ProRe: A Proactive Reward System for GUI Agents via Reasoner-Actor Collaboration
On the map: LLM reasoning → Reinforcement learning for reasoning
also in 1 more
Abstract (arXiv)
Reward is critical to the evaluation and training of large language models (LLMs). However, existing rule-based or model-based reward methods struggle to generalize to GUI agents, where access to ground-truth trajectories or application databases is often unavailable, and static trajectory-based LLM-as-a-Judge approaches suffer from limited accuracy. To address these challenges, we propose ProRe, a proactive reward system that leverages a general-purpose reasoner and domain-specific evaluator agents (actors). The reasoner schedules targeted state probing tasks, which the evaluator agents then execute by actively interacting with the environment to collect additional observations. This enables the reasoner to assign more accurate and verifiable rewards to GUI agents. Empirical results on over 3K trajectories demonstrate that ProRe improves reward accuracy and F1 score by up to 5.3% and 19.4%, respectively. Furthermore, integrating ProRe with state-of-the-art policy agents yields a success rate improvement of up to 22.4%. The source code is available at https://github.com/V-Droid-Agent/ProRe.
Key facts. Cited by 11 papers in the map (data through 14 Oct 2026). Placed in Reinforcement learning for reasoning, one of 17 directions in LLM reasoning. Builds on 31 of its 35 references that are in the map. First posted on arXiv 26 Sep 2025.
Builds on
31 of 35 references.
Closest ancestors · 3
Same direction, newest first
- 2025Inference-Time Scaling for Generalist Reward Modeling3 Apr
- 2025DeepSeek-R1: Incentivizing Reasoning Capability in LLMs via Reinforcement Learning22 Jan
- 2024On Designing Effective RL Reward at Training Time for LLM Reasoning19 Oct
Other references · 28
- 2024A Survey on LLM-as-a-Judgecited by 1,423
- 2025UI-TARS: Pioneering Automated GUI Interaction with Native Agentscited by 610
- 2024AndroidWorld: A Dynamic Benchmarking Environment for Autonomous Agentscited by 468
- 2024Navigating the Digital World as Humans Do: Universal Visual Grounding for GUI Agentscited by 382
- 2024WebRL: Training LLM Web Agents via Self-Evolving Online Curriculum Reinforcement Learningcited by 256
- 2025GUI-R1 : A Generalist R1-Style Vision-Language Action Model For GUI Agentscited by 244
- 2024Agent-as-a-Judge: Evaluate Agents with Agentscited by 238
- 2025UI-TARS-2 Technical Report: Advancing GUI Agent with Multi-Turn Reinforcement Learningcited by 215
- 2025Mobile-Agent-v3: Fundamental Agents for GUI Automationcited by 190
- 2025InfiGUI-R1: Advancing Multimodal GUI Agents from Reactive Actors to Deliberative Reasonerscited by 140
- 2024AndroidLab: Training and Systematic Benchmarking of Android Autonomous Agentscited by 107
- 2025UI-Venus Technical Report: Building High-performance UI Agents with RFTcited by 93
16 more
- 2025Mind2Web 2: Evaluating Agentic Search with Agent-as-a-Judgecited by 76
- 2024Benchmark Self-Evolving: A Multi-Agent Framework for Dynamic LLM Evaluationcited by 75
- 2024DistRL: An Asynchronous Distributed Reinforcement Learning Framework for On-Device Control Agentscited by 68
- 2024MobileAgentBench: An Efficient and User-Friendly Benchmark for Mobile LLM Agentscited by 63
- 2025GUI-G2: Gaussian Reward Modeling for GUI Groundingcited by 63
- 2025ComputerRL: Scaling End-to-End Online Reinforcement Learning for Computer Use Agentscited by 50
- 2025MobileRL: Online Agentic Reinforcement Learning for Mobile GUI Agentscited by 43
- 2025Advancing Mobile GUI Agents: A Verifier-Driven Approach to Practical Deploymentcited by 38
- 2025Learning to Solve and Verify: A Self-Play Framework for Code and Test Generationcited by 35
- 2024LLM-as-a-Judge & Reward Model: What They Can and Cannot Docited by 32
- 2025StepWiser: Stepwise Generative Judges for Wiser Reasoningcited by 28
- 2025When AIs Judge AIs: The Rise of Agent-as-a-Judge Evaluation for LLMscited by 17
- 2025Evolving in Tasks: Empowering the Multi-modality Large Language Model as the Computer Use Agentcited by 11
- 2025AndroidGen: Building an Android Language Agent under Data Scarcitycited by 10
- 2025MobileUse: A GUI Agent with Hierarchical Reflection for Autonomous Mobile Operationcited by 9
- 2025Guiding VLM Agents with Process Rewards at Inference Time for GUI Navigationcited by 8
Built on by
Citing papers per year: 2026: 11.
