Phantom: Physics-Infused Video Generation via Joint Modeling of Visual and Latent Physical Dynamics
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Abstract (arXiv)
Recent advances in generative video modeling, driven by large-scale datasets and powerful architectures, have yielded remarkable visual realism. However, emerging evidence suggests that simply scaling data and model size does not endow these systems with an understanding of the underlying physical laws that govern real-world dynamics. Existing approaches often fail to capture or enforce such physical consistency, resulting in unrealistic motion and dynamics. In his work, we investigate whether integrating the inference of latent physical properties directly into the video generation process can equip models with the ability to produce physically plausible videos. To this end, we propose Phantom, a Physics-Infused Video Generation model that jointly models the visual content and latent physical dynamics. Conditioned on observed video frames and inferred physical states, Phantom jointly predicts latent physical dynamics and generates future video frames. Phantom leverages a physics-aware video representation that serves as an abstract yet informaive embedding of the underlying physics, facilitating the joint prediction of physical dynamics alongside video content without requiring an explicit specification of a complex set of physical dynamics and properties. By integrating the inference of physical-aware video representation directly into the video generation process, Phantom produces video sequences that are both visually realistic and physically consistent. Quantitative and qualitative results on both standard video generation and physics-aware benchmarks demonstrate that Phantom not only outperforms existing methods in terms of adherence to physical dynamics but also delivers competitive perceptual fidelity.
Key facts. Cited by 10 papers in the map (data through 7 Oct 2026). Builds on 40 of its 48 references that are in the map. First posted on arXiv 9 Apr 2026.
Builds on
40 of 48 references.
References · 40
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28 more
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Built on by
Citing papers per year: 2026: 10.
10 papers.
- 2026NEWTON: Agentic Planning for Physically Grounded Video Generationcited by 10
- 2026LaMo: Self-Supervised Latent Motion Priors for Physical Realism in Video Generationcited by 4
- 2026TourPhysics: Bringing Physics to World Models for Exploration and Manipulation from a Single Imagecited by 2
- 2026Physics-Informed Video Generation via Mixture-of-Experts Latent Alignmentcited by 1
- 2026Neural Voxel Dynamics: Learning Volumetric Feature Advection for 3D Physics in V-JEPA Latent Spacecited by 0
- 2026GraphVid: Interactive Graph-Controllable Video Generationcited by 0
- 2026VIPER: Visual In-Context Physics Reasoning for Physically Plausible Video Generationcited by 0
- 2026Diagnosing Under-Development of Irreversible Processes in Video Generationcited by 0
- 2026Physically Plausible Video Generation via Visual-Semantic Chain-of-Events Conditioningcited by 0
- 2026PhysWeep: Does a Video Generator Realize the Physics You Ask For?cited by 0
- 2026PhysWeep: Does a Video Generator Realize the Physics You Ask For?5 Sep 2026
- 2026TourPhysics: Bringing Physics to World Models for Exploration and Manipulation from a Single Image4 Sep 2026
- 2026Physically Plausible Video Generation via Visual-Semantic Chain-of-Events Conditioning1 Sep 2026
- 2026Diagnosing Under-Development of Irreversible Processes in Video Generation1 Aug 2026
- 2026VIPER: Visual In-Context Physics Reasoning for Physically Plausible Video Generation26 Jul 2026
- 2026GraphVid: Interactive Graph-Controllable Video Generation23 Jul 2026
- 2026Neural Voxel Dynamics: Learning Volumetric Feature Advection for 3D Physics in V-JEPA Latent Space24 Jun 2026
- 2026Physics-Informed Video Generation via Mixture-of-Experts Latent Alignment3 Jun 2026
- 2026LaMo: Self-Supervised Latent Motion Priors for Physical Realism in Video Generation22 May 2026
- 2026NEWTON: Agentic Planning for Physically Grounded Video Generation18 May 2026