Orcust: Stepwise-Feedback Reinforcement Learning for GUI Agent
On the map: LLM agents and tool use → GUI and mobile agents
also in 2 more
Abstract (arXiv)
Recent advances in GUI agents have achieved remarkable grounding and action-prediction performance, yet existing models struggle with unreliable reward signals and limited online trajectory generation. In this paper, we introduce Orcust, a framework that integrates Principle-Constrained Reward Modeling (PCRM) and Online VM-Grounded Trajectory Construction (OVTC) to enhance reasoning reliability and data efficiency in interactive GUI tasks. We leverages environment-verifiable and LLM-derived principle to enforce interpretable reward signals that constrain long chain-of-thought reasoning and rule-based feedback. OVTC spins up instrumented virtual machines to autonomously collect structured GUI interaction trajectories with explicit procedural and structural objectives, enabling the training of a stepwise reward model that robustly captures human preferences and adheres to task-specific constraints. Extensive experiments on standard GUI benchmarks covering perceptual grounding, foundational operations, and end-to-end task execution reveal that Orcust achieves state-of-the-art performance, improving by 22.2% on ScreenSpot and 23.9% on ScreenSpot-Pro over the base model (i.e. Qwen2.5-VL-7B). The results demonstrate Orcust's effectiveness in enhancing the reasoning, adaptability and scalability of GUI agents across various environments and task complexities.
Key facts. Cited by 4 papers in the map (data through 14 Oct 2026). Placed in GUI and mobile agents, one of 16 directions in LLM agents and tool use. Builds on 21 of its 30 references that are in the map. First posted on arXiv 22 Sep 2025.
Builds on
21 of 30 references.
Closest ancestors · 9
Same direction, newest first
- 2025GUI-R1 : A Generalist R1-Style Vision-Language Action Model For GUI Agents14 Apr
- 2025ScreenSpot-Pro: GUI Grounding for Professional High-Resolution Computer Use4 Apr
- 2024Ponder & Press: Advancing Visual GUI Agent towards General Computer Control2 Dec
- 2024The Dawn of GUI Agent: A Preliminary Case Study with Claude 3.5 Computer Use15 Nov
- 2024Navigating the Digital World as Humans Do: Universal Visual Grounding for GUI Agents7 Oct
- 2024Windows Agent Arena: Evaluating Multi-Modal OS Agents at Scale12 Sep
- 2024DigiRL: Training In-The-Wild Device-Control Agents with Autonomous Reinforcement Learning14 Jun
- 2024OmniACT: A Dataset and Benchmark for Enabling Multimodal Generalist Autonomous Agents for Desktop and Web27 Feb
- 2024SeeClick: Harnessing GUI Grounding for Advanced Visual GUI Agents17 Jan
Other references · 12
- 2023Let's Verify Step by Stepcited by 3,789
- 2022Constitutional AI: Harmlessness from AI Feedbackcited by 3,050
- 2023Math-Shepherd: Verify and Reinforce LLMs Step-by-step without Human Annotationscited by 928
- 2025Vision-R1: Incentivizing Reasoning Capability in Multimodal Large Language Modelscited by 665
- 2024GPT-4V(ision) is a Generalist Web Agent, if Groundedcited by 563
- 2025Visual-RFT: Visual Reinforcement Fine-Tuningcited by 513
- 2023A Real-World WebAgent with Planning, Long Context Understanding, and Program Synthesiscited by 353
- 2024Aguvis: Unified Pure Vision Agents for Autonomous GUI Interactioncited by 278
- 2025LMM-R1: Empowering 3B LMMs with Strong Reasoning Abilities Through Two-Stage Rule-Based RLcited by 248
- 2025Inference-Time Scaling for Generalist Reward Modelingcited by 239
- 2024GUIOdyssey: A Comprehensive Dataset for Cross-App GUI Navigation on Mobile Devicescited by 194
- 2024OmniParser: A Unified Framework for Text Spotting, Key Information Extraction and Table Recognitioncited by 74
Built on by
Citing papers per year: 2026: 4.
4 papers.
- 2026Adaptive Milestone Reward for GUI Agentscited by 12
- 2026Agentic Reward Modeling: Verifying GUI Agent via Progressive Trajectory-Grounded Interactioncited by 4
- 2026GUICrafter: Weakly-Supervised GUI Agent Leveraging Massive Unannotated Screenshotscited by 0
- 2026Adaptive-Group Process Rewards for GUI Agentscited by 0
- 2026Adaptive-Group Process Rewards for GUI Agents13 Oct 2026
- 2026GUICrafter: Weakly-Supervised GUI Agent Leveraging Massive Unannotated Screenshots29 Jun 2026
- 2026Adaptive Milestone Reward for GUI Agents12 Feb 2026
- 2026Agentic Reward Modeling: Verifying GUI Agent via Progressive Trajectory-Grounded Interaction31 Jan 2026
Similar, not cited
Close in wording, no citation either way
- 2026MagicGUI-RMS: A Multi-Agent Reward Model System for Self-Evolving GUI Agents via Automated Feedback Reflux
- 2025UI-S1: Advancing GUI Automation via Semi-online Reinforcement Learning
- 2025GUI-G1: Understanding R1-Zero-Like Training for Visual Grounding in GUI Agents
- 2026GUI Agents with Reinforcement Learning: Toward Digital Inhabitants
- 2025GUI-Shepherd: Reliable Process Reward and Verification for Long-Sequence GUI Tasks
- 2025CRAFT-GUI: Curriculum-Reinforced Agent For GUI Tasks
- 2026Learn from Move: the Next Step for GUI Agents
- 2025Guiding VLM Agents with Process Rewards at Inference Time for GUI Navigation