mlsanityData to 14 Oct 2026

UI-Genie: A Self-Improving Approach for Iteratively Boosting MLLM-based Mobile GUI Agents

arXiv 2505.21496 ↗First posted 27 May 2025cs.CL cs.CV cs.LGcited by 34

On the map: LLM agents and tool use → GUI and mobile agents

also in 1 more
Abstract (arXiv)

In this paper, we introduce UI-Genie, a self-improving framework addressing two key challenges in GUI agents: verification of trajectory outcome is challenging and high-quality training data are not scalable. These challenges are addressed by a reward model and a self-improving pipeline, respectively. The reward model, UI-Genie-RM, features an image-text interleaved architecture that efficiently pro- cesses historical context and unifies action-level and task-level rewards. To sup- port the training of UI-Genie-RM, we develop deliberately-designed data genera- tion strategies including rule-based verification, controlled trajectory corruption, and hard negative mining. To address the second challenge, a self-improvement pipeline progressively expands solvable complex GUI tasks by enhancing both the agent and reward models through reward-guided exploration and outcome verification in dynamic environments. For training the model, we generate UI- Genie-RM-517k and UI-Genie-Agent-16k, establishing the first reward-specific dataset for GUI agents while demonstrating high-quality synthetic trajectory gen- eration without manual annotation. Experimental results show that UI-Genie achieves state-of-the-art performance across multiple GUI agent benchmarks with three generations of data-model self-improvement. We open-source our complete framework implementation and generated datasets to facilitate further research in https://github.com/Euphoria16/UI-Genie.

Key facts. Cited by 34 papers in the map (data through 14 Oct 2026). Placed in GUI and mobile agents, one of 16 directions in LLM agents and tool use. Builds on 35 of its 44 references that are in the map. First posted on arXiv 27 May 2025.

Builds on

35 of 44 references.

Closest ancestors · 12

Same direction, newest first

  1. 2025InfiGUI-R1: Advancing Multimodal GUI Agents from Reactive Actors to Deliberative Reasoners19 Apr
  2. 2025Agent S2: A Compositional Generalist-Specialist Framework for Computer Use Agents1 Apr
  3. 2025UI-TARS: Pioneering Automated GUI Interaction with Native Agents21 Jan
  4. 2024OS-Genesis: Automating GUI Agent Trajectory Construction via Reverse Task Synthesis27 Dec
  5. 2024AndroidLab: Training and Systematic Benchmarking of Android Autonomous Agents31 Oct
  6. 2024OS-ATLAS: A Foundation Action Model for Generalist GUI Agents30 Oct
  7. 2024AMEX: Android Multi-annotation Expo Dataset for Mobile GUI Agents3 Jul
  8. 2024Mobile-Agent-v2: Mobile Device Operation Assistant with Effective Navigation via Multi-Agent Collaboration3 Jun
  9. 2024Mobile-Agent: Autonomous Multi-Modal Mobile Device Agent with Visual Perception29 Jan
  10. 2024SeeClick: Harnessing GUI Grounding for Advanced Visual GUI Agents17 Jan
  11. 2023AppAgent: Multimodal Agents as Smartphone Users21 Dec
  12. 2023CogAgent: A Visual Language Model for GUI Agents14 Dec

Other references · 23

  1. 2023GPT-4 Technical Reportcited by 18,396
  2. 2024DeepSeekMath: Pushing the Limits of Mathematical Reasoning in Open Language Modelscited by 9,379
  3. 2025DeepSeek-R1: Incentivizing Reasoning Capability in LLMs via Reinforcement Learningcited by 6,330
  4. 2025Qwen2.5-VL Technical Reportcited by 5,587
  5. 2023Let's Verify Step by Stepcited by 3,789
  6. 2024Scaling LLM Test-Time Compute Optimally can be More Effective than Scaling Model Parameterscited by 1,986
  7. 2025InternVL3: Exploring Advanced Training and Test-Time Recipes for Open-Source Multimodal Modelscited by 1,834
  8. 2023Math-Shepherd: Verify and Reinforce LLMs Step-by-step without Human Annotationscited by 928
  9. 2022Solving math word problems with process- and outcome-based feedbackcited by 901
  10. 2024Generative Verifiers: Reward Modeling as Next-Token Predictioncited by 480
  11. 2024Improve Mathematical Reasoning in Language Models by Automated Process Supervisioncited by 441
  12. 2025rStar-Math: Small LLMs Can Master Math Reasoning with Self-Evolved Deep Thinkingcited by 313
11 more
  1. 2023SPHINX: The Joint Mixing of Weights, Tasks, and Visual Embeddings for Multi-modal Large Language Modelscited by 286
  2. 2024Aguvis: Unified Pure Vision Agents for Autonomous GUI Interactioncited by 278
  3. 2024Agent Q: Advanced Reasoning and Learning for Autonomous AI Agentscited by 208
  4. 2025Unified Reward Model for Multimodal Understanding and Generationcited by 199
  5. 2024Free Process Rewards without Process Labelscited by 165
  6. 2024AlphaMath Almost Zero: Process Supervision without Processcited by 162
  7. 2025VisualPRM: An Effective Process Reward Model for Multimodal Reasoningcited by 139
  8. 2023OVM, Outcome-supervised Value Models for Planning in Mathematical Reasoningcited by 85
  9. 2025InternLM-XComposer2.5-Reward: A Simple Yet Effective Multi-Modal Reward Modelcited by 74
  10. 2025MathCoder-VL: Bridging Vision and Code for Enhanced Multimodal Mathematical Reasoningcited by 45
  11. 2025AgentRM: Enhancing Agent Generalization with Reward Modelingcited by 27

Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 9; 2026: 25.

