PointDreamer: Zero-shot 3D Textured Mesh Reconstruction from Colored Point Cloud
On the map: Diffusion models → 3D, point cloud and scene generation
Abstract (arXiv)
Faithfully reconstructing textured meshes is crucial for many applications. Compared to text or image modalities, leveraging 3D colored point clouds as input (colored-PC-to-mesh) offers inherent advantages in comprehensively and precisely replicating the target object's 360deg characteristics. While most existing colored-PC-to-mesh methods suffer from blurry textures or require hard-to-acquire 3D training data, we propose PointDreamer, a novel framework that harnesses 2D diffusion prior for superior texture quality. Crucially, unlike prior 2D-diffusion-for-3D works driven by text or image inputs, PointDreamer successfully adapts 2D diffusion models to 3D point cloud data by a novel project-inpaint-unproject pipeline. Specifically, it first projects the point cloud into sparse 2D images and then performs diffusion-based inpainting. After that, diverging from most existing 3D reconstruction or generation approaches that predict texture in 3D/UV space thus often yielding blurry texture, PointDreamer achieves high-quality texture by directly unprojecting the inpainted 2D images to the 3D mesh. Furthermore, we identify for the first time a typical kind of unprojection artifact appearing in occlusion borders, which is common in other multiview-image-to-3D pipelines but less-explored. To address this, we propose a novel solution named the Non-Border-First (NBF) unprojection strategy. Extensive qualitative and quantitative experiments on various synthetic and real-scanned datasets demonstrate that PointDreamer, though zero-shot, exhibits SoTA performance (30% improvement on LPIPS score from 0.118 to 0.068), and is robust to noisy, sparse, or even incomplete input data. Code at: https://github.com/YuQiao0303/PointDreamer.
Key facts. Cited by 3 papers in the map (data through 14 Oct 2026). Placed in 3D, point cloud and scene generation, one of 14 directions in Diffusion models. Builds on 61 of its 97 references that are in the map. First posted on arXiv 22 Jun 2024.
Builds on
61 of 97 references.
Closest ancestors · 20
Same direction, newest first
- 2024Unique3D: High-Quality and Efficient 3D Mesh Generation from a Single Image30 May
- 2024EASI-Tex: Edge-Aware Mesh Texturing from Single Image27 May
- 2023One-2-3-45++: Fast Single Image to 3D Objects with Consistent Multi-View Generation and 3D Diffusion14 Nov
- 2023DreamCraft3D: Hierarchical 3D Generation with Bootstrapped Diffusion Prior25 Oct
- 2023Zero123++: a Single Image to Consistent Multi-view Diffusion Base Model23 Oct
- 2023Wonder3D: Single Image to 3D using Cross-Domain Diffusion23 Oct
- 2023SyncDreamer: Generating Multiview-consistent Images from a Single-view Image7 Sep
- 2023MVDream: Multi-view Diffusion for 3D Generation31 Aug
- 2023Magic123: One Image to High-Quality 3D Object Generation Using Both 2D and 3D Diffusion Priors30 Jun
- 2023One-2-3-45: Any Single Image to 3D Mesh in 45 Seconds without Per-Shape Optimization29 Jun
- 2023Viewset Diffusion: (0-)Image-Conditioned 3D Generative Models from 2D Data13 Jun
- 2023ProlificDreamer: High-Fidelity and Diverse Text-to-3D Generation with Variational Score Distillation25 May
8 more
- 2023Make-It-3D: High-Fidelity 3D Creation from A Single Image with Diffusion Prior24 Mar
- 2023Fantasia3D: Disentangling Geometry and Appearance for High-quality Text-to-3D Content Creation24 Mar
- 2023Text2Tex: Text-driven Texture Synthesis via Diffusion Models20 Mar
- 2023Zero-1-to-3: Zero-shot One Image to 3D Object20 Mar
