Physion-Eval: Evaluating Physical Realism in Generated Video via Human Reasoning
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Abstract (arXiv)
Video generation models are increasingly used as world simulators for storytelling, simulation, and embodied AI. As these models advance, a key question arises: do generated videos obey the physical laws of the real world? Existing evaluations largely rely on automated metrics or coarse human judgments such as preferences or rubric-based checks. While useful for assessing perceptual quality, these methods provide limited insight into when and why generated dynamics violate real-world physical constraints. We introduce Physion-Eval, a large-scale benchmark of expert human reasoning for diagnosing physical realism failures in videos generated by five state-of-the-art models across egocentric and exocentric views, containing 10,990 expert reasoning traces spanning 22 fine-grained physical categories. Each generated video is derived from a corresponding real-world reference video depicting a clear physical process, and annotated with temporally localized glitches, structured failure categories, and natural-language explanations of the violated physical behavior. Using this dataset, we reveal a striking limitation of current video generation models: in physics-critical scenarios, 83.3% of exocentric and 93.5% of egocentric generated videos exhibit at least one human-identifiable physical glitch. We hope Physion-Eval will set a new standard for physical realism evaluation and guide the development of physics-grounded video generation. The benchmark is publicly available at https://huggingface.co/datasets/PhysionLabs/Physion-Eval.
Key facts. Cited by 13 papers in the map (data through 7 Oct 2026). Builds on 45 of its 69 references that are in the map. First posted on arXiv 20 Mar 2026.
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45 of 69 references.
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Citing papers per year: 2026: 13.
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- 2026World Action Verifier: Self-Improving World Models via Forward-Inverse Asymmetrycited by 13
- 2026PhyGround: Benchmarking Physical Reasoning in Generative World Modelscited by 10
- 2026GS-Agent: Creating 4D Physical Worlds With Generative Simulationcited by 4
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- 2026RoboPhys-3D: A Comprehensive Embodied World Model Evaluation via 3D Reconstruction28 Aug 2026
- 2026GS-Agent: Creating 4D Physical Worlds With Generative Simulation23 Jul 2026
- 2026Detecting AI-Generated Video: A Vision-Language Dual-View Survey12 Jul 2026
- 2026RoboGaze: Evaluating Robot World Models via Structured Vision-Language Analysis22 Jun 2026
- 2026Physically Viable World Models: A Case for Query-Conditioned Embodied AI28 May 2026
- 2026CRONOS: Benchmarking Counterfactual Physical Consistency in Video Models22 May 2026
- 2026PhyGround: Benchmarking Physical Reasoning in Generative World Models11 May 2026
1 more
- 2026World Action Verifier: Self-Improving World Models via Forward-Inverse Asymmetrycited by 13
- 2026PhyGround: Benchmarking Physical Reasoning in Generative World Modelscited by 10
- 2026CRONOS: Benchmarking Counterfactual Physical Consistency in Video Modelscited by 3
- 2026Physically Viable World Models: A Case for Query-Conditioned Embodied AIcited by 2
- 2026RoboGaze: Evaluating Robot World Models via Structured Vision-Language Analysiscited by 1
- 2026RoboPhys-3D: A Comprehensive Embodied World Model Evaluation via 3D Reconstructioncited by 1
- 2026VeriPhy: Agentic Physical Reasoning for World Model Evaluation and Refinementcited by 0
- 2026Foresight at the Event Boundary: Evaluating Physical Prediction in Video World Modelscited by 0
- 2026PhysicsLENS: Diagnosing Physical Property Blindness in Video Generation Modelscited by 0
- 2026PhysicsLENS: Diagnosing Physical Property Blindness in Video Generation Models1 Oct 2026
- 2026Foresight at the Event Boundary: Evaluating Physical Prediction in Video World Models29 Sep 2026
- 2026VeriPhy: Agentic Physical Reasoning for World Model Evaluation and Refinement2 Sep 2026
- 2026RoboPhys-3D: A Comprehensive Embodied World Model Evaluation via 3D Reconstruction28 Aug 2026
- 2026RoboGaze: Evaluating Robot World Models via Structured Vision-Language Analysis22 Jun 2026
- 2026Physically Viable World Models: A Case for Query-Conditioned Embodied AI28 May 2026
- 2026CRONOS: Benchmarking Counterfactual Physical Consistency in Video Models22 May 2026
- 2026PhyGround: Benchmarking Physical Reasoning in Generative World Models11 May 2026
- 2026World Action Verifier: Self-Improving World Models via Forward-Inverse Asymmetry2 Apr 2026
- 2026MindTopo: Can Foundation Models Reason in Topological Space?10 Sep 2026
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