34 papers.

Sort:

By area:

  1. 2025A Survey of Self-Evolving Agents: What, When, How, and Where to Evolve on the Path to Artificial Super Intelligencecited by 170
  2. 2026Skill-SD: Skill-Conditioned Self-Distillation for Multi-turn LLM Agentscited by 90
  3. 2025MobileRL: Online Agentic Reinforcement Learning for Mobile GUI Agentscited by 43
  4. 2026UI-Venus-1.5 Technical Reportcited by 41
  5. 2026Code2World: A GUI World Model via Renderable Code Generationcited by 29
  6. 2026MobileGym: A Verifiable and Highly Parallel Simulation Platform for Mobile GUI Agent Researchcited by 13
  7. 2026UI-Mem: Self-Evolving Experience Memory for Online Reinforcement Learning in Mobile GUI Agentscited by 12
  8. 2025GUI-PRA: Process Reward Agent for GUI Taskscited by 9
  9. 2025BLINK-Twice: You see, but do you observe? A Reasoning Benchmark on Visual Perceptioncited by 9
  10. 2025Beyond Pipelines: A Survey of the Paradigm Shift toward Model-Native Agentic AIcited by 8
  11. 2026Cross-Tokenizer On-Policy Distillation via Byte-Prefix Marginalizationcited by 8
  12. 2026PIRA-Bench: A Transition from Reactive GUI Agents to GUI-based Proactive Intent Recommendation Agentscited by 7
22 more
  1. 2025OS-Oracle: A Comprehensive Framework for Cross-Platform GUI Critic Modelscited by 6
  2. 2026MagicGUI-RMS: A Multi-Agent Reward Model System for Self-Evolving GUI Agents via Automated Feedback Refluxcited by 5
  3. 2026Learning from Failure: Inference-Time Self-Improvement for Computer-Use Agentscited by 5
  4. 2025OpenPhone: Mobile Agentic Foundation Modelscited by 4
  5. 2026Learning with Challenges: Adaptive Difficulty-Aware Data Generation for Mobile GUI Agent Trainingcited by 4
  6. 2026UI-KOBE: Knowledge-Oriented Behavior Exploration for Lightweight Graph-Guided GUI Agentscited by 4
  7. 2025MobiBench: Multi-Branch, Modular Benchmark for Mobile GUI Agentscited by 3
  8. 2026Video-Based Reward Modeling for Computer-Use Agentscited by 3
  9. 2025FC-MIR: A Mobile Screen Awareness Framework for Intent-Aware Recommendation based on Frame-Compressed Multimodal Trajectory Reasoningcited by 2
  10. 2026GAIA: A Data Flywheel System for Training GUI Test-Time Scaling Critic Modelscited by 2
  11. 2026SEE: Structure-aware Exploring & Exploiting for Long-horizon GUI Agent Trajectory Synthesiscited by 1
  12. 2026Software Engineering for and with GUI Agentcited by 1
  13. 2026Securing Computer-Use Agents: A Unified Architecture-Lifecycle Framework for Deployment-Grounded Reliabilitycited by 0
  14. 2026Beyond Binary: Reframing GUI Critique as Continuous Semantic Alignmentcited by 0
  15. 2026Safe Evolution with Circuit Anchorscited by 0
  16. 2026AnchorGUI: Asymmetric Memory for Dual-Scale Learning in GUI Navigationcited by 0
  17. 2026Success Leaves Detours: Learning Executable Walkthroughs for Long-Horizon Agentscited by 0
  18. 2026Probe to Act: Elevating Browser-Use Agent via Active Visual Probingcited by 0
  19. 2026One Rollout Is All You Get: Fully Test-Time Adaptation for GUI Agentscited by 0
  20. 2026PhoneCLI: From App Interfaces to Callable Commands for Mobile Agentscited by 0
  21. 2026AutoGUIWorld: Image Generators as Visual World Models for GUI Agentcited by 0
  22. 2026Adaptive-Group Process Rewards for GUI Agentscited by 0

Similar, not cited

Close in wording, no citation either way

  1. 2026GSAR: Goal-State-Anchor Rewards for Mobile GUI Agents with Self-Evolving Data Synthesis
  2. 2026UI-Voyager: A Self-Evolving GUI Agent Learning via Failed Experience
  3. 2025MobileGUI-RL: Advancing Mobile GUI Agent through Reinforcement Learning in Online Environment
  4. 2026GUI-GENESIS: Automated Synthesis of Efficient Environments with Verifiable Rewards for GUI Agent Post-Training
  5. 2025GUI-Shift: Enhancing VLM-Based GUI Agents through Self-supervised Reinforcement Learning
  6. 2026OS-Themis: A Scalable Critic Framework for Generalist GUI Rewards
  7. 2026Adaptive Milestone Reward for GUI Agents
  8. 2025GUI-Shepherd: Reliable Process Reward and Verification for Long-Sequence GUI Tasks