mlsanityData to 7 Oct 2026

Moving fast and slow: Analysis of representations and post-processing in speech-driven automatic gesture generation

arXiv 2007.09170 ↗First posted 16 Jul 2020cs.CV cs.GR cs.HCcited by 20

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Abstract (arXiv)

This paper presents a novel framework for speech-driven gesture production, applicable to virtual agents to enhance human-computer interaction. Specifically, we extend recent deep-learning-based, data-driven methods for speech-driven gesture generation by incorporating representation learning. Our model takes speech as input and produces gestures as output, in the form of a sequence of 3D coordinates. We provide an analysis of different representations for the input (speech) and the output (motion) of the network by both objective and subjective evaluations. We also analyse the importance of smoothing of the produced motion. Our results indicated that the proposed method improved on our baseline in terms of objective measures. For example, it better captured the motion dynamics and better matched the motion-speed distribution. Moreover, we performed user studies on two different datasets. The studies confirmed that our proposed method is perceived as more natural than the baseline, although the difference in the studies was eliminated by appropriate post-processing: hip-centering and smoothing. We conclude that it is important to take both motion representation and post-processing into account when designing an automatic gesture-production method.

Key facts. Cited by 20 papers in the map (data through 7 Oct 2026). First posted on arXiv 16 Jul 2020.

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Citing papers per year: 2021: 5; 2022: 3; 2023: 5; 2024: 3; 2025: 4.

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  1. 2022Listen, Denoise, Action! Audio-Driven Motion Synthesis with Diffusion Modelscited by 188
  2. 2022BEAT: A Large-Scale Semantic and Emotional Multi-Modal Dataset for Conversational Gestures Synthesiscited by 177
  3. 2023EMAGE: Towards Unified Holistic Co-Speech Gesture Generation via Expressive Masked Audio Gesture Modelingcited by 101
  4. 2023A Comprehensive Review of Data-Driven Co-Speech Gesture Generationcited by 66
  5. 2024Large Motion Model for Unified Multi-Modal Motion Generationcited by 65
  6. 2023QPGesture: Quantization-Based and Phase-Guided Motion Matching for Natural Speech-Driven Gesture Generationcited by 40
  7. 2023Evaluating gesture generation in a large-scale open challenge: The GENEA Challenge 2022cited by 29
  8. 2021Integrated Speech and Gesture Synthesiscited by 16
  9. 2021Deep Person Generation: A Survey from the Perspective of Face, Pose and Cloth Synthesiscited by 16
  10. 2021Multimodal analysis of the predictability of hand-gesture propertiescited by 14
  11. 2021Speech2Properties2Gestures: Gesture-Property Prediction as a Tool for Generating Representational Gestures from Speechcited by 12
  12. 2022The ReprGesture entry to the GENEA Challenge 2022cited by 9
8 more
  1. 2025Motion Generation: A Survey of Generative Approaches and Benchmarkscited by 8
  2. 2023Towards the generation of synchronized and believable non-verbal facial behaviors of a talking virtual agentcited by 5
  3. 2021A Framework for Integrating Gesture Generation Models into Interactive Conversational Agentscited by 4
  4. 2024Allo-AVA: A Large-Scale Multimodal Conversational AI Dataset for Allocentric Avatar Gesture Animationcited by 2
  5. 2025Multimodal Quantitative Measures for Multiparty Behaviour Evaluationcited by 2
  6. 2025Learning to Generate Pointing Gestures in Situated Embodied Conversational Agentscited by 2
  7. 2025Towards Reliable Human Evaluations in Gesture Generation: Insights from a Community-Driven State-of-the-Art Benchmarkcited by 1
  8. 2024Mitigation of gender bias in automatic facial non-verbal behaviors generationcited by 0