- 20233DGen: Triplane Latent Diffusion for Textured Mesh Generation9 Mar
- 2023TEXTure: Text-Guided Texturing of 3D Shapes3 Feb
- 2022Magic3D: High-Resolution Text-to-3D Content Creation18 Nov
- 2022DreamFusion: Text-to-3D using 2D Diffusion29 Sep
Other references · 41
- 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,863
- 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,177
- 2021Diffusion Models Beat GANs on Image Synthesiscited by 8,255
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
- 2023Adding Conditional Control to Text-to-Image Diffusion Modelscited by 5,503
- 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,723
- 2015ShapeNet: An Information-Rich 3D Model Repositorycited by 2,897
- 2019DeepSDF: Learning Continuous Signed Distance Functions for Shape Representationcited by 2,689
- 2018Occupancy Networks: Learning 3D Reconstruction in Function Spacecited by 2,041
- 2018Learning Implicit Fields for Generative Shape Modelingcited by 1,060
- 2023LRM: Large Reconstruction Model for Single Image to 3Dcited by 849
- 2023DreamGaussian: Generative Gaussian Splatting for Efficient 3D Content Creationcited by 843
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- 2024LGM: Large Multi-View Gaussian Model for High-Resolution 3D Content Creationcited by 739
- 2018Open3D: A Modern Library for 3D Data Processingcited by 721
- 2022Google Scanned Objects: A High-Quality Dataset of 3D Scanned Household Itemscited by 612
- 2022Zero-Shot Image Restoration Using Denoising Diffusion Null-Space Modelcited by 583
- 2021Deep Marching Tetrahedra: a Hybrid Representation for High-Resolution 3D Shape Synthesiscited by 460
- 2022GET3D: A Generative Model of High Quality 3D Textured Shapes Learned from Imagescited by 446
- 2020Modular Primitives for High-Performance Differentiable Renderingcited by 441
- 2024InstantMesh: Efficient 3D Mesh Generation from a Single Image with Sparse-view Large Reconstruction Modelscited by 433
- 2018PCN: Point Completion Networkcited by 384
- 2023Denoising Diffusion Models for Plug-and-Play Image Restorationcited by 340
- 2023OmniObject3D: Large-Vocabulary 3D Object Dataset for Realistic Perception, Reconstruction and Generationcited by 326
- 2018Learning Category-Specific Mesh Reconstruction from Image Collectionscited by 317
- 2023RealFusion: 360deg Reconstruction of Any Object from a Single Imagecited by 306
- 2024CRM: Single Image to 3D Textured Mesh with Convolutional Reconstruction Modelcited by 215
- 2019Texture Fields: Learning Texture Representations in Function Spacecited by 210
- 2023MeshDiffusion: Score-based Generative 3D Mesh Modelingcited by 199
- 2023Locally Attentional SDF Diffusion for Controllable 3D Shape Generationcited by 130
- 2023Delicate Textured Mesh Recovery from NeRF via Adaptive Surface Refinementcited by 106
- 2023Neural Kernel Surface Reconstructioncited by 104
- 2022POCO: Point Convolution for Surface Reconstructioncited by 92
- 2021SA-ConvONet: Sign-Agnostic Optimization of Convolutional Occupancy Networkscited by 59
- 2022A Survey on Metaverse: Fundamentals, Security, and Privacycited by 51
- 2022AUV-Net: Learning Aligned UV Maps for Texture Transfer and Synthesiscited by 39
- 2020Adversarial Texture Optimization from RGB-D Scanscited by 30
- 2022ALTO: Alternating Latent Topologies for Implicit 3D Reconstructioncited by 21
- 2021Deep Hybrid Self-Prior for Full 3D Mesh Generationcited by 13
- 2022Monocular 3D Object Reconstruction with GAN Inversioncited by 8
- 2024XScale-NVS: Cross-Scale Novel View Synthesis with Hash Featurized Manifoldcited by 6
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