GEM3D: GEnerative Medial Abstractions for 3D Shape Synthesis
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Abstract (arXiv)
We introduce GEM3D -- a new deep, topology-aware generative model of 3D shapes. The key ingredient of our method is a neural skeleton-based representation encoding information on both shape topology and geometry. Through a denoising diffusion probabilistic model, our method first generates skeleton-based representations following the Medial Axis Transform (MAT), then generates surfaces through a skeleton-driven neural implicit formulation. The neural implicit takes into account the topological and geometric information stored in the generated skeleton representations to yield surfaces that are more topologically and geometrically accurate compared to previous neural field formulations. We discuss applications of our method in shape synthesis and point cloud reconstruction tasks, and evaluate our method both qualitatively and quantitatively. We demonstrate significantly more faithful surface reconstruction and diverse shape generation results compared to the state-of-the-art, also involving challenging scenarios of reconstructing and synthesizing structurally complex, high-genus shape surfaces from Thingi10K and ShapeNet.
Key facts. Cited by 12 papers in the map (data through 7 Oct 2026). Builds on 40 of its 77 references that are in the map. First posted on arXiv 26 Feb 2024.
Builds on
40 of 77 references.
References · 40
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- 2020Convolutional Occupancy Networkscited by 760
28 more
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- 2022Neural Wavelet-domain Diffusion for 3D Shape Generationcited by 132
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- 2020SkeletonNet: A Topology-Preserving Solution for Learning Mesh Reconstruction of Object Surfaces from RGB Imagescited by 30
- 2020Skeleton-bridged Point Completion: From Global Inference to Local Adjustmentcited by 23
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- 2021Deep Medial Fieldscited by 13
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Built on by
Citing papers per year: 2024: 3; 2025: 7; 2026: 2.
12 papers.
- 2025Generative AI for Film Creation: A Survey of Recent Advancescited by 17
- 2024LaGeM: A Large Geometry Model for 3D Representation Learning and Diffusioncited by 16
- 2025PrimitiveAnything: Human-Crafted 3D Primitive Assembly Generation with Auto-Regressive Transformercited by 12
- 2025Representing 3D Shapes With 64 Latent Vectors for 3D Diffusion Modelscited by 6
- 2025TetWeave: Isosurface Extraction using On-The-Fly Delaunay Tetrahedral Grids for Gradient-Based Mesh Optimizationcited by 6
- 2024CoFie: Learning Compact Neural Surface Representations with Coordinate Fieldscited by 5
- 2025SOPHY: Learning to Generate Simulation-Ready Objects with Physical Materialscited by 5
- 2025CHARM: Control-point-based 3D Anime Hairstyle Auto-Regressive Modelingcited by 3
- 2025Rethinking Metrics and Diffusion Architecture for 3D Point Cloud Generationcited by 2
- 2026High-Fidelity Medical Shape Generation via Skeletal Latent Diffusioncited by 1
- 2024Geometry Distributionscited by 0
- 2026Rigel3D: Rig-aware Latents for Animation-Ready 3D Asset Generationcited by 0
- 2026Rigel3D: Rig-aware Latents for Animation-Ready 3D Asset Generation13 May 2026
- 2026High-Fidelity Medical Shape Generation via Skeletal Latent Diffusion8 Mar 2026
- 2025Rethinking Metrics and Diffusion Architecture for 3D Point Cloud Generation7 Nov 2025
- 2025CHARM: Control-point-based 3D Anime Hairstyle Auto-Regressive Modeling25 Sep 2025
- 2025PrimitiveAnything: Human-Crafted 3D Primitive Assembly Generation with Auto-Regressive Transformer7 May 2025
- 2025TetWeave: Isosurface Extraction using On-The-Fly Delaunay Tetrahedral Grids for Gradient-Based Mesh Optimization7 May 2025
- 2025SOPHY: Learning to Generate Simulation-Ready Objects with Physical Materials17 Apr 2025
- 2025Generative AI for Film Creation: A Survey of Recent Advances11 Apr 2025
- 2025Representing 3D Shapes With 64 Latent Vectors for 3D Diffusion Models11 Mar 2025
- 2024Geometry Distributions25 Nov 2024
- 2024LaGeM: A Large Geometry Model for 3D Representation Learning and Diffusion2 Oct 2024
- 2024CoFie: Learning Compact Neural Surface Representations with Coordinate Fields5 Jun 2024
Similar, not cited
Close in wording, no citation either way
- 2024Topology-Aware Latent Diffusion for 3D Shape Generation
- 20223D-LDM: Neural Implicit 3D Shape Generation with Latent Diffusion Models
- 20213D Shape Generation and Completion through Point-Voxel Diffusion
- 2024CraftsMan3D: High-fidelity Mesh Generation with 3D Native Generation and Interactive Geometry Refiner
- 2023Surf-D: Generating High-Quality Surfaces of Arbitrary Topologies Using Diffusion Models
- 2025Topology Sculptor, Shape Refiner: Discrete Diffusion Model for High-Fidelity 3D Meshes Generation
- 2026Rethinking 3D Shape Generation: Diffusion over Superquadrics
- 2024Part-aware Shape Generation with Latent 3D Diffusion of Neural Voxel Fields