Judging to Improve: A De-biased VLM-as-3D-Judge Protocol for Single-Image 3D Generation
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Abstract (arXiv)
A companion study established a de-biased, cross-model VLM-as-3D-judge that reliably ranks single-image-to-3D mesh quality where cheap geometry and CLIP proxies fall short. This paper asks: can that judge's preferences specialize a strong open generator, TRELLIS, on one asset class (furniture), cheaply and without human labels? Taking the judge from ranking to optimization is where the work lives. Pushing a VLM judge into the training and evaluation loop exposes failure modes ranking never triggered, so our contribution is an optimization-grade hardening of the judge: a training judge (Qwen2.5-VL-7B) held distinct from an evaluation judge (InternVL3-8B) to break circularity; position-bias correction; and fixes for three failure modes (image overload, geometry-hiding splat renders, and reference-free judging that rewards clean-but-wrong outputs), with calibration evidence (clear-gap win-rate 0.83-1.0; base-vs-base ~0.5). Using this protocol as an independent evaluator, and working only from public models and data with lightweight parameter-efficient adaptation, we find our methods match the strong base rather than exceed it. Independent base samples carry essentially no learnable preference (0.94 order-flip rate), so signal must be engineered by quality-contrastive construction. Across six adaptation methods, two input regimes, and a severity sweep, the most targeted - conditioner repair under severe degradation - reaches parity (0.50) with the base, while no method clears the >=65% win-rate target. The result is mechanistic: clean inputs saturate the judge, flow-DIT fine-tuning washes out through the sampler, and conditioning repair is the locus that moves geometry. Win-rates are directional at n=8 objects. Matching a strong public-data base with cheap adaptation is itself informative: exceeding it needs more than lightweight PEFT on public data, and the judge protocol is reusable.
Key facts. No citing papers in the map yet (data through 13 Oct 2026). Builds on 18 of its 20 references that are in the map. First posted on arXiv 18 Jun 2026.
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References · 18
- 2023Judging LLM-as-a-Judge with MT-Bench and Chatbot Arenacited by 8,492
- 2023Direct Preference Optimization: Your Language Model is Secretly a Reward Modelcited by 7,986
- 2023DINOv2: Learning Robust Visual Features without Supervisioncited by 7,857
- 2022Flow Matching for Generative Modelingcited by 5,542
- 2022Flow Straight and Fast: Learning to Generate and Transfer Data with Rectified Flowcited by 3,607
- 2023InternVL: Scaling up Vision Foundation Models and Aligning for Generic Visual-Linguistic Taskscited by 2,546
- 2025InternVL3: Exploring Advanced Training and Test-Time Recipes for Open-Source Multimodal Modelscited by 1,798
- 2023Large Language Models are not Fair Evaluatorscited by 1,054
- 2023Diffusion Model Alignment Using Direct Preference Optimizationcited by 775
- 2024Structured 3D Latents for Scalable and Versatile 3D Generationcited by 753
- 2024ORPO: Monolithic Preference Optimization without Reference Modelcited by 558
- 20203D-FUTURE: 3D Furniture shape with TextUREcited by 308
6 more
- 2024TripoSR: Fast 3D Object Reconstruction from a Single Imagecited by 228
- 2023Flexible Isosurface Extraction for Gradient-Based Mesh Optimizationcited by 139
- 2024SF3D: Stable Fast 3D Mesh Reconstruction with UV-unwrapping and Illumination Disentanglementcited by 65
- 2025DreamDPO: Aligning Text-to-3D Generation with Human Preferences via Direct Preference Optimizationcited by 27
- 2025DSO: Aligning 3D Generators with Simulation Feedback for Physical Soundnesscited by 24
- 2026A Cross-Model VLM-Judge Protocol for Single-Image 3D Mesh Quality (and Why Cheap Proxies Fall Short)cited by 2
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