MobileWorldBench: Towards Semantic World Modeling For Mobile Agents
On the map: World models → World model security and GUI agents
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Abstract (arXiv)
World models have shown great utility in improving the task performance of embodied agents. While prior work largely focuses on pixel-space world models, these approaches face practical limitations in GUI settings, where predicting complex visual elements in future states is often difficult. In this work, we explore an alternative formulation of world modeling for GUI agents, where state transitions are described in natural language rather than predicting raw pixels. First, we introduce MobileWorldBench, a benchmark that evaluates the ability of vision-language models (VLMs) to function as world models for mobile GUI agents. Second, we release MobileWorld, a large-scale dataset consisting of 1.4M samples, that significantly improves the world modeling capabilities of VLMs. Finally, we propose a novel framework that integrates VLM world models into the planning framework of mobile agents, demonstrating that semantic world models can directly benefit mobile agents by improving task success rates. The code and dataset is available at https://github.com/jacklishufan/MobileWorld
Key facts. Cited by 18 papers in the map (data through 7 Oct 2026). Placed in World model security and GUI agents, one of 11 directions in World models. Builds on 52 of its 62 references that are in the map. First posted on arXiv 16 Dec 2025.
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52 of 62 references.
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Other references · 51
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50 most cited of 51 All 51 (JSON)
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Citing papers per year: 2026: 18.
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- 2026OSWorld 2.0: Benchmarking Computer Use Agents on Long-Horizon Real-World Taskscited by 29
- 2026Code2World: A GUI World Model via Renderable Code Generationcited by 26
- 2026MobileDreamer: Generative Sketch World Model for GUI Agentcited by 21
- 2026Generative Visual Code Mobile World Modelscited by 13
- 2026The Blind Spot of Agent Safety: How Benign User Instructions Expose Critical Vulnerabilities in Computer-Use Agentscited by 12
- 2026Agentic World Modeling: Foundations, Capabilities, Laws, and Beyondcited by 10
- 2026How Mobile World Model Guides GUI Agents?cited by 8
- 2026GUI-GenBench: Evaluating Image Generation Models as Interactive GUI Environmentscited by 5
- 2026UI-Oceanus: Scaling GUI Agents with Synthetic Environmental Dynamicscited by 4
- 2026SeerGuard: A Safety Framework for Mobile GUI Agents via World Model Predictioncited by 3
- 2026AppDeltaWorld: Transition-Grounded Delta Code World Model for Mobile GUI Agentscited by 2
- 2026EXPLORE-Bench: Egocentric Scene Prediction with Long-Horizon Reasoningcited by 1
6 more
- 2026EvoGUI: An Evolution-Aware Benchmark for GUI State-Transition Understandingcited by 1
- 2026GUI-CC: Benchmarking Contextual Consistency of GUI World Models as Agent Environmentscited by 1
- 2026Securing Computer-Use Agents: A Unified Architecture-Lifecycle Framework for Deployment-Grounded Reliabilitycited by 0
- 2026Quo Vadis, World Modeling?cited by 0
- 2026The GUI Is Not the State: Diagnosing State Aliasing in GUI World Modelscited by 0
- 2026Right Screen, Wrong Transition: World Models as Verifiers for GUI Agentscited by 0
- 2026Right Screen, Wrong Transition: World Models as Verifiers for GUI Agents8 Oct 2026
- 2026The GUI Is Not the State: Diagnosing State Aliasing in GUI World Models26 Sep 2026
- 2026GUI-CC: Benchmarking Contextual Consistency of GUI World Models as Agent Environments30 Aug 2026
- 2026AppDeltaWorld: Transition-Grounded Delta Code World Model for Mobile GUI Agents6 Aug 2026
- 2026Quo Vadis, World Modeling?3 Aug 2026
- 2026EvoGUI: An Evolution-Aware Benchmark for GUI State-Transition Understanding19 Jul 2026
- 2026SeerGuard: A Safety Framework for Mobile GUI Agents via World Model Prediction17 Jul 2026
- 2026OSWorld 2.0: Benchmarking Computer Use Agents on Long-Horizon Real-World Tasks28 Jun 2026
- 2026How Mobile World Model Guides GUI Agents?11 May 2026
