Bootstrapping Video Interaction Generation with Synthetic State Transitions
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Abstract (arXiv)
While recent video generative models can synthesize high-fidelity videos, they struggle to portray plausible physical interactions and the resulting state transitions, a critical bottleneck for applications in robotics and VR/AR. To address this, we introduce a framework to generate a scalable synthetic dataset of controllable interactions. Our pipeline leverages a structured taxonomy and state-of-the-art image editing models to create explicit `start' and `end' state images, which serve as visual anchors for the interaction. To generate a seamless video utilizing these anchors, we propose State-Guided Sampling (SGS), a novel sampling technique that mitigates artifacts common in naive conditional generation. Furthermore, we develop and validate a new automated evaluation system that aligns with human judgments to ensure data quality. Experiments show that fine-tuning a base model on our dataset significantly enhances its ability to generate plausible interactions.
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