mlsanityData to 14 Oct 2026

Scaffolding Dexterous Manipulation with Vision-Language Models

arXiv 2506.19212 ↗First posted 24 Jun 2025cs.ROcited by 9

On the map: Multimodal LLMs / vision-language models → Embodied and 3D vision-language models

Abstract (arXiv)

Dexterous robotic hands are essential for performing complex manipulation tasks, yet remain difficult to train due to the challenges of demonstration collection and high-dimensional control. While reinforcement learning (RL) can alleviate the data bottleneck by generating experience in simulation, it typically relies on carefully designed, task-specific reward functions, which hinder scalability and generalization. Thus, contemporary works in dexterous manipulation have often bootstrapped from reference trajectories. These trajectories specify target hand poses that guide the exploration of RL policies and object poses that enable dense, task-agnostic rewards. However, sourcing suitable trajectories - particularly for dexterous hands - remains a significant challenge. Yet, the precise details in explicit reference trajectories are often unnecessary, as RL ultimately refines the motion. Our key insight is that modern vision-language models (VLMs) already encode the commonsense spatial and semantic knowledge needed to specify tasks and guide exploration effectively. Given a task description (e.g., "open the cabinet") and a visual scene, our method uses an off-the-shelf VLM to first identify task-relevant keypoints (e.g., handles, buttons) and then synthesize 3D trajectories for hand motion and object motion. Subsequently, we train a low-level residual RL policy in simulation to track these coarse trajectories or "scaffolds" with high fidelity. Across a number of simulated tasks involving articulated objects and semantic understanding, we demonstrate that our method is able to learn robust dexterous manipulation policies. Moreover, we showcase that our method transfers to real-world robotic hands without any human demonstrations or handcrafted rewards.

Key facts. Cited by 9 papers in the map (data through 14 Oct 2026). Placed in Embodied and 3D vision-language models, one of 16 directions in Multimodal LLMs / vision-language models. Builds on 70 of its 85 references that are in the map. First posted on arXiv 24 Jun 2025.

Builds on

70 of 85 references.

Closest ancestors · 5

Same direction, newest first

  1. 2025RoboDexVLM: Visual Language Model-Enabled Task Planning and Motion Control for Dexterous Robot Manipulation3 Mar
  2. 2024Vision Language Models are In-Context Value Learners7 Nov
  3. 2024PIVOT: Iterative Visual Prompting Elicits Actionable Knowledge for VLMs12 Feb
  4. 2024Code as Reward: Empowering Reinforcement Learning with VLMs7 Feb
  5. 2024RL-VLM-F: Reinforcement Learning from Vision Language Foundation Model Feedback6 Feb