- 2026Securing Computer-Use Agents: A Unified Architecture-Lifecycle Framework for Deployment-Grounded Reliability8 May 2026
- 2026Agentic World Modeling: Foundations, Capabilities, Laws, and Beyond24 Apr 2026
- 2026The Blind Spot of Agent Safety: How Benign User Instructions Expose Critical Vulnerabilities in Computer-Use Agents12 Apr 2026
6 more
- 2026EXPLORE-Bench: Egocentric Scene Prediction with Long-Horizon Reasoning10 Mar 2026
- 2026UI-Oceanus: Scaling GUI Agents with Synthetic Environmental Dynamics11 Feb 2026
- 2026Code2World: A GUI World Model via Renderable Code Generation10 Feb 2026
- 2026GUI-GenBench: Evaluating Image Generation Models as Interactive GUI Environments9 Feb 2026
- 2026Generative Visual Code Mobile World Models2 Feb 2026
- 2026MobileDreamer: Generative Sketch World Model for GUI Agent7 Jan 2026
- 2026Code2World: A GUI World Model via Renderable Code Generationcited by 26
- 2026MobileDreamer: Generative Sketch World Model for GUI Agentcited by 21
- 2026Generative Visual Code Mobile World Modelscited by 13
- 2026Agentic World Modeling: Foundations, Capabilities, Laws, and Beyondcited by 10
- 2026How Mobile World Model Guides GUI Agents?cited by 8
- 2026SeerGuard: A Safety Framework for Mobile GUI Agents via World Model Predictioncited by 3
- 2026AppDeltaWorld: Transition-Grounded Delta Code World Model for Mobile GUI Agentscited by 2
- 2026GUI-CC: Benchmarking Contextual Consistency of GUI World Models as Agent Environmentscited by 1
- 2026Quo Vadis, World Modeling?cited by 0
- 2026The GUI Is Not the State: Diagnosing State Aliasing in GUI World Modelscited by 0
- 2026The GUI Is Not the State: Diagnosing State Aliasing in GUI World Models26 Sep 2026
- 2026GUI-CC: Benchmarking Contextual Consistency of GUI World Models as Agent Environments30 Aug 2026
- 2026AppDeltaWorld: Transition-Grounded Delta Code World Model for Mobile GUI Agents6 Aug 2026
- 2026Quo Vadis, World Modeling?3 Aug 2026
- 2026SeerGuard: A Safety Framework for Mobile GUI Agents via World Model Prediction17 Jul 2026
- 2026How Mobile World Model Guides GUI Agents?11 May 2026
- 2026Agentic World Modeling: Foundations, Capabilities, Laws, and Beyond24 Apr 2026
- 2026Code2World: A GUI World Model via Renderable Code Generation10 Feb 2026
- 2026Generative Visual Code Mobile World Models2 Feb 2026
- 2026MobileDreamer: Generative Sketch World Model for GUI Agent7 Jan 2026
- 2026OSWorld 2.0: Benchmarking Computer Use Agents on Long-Horizon Real-World Taskscited by 29
- 2026The Blind Spot of Agent Safety: How Benign User Instructions Expose Critical Vulnerabilities in Computer-Use Agentscited by 12
- 2026UI-Oceanus: Scaling GUI Agents with Synthetic Environmental Dynamicscited by 4
- 2026EvoGUI: An Evolution-Aware Benchmark for GUI State-Transition Understandingcited by 1
- 2026Securing Computer-Use Agents: A Unified Architecture-Lifecycle Framework for Deployment-Grounded Reliabilitycited by 0
- 2026EvoGUI: An Evolution-Aware Benchmark for GUI State-Transition Understanding19 Jul 2026
- 2026OSWorld 2.0: Benchmarking Computer Use Agents on Long-Horizon Real-World Tasks28 Jun 2026
- 2026Securing Computer-Use Agents: A Unified Architecture-Lifecycle Framework for Deployment-Grounded Reliability8 May 2026
- 2026The Blind Spot of Agent Safety: How Benign User Instructions Expose Critical Vulnerabilities in Computer-Use Agents12 Apr 2026
- 2026UI-Oceanus: Scaling GUI Agents with Synthetic Environmental Dynamics11 Feb 2026
Similar, not cited
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- 2026Scaling, Benchmarking, and Reasoning of Vision-Language Agents for Mobile GUI Navigation
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- 2026Research on World Models Is Not Merely Injecting World Knowledge into Specific Tasks
- 2025World-in-World: World Models in a Closed-Loop World
- 2025Do Vision-Language Models Have Internal World Models? Towards an Atomic Evaluation
- 2026OOWM: Structuring Embodied Reasoning and Planning via Object-Oriented Programmatic World Modeling
- 2026WorldBagel: Uncovering the Power of Unified Multimodal Models for Vision-Language-Action-World Modeling
- 2025WMNav: Integrating Vision-Language Models into World Models for Object Goal Navigation