mlsanityData to 7 Oct 2026

Balanced Spherical Grid for Egocentric View Synthesis

arXiv 2303.12408 ↗First posted 22 Mar 2023cs.CVcited by 29

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Abstract (arXiv)

We present EgoNeRF, a practical solution to reconstruct large-scale real-world environments for VR assets. Given a few seconds of casually captured 360 video, EgoNeRF can efficiently build neural radiance fields which enable high-quality rendering from novel viewpoints. Motivated by the recent acceleration of NeRF using feature grids, we adopt spherical coordinate instead of conventional Cartesian coordinate. Cartesian feature grid is inefficient to represent large-scale unbounded scenes because it has a spatially uniform resolution, regardless of distance from viewers. The spherical parameterization better aligns with the rays of egocentric images, and yet enables factorization for performance enhancement. However, the na"ive spherical grid suffers from irregularities at two poles, and also cannot represent unbounded scenes. To avoid singularities near poles, we combine two balanced grids, which results in a quasi-uniform angular grid. We also partition the radial grid exponentially and place an environment map at infinity to represent unbounded scenes. Furthermore, with our resampling technique for grid-based methods, we can increase the number of valid samples to train NeRF volume. We extensively evaluate our method in our newly introduced synthetic and real-world egocentric 360 video datasets, and it consistently achieves state-of-the-art performance.

Key facts. Cited by 29 papers in the map (data through 7 Oct 2026). Builds on 23 of its 39 references that are in the map. First posted on arXiv 22 Mar 2023.

Builds on

23 of 39 references.

References · 23

  1. 2014Adam: A Method for Stochastic Optimizationcited by 36,960
  2. 2019PyTorch: An Imperative Style, High-Performance Deep Learning Librarycited by 20,160
  3. 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,029
  4. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
  5. 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,013
  6. 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,957
  7. 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,607
  8. 2022TensoRF: Tensorial Radiance Fieldscited by 1,275
  9. 2020NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collectionscited by 1,230
  10. 2020Nerfies: Deformable Neural Radiance Fieldscited by 1,194
  11. 2021Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstructioncited by 961
  12. 2020Neural Sparse Voxel Fieldscited by 959
11 more
  1. 2021PlenOctrees for Real-time Rendering of Neural Radiance Fieldscited by 904
  2. 2020GIRAFFE: Representing Scenes as Compositional Generative Neural Feature Fieldscited by 784
  3. 2021BARF: Bundle-Adjusting Neural Radiance Fieldscited by 641
  4. 2020NeRV: Neural Reflectance and Visibility Fields for Relighting and View Synthesiscited by 493
  5. 2021Baking Neural Radiance Fields for Real-Time View Synthesiscited by 465
  6. 2021Self-Calibrating Neural Radiance Fieldscited by 204
  7. 2022EfficientNeRF: Efficient Neural Radiance Fieldscited by 110
  8. 2018A System for Acquiring, Processing, and Rendering Panoramic Light Field Stills for Virtual Realitycited by 24
  9. 2021Moving in a 360 World: Synthesizing Panoramic Parallaxes from a Single Panoramacited by 19
  10. 2022Enhancement of Novel View Synthesis Using Omnidirectional Image Completioncited by 9
  11. 2022IBL-NeRF: Image-Based Lighting Formulation of Neural Radiance Fieldscited by 8

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2023: 2; 2024: 10; 2025: 9; 2026: 8.

29 papers.

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  1. 2024PanSplat: 4K Panorama Synthesis with Feed-Forward Gaussian Splattingcited by 23
  2. 2024OmniGS: Fast Radiance Field Reconstruction using Omnidirectional Gaussian Splattingcited by 20
  3. 2024ODGS: 3D Scene Reconstruction from Omnidirectional Images with 3D Gaussian Splattingscited by 19
  4. 2025Thinking with Camera: A Unified Multimodal Model for Camera-Centric Understanding and Generationcited by 19
  5. 2024Neural Radiance Field-based Visual Rendering: A Comprehensive Reviewcited by 12
  6. 2024OmniSplat: Taming Feed-Forward 3D Gaussian Splatting for Omnidirectional Images with Editable Capabilitiescited by 10
  7. 2024EMAG: Ego-motion Aware and Generalizable 2D Hand Forecasting from Egocentric Videoscited by 8
  8. 2025EDM: Equirectangular Projection-Oriented Dense Kernelized Feature Matchingcited by 7
  9. 2025FIORD: A Fisheye Indoor-Outdoor Dataset with LIDAR Ground Truth for 3D Scene Reconstruction and Benchmarkingcited by 7
  10. 2024OmniSDF: Scene Reconstruction using Omnidirectional Signed Distance Functions and Adaptive Binoctreescited by 6
  11. 2025Seam360GS: Seamless 360deg Gaussian Splatting from Real-World Omnidirectional Imagescited by 6
  12. 2024OmniLocalRF: Omnidirectional Local Radiance Fields from Dynamic Videoscited by 5
17 more
  1. 2024Spherical World-Locking for Audio-Visual Localization in Egocentric Videoscited by 5
  2. 2023Aria-NeRF: Multimodal Egocentric View Synthesiscited by 4
  3. 2025ErpGS: Equirectangular Image Rendering enhanced with 3D Gaussian Regularizationcited by 4
  4. 2025IM360: Large-scale Indoor Mapping with 360 Camerascited by 3
  5. 2025You Need a Transition Plane: Bridging Continuous Panoramic 3D Reconstruction with Perspective Gaussian Splattingcited by 2
  6. 2025OB3D: A New Dataset for Benchmarking Omnidirectional 3D Reconstruction Using Blendercited by 2
  7. 2024MSI-NeRF: Linking Omni-Depth with View Synthesis through Multi-Sphere Image aided Generalizable Neural Radiance Fieldcited by 1
  8. 2026CM-EVS: Sparse Panoramic RGB-D-Pose Data for Complete Scene Coveragecited by 1
  9. 2023Survey on Controlable Image Synthesis with Deep Learningcited by 0
  10. 2025Geometry-Aware Scene Configurations for Novel View Synthesiscited by 0
  11. 2026Spherical-GOF: Geometry-Aware Panoramic Gaussian Opacity Fields for 3D Scene Reconstructioncited by 0
  12. 2026FullCircle: Effortless 3D Reconstruction from Casual 360^circ Capturescited by 0
  13. 2026Pose-Free Omnidirectional Gaussian Splatting for 360-Degree Videos with Consistent Depth Priorscited by 0
  14. 2026Underwater360: Reconstructing Underwater Scenes from Panoramic Images with Omnidirectional Gaussian Splattingcited by 0
  15. 2026PanoImager: Geometry-Guided Novel View Synthesis and Reconstruction from Sparse Panoramic Viewscited by 0
  16. 2026UniTriSplat: A Unified 3D Gaussian Splatting Framework with Uniform Spherical Rasterization for Universal Camerascited by 0
  17. 2026Geometry and Gradient-based Partitioning for Panoramic Outdoor Reconstructioncited by 0