Other references · 65

  1. 2017Proximal Policy Optimization Algorithmscited by 15,215
  2. 2023Diffusion Policy: Visuomotor Policy Learning via Action Diffusioncited by 2,838
  3. 2022RT-1: Robotics Transformer for Real-World Control at Scalecited by 2,061
  4. 2022Code as Policies: Language Model Programs for Embodied Controlcited by 1,210
  5. 2015Fast and Accurate Deep Network Learning by Exponential Linear Units (ELUs)cited by 1,070
  6. 2023VoxPoser: Composable 3D Value Maps for Robotic Manipulation with Language Modelscited by 750
  7. 2017Learning Complex Dexterous Manipulation with Deep Reinforcement Learning and Demonstrationscited by 715
  8. 2022ProgPrompt: Generating Situated Robot Task Plans using Large Language Modelscited by 611
  9. 2023Eureka: Human-Level Reward Design via Coding Large Language Modelscited by 571
  10. 2023CoTracker: It is Better to Track Togethercited by 522
  11. 2021Habitat 2.0: Training Home Assistants to Rearrange their Habitatcited by 511
  12. 2021RMA: Rapid Motor Adaptation for Legged Robotscited by 508
38 more
  1. 2023FoundationPose: Unified 6D Pose Estimation and Tracking of Novel Objectscited by 429
  2. 2024RoboCasa: Large-Scale Simulation of Everyday Tasks for Generalist Robotscited by 407
  3. 2017Overcoming Exploration in Reinforcement Learning with Demonstrationscited by 340
  4. 2024Molmo and PixMo: Open Weights and Open Data for State-of-the-Art Vision-Language Modelscited by 329
  5. 2024ReKep: Spatio-Temporal Reasoning of Relational Keypoint Constraints for Robotic Manipulationcited by 315
  6. 2022ARCTIC: A Dataset for Dexterous Bimanual Hand-Object Manipulationcited by 312
  7. 2023Language to Rewards for Robotic Skill Synthesiscited by 312
  8. 2018Residual Reinforcement Learning for Robot Controlcited by 274
  9. 2023Reward Design with Language Modelscited by 261
  10. 2020Learning Agile Robotic Locomotion Skills by Imitating Animalscited by 251
  11. 2024ManiSkill3: GPU Parallelized Robotics Simulation and Rendering for Generalizable Embodied AIcited by 229
  12. 2023Any-point Trajectory Modeling for Policy Learningcited by 215
  13. 2021ManiSkill: Generalizable Manipulation Skill Benchmark with Large-Scale Demonstrationscited by 197
  14. 2023Large Language Models as General Pattern Machinescited by 197
  15. 2023Text2Reward: Reward Shaping with Language Models for Reinforcement Learningcited by 160
  16. 2024DexCap: Scalable and Portable Mocap Data Collection System for Dexterous Manipulationcited by 160
  17. 2023AnyTeleop: A General Vision-Based Dexterous Robot Arm-Hand Teleoperation Systemcited by 152
  18. 2022Legged Locomotion in Challenging Terrains using Egocentric Visioncited by 151
  19. 2022DeXtreme: Transfer of Agile In-hand Manipulation from Simulation to Realitycited by 149
  20. 2023Vision-Language Models as Success Detectorscited by 142
  21. 2024Flow as the Cross-Domain Manipulation Interfacecited by 132
  22. 2022OakInk: A Large-scale Knowledge Repository for Understanding Hand-Object Interactioncited by 131
  23. 2024MOKA: Open-World Robotic Manipulation through Mark-Based Visual Promptingcited by 129
  24. 2022Towards Human-Level Bimanual Dexterous Manipulation with Reinforcement Learningcited by 119
  25. 2022In-Hand Object Rotation via Rapid Motor Adaptationcited by 118
  26. 2019DexPilot: Vision Based Teleoperation of Dexterous Robotic Hand-Arm Systemcited by 114
  27. 2023Motif: Intrinsic Motivation from Artificial Intelligence Feedbackcited by 102
  28. 2020State-Only Imitation Learning for Dexterous Manipulationcited by 91
  29. 2022DexVIP: Learning Dexterous Grasping with Human Hand Pose Priors from Videocited by 89
  30. 2022From One Hand to Multiple Hands: Imitation Learning for Dexterous Manipulation from Single-Camera Teleoperationcited by 82
  31. 2023Teach a Robot to FISH: Versatile Imitation from One Minute of Demonstrationscited by 75
  32. 2024OPEN TEACH: A Versatile Teleoperation System for Robotic Manipulationcited by 71
  33. 2025Phantom: Training Robots Without Robots Using Only Human Videoscited by 70
  34. 2025ManipTrans: Efficient Dexterous Bimanual Manipulation Transfer via Residual Learningcited by 66
  35. 2023Imitation Bootstrapped Reinforcement Learningcited by 64
  36. 2023Language Models as Zero-Shot Trajectory Generatorscited by 60
  37. 2025Motion Tracks: A Unified Representation for Human-Robot Transfer in Few-Shot Imitation Learningcited by 59
  38. 2023Robot Fine-Tuning Made Easy: Pre-Training Rewards and Policies for Autonomous Real-World Reinforcement Learningcited by 54

50 most cited of 65 All 65 (JSON)

Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 5; 2026: 4.

9 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2025Unfettered Forceful Skill Acquisition with Physical Reasoning and Coordinate Frame Labeling
  2. 2025RL-Driven Data Generation for Robust Vision-Based Dexterous Grasping
  3. 2025DexVLG: Dexterous Vision-Language-Grasp Model at Scale
  4. 2025Large VLM-based Vision-Language-Action Models for Robotic Manipulation: A Survey
  5. 2026Towards High-DoF Dexterous Manipulation through VLA Post-Training ↗
  6. 2026SG-VLA: Learning Spatially-Grounded Vision-Language-Action Models for Mobile Manipulation
  7. 2026VLMs are Native Action Models: Unleashing the Manipulation Capabilities of VLMs with Explicit Action-Space Grounding
  8. 2026Cross-Hand Latent Representation for Vision-Language-Action Models