BlenderGym: Benchmarking Foundational Model Systems for Graphics Editing
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Abstract (arXiv)
3D graphics editing is crucial in applications like movie production and game design, yet it remains a time-consuming process that demands highly specialized domain expertise. Automating this process is challenging because graphical editing requires performing a variety of tasks, each requiring distinct skill sets. Recently, vision-language models (VLMs) have emerged as a powerful framework for automating the editing process, but their development and evaluation are bottlenecked by the lack of a comprehensive benchmark that requires human-level perception and presents real-world editing complexity. In this work, we present BlenderGym, the first comprehensive VLM system benchmark for 3D graphics editing. BlenderGym evaluates VLM systems through code-based 3D reconstruction tasks. We evaluate closed- and open-source VLM systems and observe that even the state-of-the-art VLM system struggles with tasks relatively easy for human Blender users. Enabled by BlenderGym, we study how inference scaling techniques impact VLM's performance on graphics editing tasks. Notably, our findings reveal that the verifier used to guide the scaling of generation can itself be improved through inference scaling, complementing recent insights on inference scaling of LLM generation in coding and math tasks. We further show that inference compute is not uniformly effective and can be optimized by strategically distributing it between generation and verification.
Key facts. Cited by 31 papers in the map (data through 14 Oct 2026). Builds on 35 of its 42 references that are in the map. First posted on arXiv 2 Apr 2025.
Builds on
35 of 42 references.
References · 35
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Citing papers per year: 2025: 5; 2026: 26.
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- 2026EZBlender: Efficient 3D Editing with Plan-and-ReAct Agentcited by 4
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- 2026Code4Scene: Benchmarking Coding Agents for Constructing and Editing 3D Scenescited by 1
- 2026Running the Gauntlet: Challenging Agentic Taskscited by 0
- 2026ArtiMo: Agent-Driven Articulated Mesh Animationcited by 0
- 2026LiteReality-Agent: An Agentic System for Interactable 3D Indoor Scene Reconstructioncited by 0
- 2026VETR: Execution-Grounded Self-Improving Agent for Symbolic Graphics Reasoningcited by 0
- 2026CineRecon: Benchmarking Frontier Models for Agentic Cinematic Reconstructioncited by 0
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- 2026PhysCodeGym: Benchmarking Coding Agents for Physically Verifiable 4D Reconstruction12 Oct 2026
- 2026CineRecon: Benchmarking Frontier Models for Agentic Cinematic Reconstruction12 Oct 2026
- 2026VETR: Execution-Grounded Self-Improving Agent for Symbolic Graphics Reasoning9 Oct 2026
- 2026LiteReality-Agent: An Agentic System for Interactable 3D Indoor Scene Reconstruction1 Oct 2026
- 2026Code4Scene: Benchmarking Coding Agents for Constructing and Editing 3D Scenes29 Sep 2026
- 2026ArtiMo: Agent-Driven Articulated Mesh Animation21 Aug 2026
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- 20263DCodeBench: Benchmarking Agentic Procedural 3D Modeling Via Code31 May 2026
- 2026EZBlender: Efficient 3D Editing with Plan-and-ReAct Agent12 Jan 2026
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- 2025VULCAN: Tool-Augmented Multi Agents for Iterative 3D Object Arrangementcited by 4
- 20263D Primitives are a Spatial Language for VLMscited by 2
- 20263D-DefectBench: A Controlled Factorial Study of Vision-Language Model Evaluation Pipelines for Fine-Grained 3D Generation Defectscited by 1
- 20263DHarnessBench: Probing Agentic 3D-to-Code Capabilities of Frontier Vision-Language Modelscited by 1
- 2025Handle-based Mesh Deformation Guided By Vision Language Modelcited by 0
- 20263DHarnessBench: Probing Agentic 3D-to-Code Capabilities of Frontier Vision-Language Models6 Sep 2026
- 2026SceneActBench: Can Agents Act on the 3D Scenes They See?24 Jul 2026
- 20263D-DefectBench: A Controlled Factorial Study of Vision-Language Model Evaluation Pipelines for Fine-Grained 3D Generation Defects12 Jul 2026
- 20263D Primitives are a Spatial Language for VLMs12 May 2026
- 2025VULCAN: Tool-Augmented Multi Agents for Iterative 3D Object Arrangement26 Dec 2025
- 2025Object Detection with Multimodal Large Vision-Language Models: An In-depth Review25 Aug 2025
- 2025Handle-based Mesh Deformation Guided By Vision Language Model5 Jun 2025
- 2025HOLODECK 2.0: Vision-Language-Guided 3D World Generation with Editingcited by 15
- 2025BlenderFusion: 3D-Grounded Visual Editing and Generative Compositingcited by 7
- 2026ServImage: An Image Generation and Editing Benchmark from Real-world Commercial Imaging Servicescited by 4
- 2026MultiView-Bench: A Diagnostic Benchmark for World-Centric Multi-View Integration in VLMscited by 4
- 2026neuralCAD-Edit: An Expert Benchmark for Multimodal-Instructed 3D CAD Model Editingcited by 3
- 2026Deltaynamics: Language-Based Representation for Inferring Rigid-Body Dynamics From Videoscited by 3
- 20263D-CoS: A New 3D Reconstruction Paradigm Based on VLM Code Synthesiscited by 1
- 2026BIM-Edit: Benchmarking Large Language Models for IFC-Based Building Information Modelingcited by 1
- 2026AgentSTAR: Agentic Shape Tracking and Reconstruction from Monocular Videoscited by 1
- 2026ProcFunc: Function-Oriented Abstractions for Procedural 3D Generation in Pythoncited by 0
- 2026EngiWorld: What Can Frontier Agents Deliver in Professional Engineering Environments?cited by 0
- 2026LAMP: 3D Source-Aware Lighting Estimation at Multiple Pointscited by 0
- 2026LAMP: 3D Source-Aware Lighting Estimation at Multiple Points13 Oct 2026
- 2026EngiWorld: What Can Frontier Agents Deliver in Professional Engineering Environments?29 Sep 2026
- 2026AgentSTAR: Agentic Shape Tracking and Reconstruction from Monocular Videos21 Sep 2026
- 2026MultiView-Bench: A Diagnostic Benchmark for World-Centric Multi-View Integration in VLMs9 Jul 2026
- 2026BIM-Edit: Benchmarking Large Language Models for IFC-Based Building Information Modeling18 Jun 2026
- 20263D-CoS: A New 3D Reconstruction Paradigm Based on VLM Code Synthesis9 Jun 2026
- 2026Deltaynamics: Language-Based Representation for Inferring Rigid-Body Dynamics From Videos20 May 2026
- 2026ProcFunc: Function-Oriented Abstractions for Procedural 3D Generation in Python29 Apr 2026
- 2026ServImage: An Image Generation and Editing Benchmark from Real-world Commercial Imaging Services27 Apr 2026
- 2026neuralCAD-Edit: An Expert Benchmark for Multimodal-Instructed 3D CAD Model Editing17 Apr 2026
- 2025HOLODECK 2.0: Vision-Language-Guided 3D World Generation with Editing7 Aug 2025
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