

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Abstract (arXiv)

Quad meshes are essential in geometric modeling and computational mechanics. Although learning-based methods for triangle mesh demonstrate considerable advancements, quad mesh generation remains less explored due to the challenge of ensuring coplanarity, convexity, and quad-only meshes. In this paper, we present Point2Quad, the first learning-based method for quad-only mesh generation from point clouds. The key idea is learning to identify quad mesh with fused pointwise and facewise features. Specifically, Point2Quad begins with a k-NN-based candidate generation considering the coplanarity and squareness. Then, two encoders are followed to extract geometric and topological features that address the challenge of quad-related constraints, especially by combining in-depth quadrilaterals-specific characteristics. Subsequently, the extracted features are fused to train the classifier with a designed compound loss. The final results are derived after the refinement by a quad-specific post-processing. Extensive experiments on both clear and noise data demonstrate the effectiveness and superiority of Point2Quad, compared to baseline methods under comprehensive metrics.

Key facts. Cited by 5 papers in the map (data through 14 Oct 2026). Builds on 33 of its 73 references that are in the map. First posted on arXiv 28 Apr 2025.

Builds on

33 of 73 references.

References · 33

  1. 2019KPConv: Flexible and Deformable Convolution for Point Cloudscited by 1,205
  2. 2018Pixel2Mesh: Generating 3D Mesh Models from Single RGB Imagescited by 651
  3. 2021Deep Marching Tetrahedra: a Hybrid Representation for High-Resolution 3D Shape Synthesiscited by 460
  4. 2023Shap-E: Generating Conditional 3D Implicit Functionscited by 385
  5. 2021Shape As Points: A Differentiable Poisson Solvercited by 187
  6. 2020Neural-Pull: Learning Signed Distance Functions from Point Clouds by Learning to Pull Space onto Surfacescited by 147
  7. 2024MeshAnything: Artist-Created Mesh Generation with Autoregressive Transformerscited by 144
  8. 2024CraftsMan3D: High-fidelity Mesh Generation with 3D Native Generation and Interactive Geometry Refinercited by 123
  9. 2019Pixel2Mesh++: Multi-View 3D Mesh Generation via Deformationcited by 103
  10. 2019Learning elementary structures for 3D shape generation and matchingcited by 98
  11. 2022POCO: Point Convolution for Surface Reconstructioncited by 92
  12. 2022Neural Dual Contouringcited by 71
21 more
  1. 2022Reconstructing Surfaces for Sparse Point Clouds with On-Surface Priorscited by 60
  2. 2021Neural Fields as Learnable Kernels for 3D Reconstructioncited by 58
  3. 2018Scan2Mesh: From Unstructured Range Scans to 3D Meshescited by 51
  4. 2021Neural Marching Cubescited by 50
  5. 2020Meshing Point Clouds with Predicted Intrinsic-Extrinsic Ratio Guidancecited by 39
  6. 2020Iso-Points: Optimizing Neural Implicit Surfaces with Hybrid Representationscited by 39
  7. 2020PointTriNet: Learned Triangulation of 3D Point Setscited by 32
  8. 2020Meshlet Priors for 3D Mesh Reconstructioncited by 23
  9. 2020Learning Delaunay Surface Elements for Mesh Reconstructioncited by 23
  10. 2022Reinforcement learning for automatic quadrilateral mesh generation: a soft actor-critic approachcited by 17
  11. 2021NeeDrop: Self-supervised Shape Representation from Sparse Point Clouds using Needle Droppingcited by 16
  12. 2021Differentiable Surface Triangulationcited by 14
  13. 2022What's the Situation with Intelligent Mesh Generation: A Survey and Perspectivescited by 9
  14. 2024STAF: 3D Human Mesh Recovery from Video with Spatio-Temporal Alignment Fusioncited by 9
  15. 2022Multiview Textured Mesh Recovery by Differentiable Renderingcited by 8
  16. 2023SRL-Assisted AFM: Generating Planar Unstructured Quadrilateral Meshes with Supervised and Reinforcement Learning-Assisted Advancing Front Methodcited by 8
  17. 2022Sketch2PQ: Freeform Planar Quadrilateral Mesh Design via a Single Sketchcited by 6
  18. 2023High-Quality Animatable Dynamic Garment Reconstruction from Monocular Videoscited by 5
  19. 2024Simultaneously Recovering Multi-Person Meshes and Multi-View Cameras with Human Semanticscited by 3
  20. 2024MergeNet: Explicit Mesh Reconstruction from Sparse Point Clouds via Edge Predictioncited by 2
  21. 2019Quadrilateral Mesh Generation II : Meromorphic Quartic Differentials and Abel-Jacobi Conditioncited by 1

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 1; 2026: 4.

5 papers.