PhyGDPO: Physics-Aware Groupwise Direct Preference Optimization for Physically Consistent Text-to-Video Generation
On the map: LLM alignment / RLHF / preference optimisation → Diffusion and multimodal model alignment
Abstract (arXiv)
Recent advances in text-to-video (T2V) generation have achieved good visual quality, yet synthesizing videos that faithfully follow physical laws remains an open challenge. Existing methods mainly based on graphics or prompt extension struggle to generalize beyond simple simulated environments or learn implicit physical reasoning. The scarcity of training data with rich physics interactions and phenomena is also a problem. In this paper, we first introduce a Physics-Augmented video data construction Pipeline, PhyAugPipe, that leverages a vision-language model (VLM) with chain-of-thought reasoning to collect a large-scale training dataset, PhyVidGen-135K. Then we formulate a principled Physics-aware Groupwise Direct Preference Optimization, PhyGDPO, framework that uses real-world video as winning case to guarantee correct physics learning and builds upon the groupwise Plackett-Luce probabilistic model to capture holistic preferences beyond pairwise comparisons. In PhyGDPO, we design a Physics-Guided Rewarding (PGR) scheme that leverages VLM-based physical rewards to direct the optimization to focus on challenging physics cases. In addition, we propose a LoRA-Switch Reference (LoRA-SR) scheme that avoids full-model duplication as reference for efficient DPO training. Experiments show that our method significantly outperforms state-of-the-art open-source methods on PhyGenBench and VideoPhy2. Please check our project page at https://caiyuanhao1998.github.io/project/PhyGDPO for more video results. Our code, data, and models are publicly available at https://github.com/caiyuanhao1998/Open-PhyGDPO
Key facts. Cited by 22 papers in the map (data through 7 Oct 2026). Placed in Diffusion and multimodal model alignment, one of 10 directions in LLM alignment / RLHF / preference optimisation. Builds on 71 of its 77 references that are in the map. First posted on arXiv 31 Dec 2025.
Builds on
71 of 77 references.
Closest ancestors · 8
Same direction, newest first
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- 2024Boost Your Human Image Generation Model via Direct Preference Optimization30 May
- 2024Curriculum Direct Preference Optimization for Diffusion and Consistency Models22 May
- 2023Diffusion Model Alignment Using Direct Preference Optimization21 Nov
Other references · 63
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50 most cited of 63 All 63 (JSON)
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Citing papers per year: 2026: 22.
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- 2026PhysRAG: Enhancing Physics-Awareness in Video Generation via Retrieval-Augmented Generation25 Jun 2026
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- 2026MMPhysVideo: Physically Plausible Video Generation Through Joint RGB-Perception Modeling3 Apr 2026
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- 2026LOME: Learning Human-Object Manipulation with Action-Conditioned Egocentric World Model28 Mar 2026
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- 2026EVA: Aligning Video World Models with Executable Robot Actions via Inverse Dynamics Rewards18 Mar 2026
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- 2026CellFluxRL: Biologically-Constrained Virtual Cell Modeling via Reinforcement Learningcited by 1
- 2026PhyEditBench: A Real-World Multi-Stage Benchmark for Physics-Aware Image Editingcited by 1
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- 2026FracGen: Learning How Objects Stretch and Tear with Physics-Informed Video Generationcited by 0
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- 2026Fluid-Gen-Zero: Grounding Pretrained Video Generators in Physics without Trainingcited by 0
- 2026Fluid-Gen-Zero: Grounding Pretrained Video Generators in Physics without Training7 Oct 2026
- 2026HiPhy: Hierarchical Alignment for Physically-Plausible Multi-Principle Video Generation1 Oct 2026
- 2026FracGen: Learning How Objects Stretch and Tear with Physics-Informed Video Generation29 Sep 2026
- 2026Physically Plausible Video Generation via Visual-Semantic Chain-of-Events Conditioning1 Sep 2026
- 2026PhyEditBench: A Real-World Multi-Stage Benchmark for Physics-Aware Image Editing25 Jun 2026
- 2026Proprio: Latent Self-Scoring and Inference-Time Refinement for Physically Plausible Video Generation27 May 2026
- 2026CellFluxRL: Biologically-Constrained Virtual Cell Modeling via Reinforcement Learning23 Mar 2026
- 2026Self-Refining Video Sampling26 Jan 2026
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