mlsanityData to 7 Oct 2026

GEM3D: GEnerative Medial Abstractions for 3D Shape Synthesis

arXiv 2402.16994 ↗First posted 26 Feb 2024cs.CV cs.AI cs.GRcited by 12

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Abstract (arXiv)

We introduce GEM3D -- a new deep, topology-aware generative model of 3D shapes. The key ingredient of our method is a neural skeleton-based representation encoding information on both shape topology and geometry. Through a denoising diffusion probabilistic model, our method first generates skeleton-based representations following the Medial Axis Transform (MAT), then generates surfaces through a skeleton-driven neural implicit formulation. The neural implicit takes into account the topological and geometric information stored in the generated skeleton representations to yield surfaces that are more topologically and geometrically accurate compared to previous neural field formulations. We discuss applications of our method in shape synthesis and point cloud reconstruction tasks, and evaluate our method both qualitatively and quantitatively. We demonstrate significantly more faithful surface reconstruction and diverse shape generation results compared to the state-of-the-art, also involving challenging scenarios of reconstructing and synthesizing structurally complex, high-genus shape surfaces from Thingi10K and ShapeNet.

Key facts. Cited by 12 papers in the map (data through 7 Oct 2026). Builds on 40 of its 77 references that are in the map. First posted on arXiv 26 Feb 2024.

Builds on

40 of 77 references.

References · 40

  1. 2017Attention Is All You Needcited by 59,932
  2. 2020Denoising Diffusion Probabilistic Modelscited by 20,851
  3. 2020Score-Based Generative Modeling through Stochastic Differential Equationscited by 8,964
  4. 2017PointNet++: Deep Hierarchical Feature Learning on Point Sets in a Metric Spacecited by 4,384
  5. 2022DreamFusion: Text-to-3D using 2D Diffusioncited by 3,006
  6. 2015ShapeNet: An Information-Rich 3D Model Repositorycited by 2,880
  7. 2019DeepSDF: Learning Continuous Signed Distance Functions for Shape Representationcited by 2,682
  8. 2020Implicit Neural Representations with Periodic Activation Functionscited by 2,214
  9. 2018Occupancy Networks: Learning 3D Reconstruction in Function Spacecited by 2,037
  10. 2022Magic3D: High-Resolution Text-to-3D Content Creationcited by 1,285
  11. 2018Learning Implicit Fields for Generative Shape Modelingcited by 1,060
  12. 2020Convolutional Occupancy Networkscited by 760
28 more
  1. 2021Point-BERT: Pre-training 3D Point Cloud Transformers with Masked Point Modelingcited by 647
  2. 20233DShape2VecSet: A 3D Shape Representation for Neural Fields and Generative Diffusion Modelscited by 449
  3. 2018Assessing Generative Models via Precision and Recallcited by 401
  4. 2022SDFusion: Multimodal 3D Shape Completion, Reconstruction, and Generationcited by 287
  5. 20223D Neural Field Generation using Triplane Diffusioncited by 274
  6. 2016Thingi10K: A Dataset of 10,000 3D-Printing Modelscited by 182
  7. 2022Neural Wavelet-domain Diffusion for 3D Shape Generationcited by 132
  8. 2023Locally Attentional SDF Diffusion for Controllable 3D Shape Generationcited by 129
  9. 2019PQ-NET: A Generative Part Seq2Seq Network for 3D Shapescited by 118
  10. 20223DILG: Irregular Latent Grids for 3D Generative Modelingcited by 92
  11. 2018Scan2Mesh: From Unstructured Range Scans to 3D Meshescited by 51
  12. 2019Predicting Animation Skeletons for 3D Articulated Models via Volumetric Netscited by 39
  13. 2019A Skeleton-bridged Deep Learning Approach for Generating Meshes of Complex Topologies from Single RGB Imagescited by 37
  14. 2019Composite Shape Modeling via Latent Space Factorizationcited by 31
  15. 2020RigNet: Neural Rigging for Articulated Characterscited by 31
  16. 2020SkeletonNet: A Topology-Preserving Solution for Learning Mesh Reconstruction of Object Surfaces from RGB Imagescited by 30
  17. 2020Skeleton-bridged Point Completion: From Global Inference to Local Adjustmentcited by 23
  18. 2021Coverage Axis: Inner Point Selection for 3D Shape Skeletonizationcited by 22
  19. 2022Morig: Motion-aware rigging of character meshes from point cloudscited by 20
  20. 2023Advances in Data-Driven Analysis and Synthesis of 3D Indoor Scenescited by 19
  21. 2017Interactive 3D Modeling with a Generative Adversarial Networkcited by 18
  22. 2022ANISE: Assembly-based Neural Implicit Surface rEconstructioncited by 16
  23. 2022Computing Medial Axis Transform with Feature Preservation via Restricted Power Diagramcited by 15
  24. 2021Deep Medial Fieldscited by 13
  25. 20233D VR Sketch Guided 3D Shape Prototyping and Explorationcited by 12
  26. 2018P2P-NET: Bidirectional Point Displacement Net for Shape Transformcited by 11
  27. 2023Medial Skeletal Diagram: A Generalized Medial Axis Approach for 3D Shape Representationcited by 6
  28. 2023GA-Sketching: Shape Modeling from Multi-View Sketching with Geometry-Aligned Deep Implicit Functionscited by 5

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2024: 3; 2025: 7; 2026: 2.

12 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2024Topology-Aware Latent Diffusion for 3D Shape Generation
  2. 20223D-LDM: Neural Implicit 3D Shape Generation with Latent Diffusion Models
  3. 20213D Shape Generation and Completion through Point-Voxel Diffusion
  4. 2024CraftsMan3D: High-fidelity Mesh Generation with 3D Native Generation and Interactive Geometry Refiner
  5. 2023Surf-D: Generating High-Quality Surfaces of Arbitrary Topologies Using Diffusion Models
  6. 2025Topology Sculptor, Shape Refiner: Discrete Diffusion Model for High-Fidelity 3D Meshes Generation
  7. 2026Rethinking 3D Shape Generation: Diffusion over Superquadrics
  8. 2024Part-aware Shape Generation with Latent 3D Diffusion of Neural Voxel Fields