VideoPhy-2: A Challenging Action-Centric Physical Commonsense Evaluation in Video Generation
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Cited by 39 in World models, but placed by its own abstract, which didn’t fit.
Abstract (arXiv)
Large-scale video generative models, capable of creating realistic videos of diverse visual concepts, are strong candidates for general-purpose physical world simulators. However, their adherence to physical commonsense across real-world actions remains unclear (e.g., playing tennis, backflip). Existing benchmarks suffer from limitations such as limited size, lack of human evaluation, sim-to-real gaps, and absence of fine-grained physical rule analysis. To address this, we introduce VideoPhy-2, an action-centric dataset for evaluating physical commonsense in generated videos. We curate 200 diverse actions and detailed prompts for video synthesis from modern generative models. We perform human evaluation that assesses semantic adherence, physical commonsense, and grounding of physical rules in the generated videos. Our findings reveal major shortcomings, with even the best model achieving only 22% joint performance (i.e., high semantic and physical commonsense adherence) on the hard subset of VideoPhy-2. We find that the models particularly struggle with conservation laws like mass and momentum. Finally, we also train VideoPhy-AutoEval, an automatic evaluator for fast, reliable assessment on our dataset. Overall, VideoPhy-2 serves as a rigorous benchmark, exposing critical gaps in video generative models and guiding future research in physically-grounded video generation. The data and code is available at https://videophy2.github.io/.
Key facts. Cited by 149 papers in the map (data through 14 Oct 2026). Builds on 37 of its 62 references that are in the map. First posted on arXiv 9 Mar 2025.
Builds on
37 of 62 references.
References · 37
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- 2023Stable Video Diffusion: Scaling Latent Video Diffusion Models to Large Datasetscited by 2,581
- 2020RAFT: Recurrent All-Pairs Field Transforms for Optical Flowcited by 2,415
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- 2017The "something something" video database for learning and evaluating visual common sensecited by 1,103
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- 2018A Short Note about Kinetics-600cited by 333
- 2024VideoPhy: Evaluating Physical Commonsense for Video Generationcited by 228
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- 2024PhysGen: Rigid-Body Physics-Grounded Image-to-Video Generationcited by 174
- 2024Towards World Simulator: Crafting Physical Commonsense-Based Benchmark for Video Generationcited by 174
- 2024Open-MAGVIT2: An Open-Source Project Toward Democratizing Auto-regressive Visual Generationcited by 155
- 2019PHYRE: A New Benchmark for Physical Reasoningcited by 137
- 2023What You See is What You Read? Improving Text-Image Alignment Evaluationcited by 108
- 2024Dreamitate: Real-World Visuomotor Policy Learning via Video Generationcited by 87
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- 2023VideoCon: Robust Video-Language Alignment via Contrast Captionscited by 30
- 2024TALC: Time-Aligned Captions for Multi-Scene Text-to-Video Generationcited by 25
- 2022A Survey on Machine Learning Approaches for Modelling Intuitive Physicscited by 20
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Citing papers per year: 2025: 35; 2026: 114.
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