mlsanityData to 14 Oct 2026

BVB: Benchmarking Agentic Video Understanding via Programmatic Reconstruction in Blender

arXiv 2609.15478 ↗First posted 14 Sep 2026cs.CVcited by 6

On the map: Diffusion models → Video generation

also in 1 more
Abstract (arXiv)

Multimodal agents can create complex videos in software such as Blender by writing code instead of using diffusion models. Yet video understanding benchmarks still evaluate models mainly through question answering. If an agent truly understands a video, it can reconstruct it programmatically. We introduce BVB, Blender-VideoBench, a benchmark that tests this ability by asking agents to reconstruct real-world videos as animated Blender scenes. To ensure fair comparison, each agent programs the reconstruction through a lightweight harness, Mini-BVB, in an identical sandbox under a shared cost limit. The benchmark renders each reconstruction from its animated camera and evaluates it on two axes: (1) Dual VQA measures how many spatiotemporal facts the reconstruction preserves. (2) Latent Similarity measures how closely the reconstruction matches the source video perceptually. Our overall score, a square-root mean, favors balanced performance. We evaluate 51 configurations from 10 model families and analyze semantic retention, perceptual similarity, reasoning effort, and cost. The best model reaches 88.6 Latent Similarity but retains only 53.7% of the spatiotemporal facts from the source video. Additional reasoning improves perceptual similarity but does not close this gap. In a blind study with 15 raters and five configurations, Latent Similarity correlates strongly with human preference. These results show that programmatic reconstruction is a viable test of agentic video understanding, and that semantic retention remains the main challenge.

Key facts. Cited by 6 papers in the map (data through 14 Oct 2026). Placed in Video generation, one of 14 directions in Diffusion models. Builds on 42 of its 49 references that are in the map. First posted on arXiv 14 Sep 2026.

Builds on

42 of 49 references.

References · 42

  1. 2025Qwen2.5-VL Technical Reportcited by 5,587
  2. 2025Gemini 2.5: Pushing the Frontier with Advanced Reasoning, Multimodality, Long Context, and Next Generation Agentic Capabilitiescited by 3,796
  3. 2017ScanNet: Richly-annotated 3D Reconstructions of Indoor Scenescited by 3,117
  4. 2024Video-MME: The First-Ever Comprehensive Evaluation Benchmark of Multi-modal LLMs in Video Analysiscited by 1,413
  5. 2023MVBench: A Comprehensive Multi-modal Video Understanding Benchmarkcited by 1,109
  6. 2025V-JEPA 2: Self-Supervised Video Models Enable Understanding, Prediction and Planningcited by 809
  7. 2023ScanNet++: A High-Fidelity Dataset of 3D Indoor Scenescited by 764
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  9. 2023EgoSchema: A Diagnostic Benchmark for Very Long-form Video Language Understandingcited by 680
  10. 2024LongVideoBench: A Benchmark for Long-context Interleaved Video-Language Understandingcited by 665
  11. 2024Thinking in Space: How Multimodal Large Language Models See, Remember, and Recall Spacescited by 611
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30 more
  1. 2025Kimi K2: Open Agentic Intelligencecited by 567
  2. 2019ActivityNet-QA: A Dataset for Understanding Complex Web Videos via Question Answeringcited by 561
  3. 2024Revisiting Feature Prediction for Learning Visual Representations from Videocited by 531
  4. 2022Visual Programming: Compositional visual reasoning without trainingcited by 516
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  6. 2025GLM-4.5V and GLM-4.1V-Thinking: Towards Versatile Multimodal Reasoning with Scalable Reinforcement Learningcited by 466
  7. 2021ARKitScenes: A Diverse Real-World Dataset For 3D Indoor Scene Understanding Using Mobile RGB-D Datacited by 454
  8. 2017TGIF-QA: Toward Spatio-Temporal Reasoning in Visual Question Answeringcited by 378
  9. 2025Seed1.5-VL Technical Reportcited by 373
  10. 2023Perception Test: A Diagnostic Benchmark for Multimodal Video Modelscited by 314
  11. 2025ScreenSpot-Pro: GUI Grounding for Professional High-Resolution Computer Usecited by 254
  12. 2023Video Understanding with Large Language Models: A Surveycited by 206
  13. 2024SceneCraft: An LLM Agent for Synthesizing 3D Scene as Blender Codecited by 134
  14. 2022Revealing Single Frame Bias for Video-and-Language Learningcited by 133
  15. 2026V-JEPA 2.1: Unlocking Dense Features in Video Self-Supervised Learningcited by 117
  16. 2026Vision-as-Inverse-Graphics Agent via Interleaved Multimodal Reasoningcited by 49
  17. 2024VideoWebArena: Evaluating Long Context Multimodal Agents with Video Understanding Web Taskscited by 43
  18. 2024VideoGUI: A Benchmark for GUI Automation from Instructional Videoscited by 35
  19. 2025BlenderGym: Benchmarking Foundational Model Systems for Graphics Editingcited by 31
  20. 2025GUI-Xplore: Empowering Generalizable GUI Agents with One Explorationcited by 25
  21. 2024VidComposition: Can MLLMs Analyze Compositions in Compiled Videos?cited by 18
  22. 2024Kubrick: Multimodal Agent Collaborations for Synthetic Video Generationcited by 16
  23. 2024EAGLE: Egocentric AGgregated Language-video Enginecited by 16
  24. 2026VisPhyWorld: Probing Physical Reasoning via Code-Driven Video Reconstructioncited by 7
  25. 2026Thinking with Spatial Code for Physical-World Video Reasoningcited by 7
  26. 2026SceneActBench: Can Agents Act on the 3D Scenes They See?cited by 6
  27. 2025MMPerspective: Do MLLMs Understand Perspective? A Comprehensive Benchmark for Perspective Perception, Reasoning, and Robustnesscited by 5
  28. 2026Code-as-Room: Generating 3D Rooms from Top-Down View Images via Agentic Code Synthesiscited by 5
  29. 2026EZBlender: Efficient 3D Editing with Plan-and-ReAct Agentcited by 4
  30. 2026OmniLottie: Generating Vector Animations via Parameterized Lottie Tokenscited by 3

Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2026: 6.

6 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2026A Skill-augmented Agentic Framework and Benchmark for Multi-Video Understanding
  2. 2026Scaling Video Understanding via Compact Latent Multi-Agent Collaboration
  3. 2026Watching, Reasoning, and Searching: A Video Deep Research Benchmark on Open Web for Agentic Video Reasoning
  4. 2025Agentic Video Intelligence: A Flexible Framework for Advanced Video Exploration and Understanding
  5. 2026Video2World: Benchmarking Coding Agents for Interactive World Modeling from Embodied Videos
  6. 2026VideoSeeker: Incentivizing Instance-level Video Understanding via Native Agentic Tool Invocation
  7. 2024VideoAgent: A Memory-augmented Multimodal Agent for Video Understanding
  8. 2026AgentVidBench: A Multi-Hop Video Question Answering Benchmark for Evaluating MLLM Agents