mlsanityData to 7 Oct 2026

Adaptive Milestone Reward for GUI Agents

arXiv 2602.11524 ↗First posted 12 Feb 2026cs.LG cs.AI cs.CLcited by 11

On the map: LLM agents and tool use → GUI and mobile agents

Abstract (arXiv)

Reinforcement Learning (RL) has emerged as a mainstream paradigm for training Mobile GUI Agents, yet it struggles with the temporal credit assignment problem inherent in long-horizon tasks. A primary challenge lies in the trade-off between reward fidelity and density: outcome reward offers high fidelity but suffers from signal sparsity, while process reward provides dense supervision but remains prone to bias and reward hacking. To resolve this conflict, we propose the Adaptive Milestone Reward (ADMIRE) mechanism. ADMIRE constructs a verifiable, adaptive reward system by anchoring trajectory to milestones, which are dynamically distilled from successful explorations. Crucially, ADMIRE integrates an asymmetric credit assignment strategy that denoises successful trajectories and scaffolds failed trajectories. Extensive experiments demonstrate that ADMIRE consistently yields over 10% absolute improvement in success rate across different base models on AndroidWorld. Moreover, the method exhibits robust generalizability, achieving strong performance across diverse RL algorithms and heterogeneous environments such as web navigation and embodied tasks.

Key facts. Cited by 11 papers in the map (data through 7 Oct 2026). Placed in GUI and mobile agents, one of 16 directions in LLM agents and tool use. Builds on 34 of its 48 references that are in the map. First posted on arXiv 12 Feb 2026.

Builds on

34 of 48 references.

Closest ancestors · 17

Same direction, newest first

  1. 2025MobileWorld: Benchmarking Autonomous Mobile Agents in Agent-User Interactive and MCP-Augmented Environments22 Dec
  2. 2025Orcust: Stepwise-Feedback Reinforcement Learning for GUI Agent22 Sep
  3. 2025VeriOS: Query-Driven Proactive Human-Agent-GUI Interaction for Trustworthy OS Agents9 Sep
  4. 2025UI-TARS-2 Technical Report: Advancing GUI Agent with Multi-Turn Reinforcement Learning2 Sep
  5. 2025Mobile-Agent-v3: Fundamental Agents for GUI Automation21 Aug
  6. 2025ComputerRL: Scaling End-to-End Online Reinforcement Learning for Computer Use Agents19 Aug
  7. 2025Quick on the Uptake: Eliciting Implicit Intents from Human Demonstrations for Personalized Mobile-Use Agents12 Aug
  8. 2025MagicGUI: A Foundational Mobile GUI Agent with Scalable Data Pipeline and Reinforcement Fine-tuning19 Jul
  9. 2025Mobile-R1: Towards Interactive Capability for VLM-Based Mobile Agent via Systematic Training25 Jun
  10. 2025Atomic-to-Compositional Generalization for Mobile Agents with A New Benchmark and Scheduling System10 Jun
  11. 2025ARPO:End-to-End Policy Optimization for GUI Agents with Experience Replay22 May
  12. 2025GEM: Gaussian Embedding Modeling for Out-of-Distribution Detection in GUI Agents19 May
5 more
  1. 2025GUI-R1 : A Generalist R1-Style Vision-Language Action Model For GUI Agents14 Apr
  2. 2025OS-Kairos: Adaptive Interaction for MLLM-Powered GUI Agents26 Feb
  3. 2025InfiGUIAgent: A Multimodal Generalist GUI Agent with Native Reasoning and Reflection8 Jan
  4. 2024OS-Genesis: Automating GUI Agent Trajectory Construction via Reverse Task Synthesis27 Dec
  5. 2024CoCo-Agent: A Comprehensive Cognitive MLLM Agent for Smartphone GUI Automation19 Feb

Other references · 17

  1. 2019Sentence-BERT: Sentence Embeddings using Siamese BERT-Networkscited by 9,049
  2. 2023Let's Verify Step by Stepcited by 3,598
  3. 2025InternVL3.5: Advancing Open-Source Multimodal Models in Versatility, Reasoning, and Efficiencycited by 1,419
  4. 2022WebShop: Towards Scalable Real-World Web Interaction with Grounded Language Agentscited by 1,197
  5. 2020ALFWorld: Aligning Text and Embodied Environments for Interactive Learningcited by 1,143
  6. 2023Math-Shepherd: Verify and Reinforce LLMs Step-by-step without Human Annotationscited by 895
  7. 2025Group-in-Group Policy Optimization for LLM Agent Trainingcited by 442
  8. 2025The Lessons of Developing Process Reward Models in Mathematical Reasoningcited by 402
  9. 2018Reinforcement Learning on Web Interfaces Using Workflow-Guided Explorationcited by 282
  10. 2024Aguvis: Unified Pure Vision Agents for Autonomous GUI Interactioncited by 271
  11. 2025SEAgent: Self-Evolving Computer Use Agent with Autonomous Learning from Experiencecited by 68
  12. 2025AgentGym-RL: Training LLM Agents for Long-Horizon Decision Making through Multi-Turn Reinforcement Learningcited by 68
5 more
  1. 2025School of Reward Hacks: Hacking harmless tasks generalizes to misaligned behavior in LLMscited by 58
  2. 2025Retrieval-Augmented Process Reward Model for Generalizable Mathematical Reasoningcited by 23
  3. 2025ProRe: A Proactive Reward System for GUI Agents via Reasoner-Actor Collaborationcited by 10
  4. 2025CRAFT-GUI: Curriculum-Reinforced Agent For GUI Taskscited by 6
  5. 2025Causal Reward Adjustment: Mitigating Reward Hacking in External Reasoning via Backdoor Correctioncited by 5

Built on by

Cited by year (2026 to 7 Oct)

Citing papers per year: 2026: 11.

11 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2026GSAR: Goal-State-Anchor Rewards for Mobile GUI Agents with Self-Evolving Data Synthesis
  2. 2026OS-Themis: A Scalable Critic Framework for Generalist GUI Rewards
  3. 2026MagicGUI-RMS: A Multi-Agent Reward Model System for Self-Evolving GUI Agents via Automated Feedback Reflux
  4. 2025MobileGUI-RL: Advancing Mobile GUI Agent through Reinforcement Learning in Online Environment
  5. 2025UI-Genie: A Self-Improving Approach for Iteratively Boosting MLLM-based Mobile GUI Agents
  6. 2025MobileRL: Online Agentic Reinforcement Learning for Mobile GUI Agents
  7. 2026Agentic Reward Modeling: Verifying GUI Agent via Progressive Trajectory-Grounded Interaction
  8. 2026GUI Agents with Reinforcement Learning: Toward Digital Inhabitants