11 papers.
- 2026Adaptive Milestone Reward for GUI Agentscited by 12
- 2026Agentic Reward Modeling: Verifying GUI Agent via Progressive Trajectory-Grounded Interactioncited by 4
- 2026GUI Agents with Reinforcement Learning: Toward Digital Inhabitantscited by 3
- 2026ScaleWoB: Guiding GUI Agents with Coding Agents via Large-Scale Environmental Synthesiscited by 2
- 2026StainFlow: Entity-Stain Tracking and Evidence Linking for Process Rewards in GUI Agentscited by 2
- 2026SeekJudge: A Practical Reward Framework for Reinforcement Learning in Computer-Use Agentscited by 1
- 2026Benchmarking LLM Judges for Mobile Agent Evaluationcited by 1
- 2026Task-Adaptive Rubrics for GUI Reward Modelingcited by 1
- 2026ARS: Agentic Reward System for Robot Learningcited by 0
- 2026SCOUT: Synergizing Reasoning and Tool-Use for Computer-Use Safetycited by 0
- 2026Adaptive-Group Process Rewards for GUI Agentscited by 0
- 2026Adaptive-Group Process Rewards for GUI Agents13 Oct 2026
- 2026SCOUT: Synergizing Reasoning and Tool-Use for Computer-Use Safety28 Sep 2026
- 2026ARS: Agentic Reward System for Robot Learning28 Sep 2026
- 2026Task-Adaptive Rubrics for GUI Reward Modeling25 Aug 2026
- 2026Benchmarking LLM Judges for Mobile Agent Evaluation11 Aug 2026
- 2026SeekJudge: A Practical Reward Framework for Reinforcement Learning in Computer-Use Agents25 Jul 2026
- 2026StainFlow: Entity-Stain Tracking and Evidence Linking for Process Rewards in GUI Agents5 Jun 2026
- 2026ScaleWoB: Guiding GUI Agents with Coding Agents via Large-Scale Environmental Synthesis24 May 2026
- 2026GUI Agents with Reinforcement Learning: Toward Digital Inhabitants30 Apr 2026
- 2026Adaptive Milestone Reward for GUI Agents12 Feb 2026
- 2026Agentic Reward Modeling: Verifying GUI Agent via Progressive Trajectory-Grounded Interaction31 Jan 2026
Similar, not cited
Close in wording, no citation either way
- 2025ProgRM: Build Better GUI Agents with Progress Rewards
- 2025AgentPRM: Process Reward Models for LLM Agents via Step-Wise Promise and Progress
- 2026MagicGUI-RMS: A Multi-Agent Reward Model System for Self-Evolving GUI Agents via Automated Feedback Reflux
- 2024Proactive Agent: Shifting LLM Agents from Reactive Responses to Active Assistance
- 2025GUI-Shepherd: Reliable Process Reward and Verification for Long-Sequence GUI Tasks
- 2025A Survey of Process Reward Models: From Outcome Signals to Process Supervisions for Large Language Models
- 2026Pushing Forward Pareto Frontiers of Proactive Agents with Behavioral Agentic Optimization
- 2024Rewarding Progress: Scaling Automated Process Verifiers for LLM Reasoning