mlsanityData to 7 Oct 2026

Few-shot point cloud reconstruction and denoising via learned Guassian splats renderings and fine-tuned diffusion features

arXiv 2404.01112 ↗First posted 1 Apr 2024cs.CV cs.CGcited by 0

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Abstract (arXiv)

Existing deep learning methods for the reconstruction and denoising of point clouds rely on small datasets of 3D shapes. We circumvent the problem by leveraging deep learning methods trained on billions of images. We propose a method to reconstruct point clouds from few images and to denoise point clouds from their rendering by exploiting prior knowledge distilled from image-based deep learning models. To improve reconstruction in constraint settings, we regularize the training of a differentiable renderer with hybrid surface and appearance by introducing semantic consistency supervision. In addition, we propose a pipeline to finetune Stable Diffusion to denoise renderings of noisy point clouds and we demonstrate how these learned filters can be used to remove point cloud noise coming without 3D supervision. We compare our method with DSS and PointRadiance and achieved higher quality 3D reconstruction on the Sketchfab Testset and SCUT Dataset.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 29 of its 71 references that are in the map. First posted on arXiv 1 Apr 2024.

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29 of 71 references.

References · 29

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17 more
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  4. 2024Baking Gaussian Splatting into Diffusion Denoiser for Fast and Scalable Single-stage Image-to-3D Generation and Reconstruction
  5. 2025DiffPCN: Latent Diffusion Model Based on Multi-view Depth Images for Point Cloud Completion
  6. 2021A Conditional Point Diffusion-Refinement Paradigm for 3D Point Cloud Completion
  7. 2024Diff-PCC: Diffusion-based Neural Compression for 3D Point Clouds
  8. 2023Fast Training of Diffusion Transformer with Extreme Masking for 3D Point Clouds Generation