mlsanityData to 14 Oct 2026

GSVR: 2D Gaussian-based Video Representation for 800+ FPS with Hybrid Deformation Field

arXiv 2507.05594 ↗First posted 8 Jul 2025cs.CVcited by 2

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Abstract (arXiv)

Implicit neural representations for video have been recognized as a novel and promising form of video representation. Existing works pay more attention to improving video reconstruction quality but little attention to the decoding speed. However, the high computation of convolutional network used in existing methods leads to low decoding speed. Moreover, these convolution-based video representation methods also suffer from long training time, about 14 seconds per frame to achieve 35+ PSNR on Bunny. To solve the above problems, we propose GSVR, a novel 2D Gaussian-based video representation, which achieves 800+ FPS and 35+ PSNR on Bunny, only needing a training time of 2 seconds per frame. Specifically, we propose a hybrid deformation field to model the dynamics of the video, which combines two motion patterns, namely the tri-plane motion and the polynomial motion, to deal with the coupling of camera motion and object motion in the video. Furthermore, we propose a Dynamic-aware Time Slicing strategy to adaptively divide the video into multiple groups of pictures(GOP) based on the dynamic level of the video in order to handle large camera motion and non-rigid movements. Finally, we propose quantization-aware fine-tuning to avoid performance reduction after quantization and utilize image codecs to compress Gaussians to achieve a compact representation. Experiments on the Bunny and UVG datasets confirm that our method converges much faster than existing methods and also has 10x faster decoding speed compared to other methods. Our method has comparable performance in the video interpolation task to SOTA and attains better video compression performance than NeRV.

Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). Builds on 28 of its 39 references that are in the map. First posted on arXiv 8 Jul 2025.

Builds on

28 of 39 references.

References · 28

  1. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  2. 2020RAFT: Recurrent All-Pairs Field Transforms for Optical Flowcited by 2,415
  3. 2020Implicit Neural Representations with Periodic Activation Functionscited by 2,238
  4. 2020D-NeRF: Neural Radiance Fields for Dynamic Scenescited by 1,465
  5. 2023Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstructioncited by 759
  6. 2023Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splattingcited by 476
  7. 2023SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenescited by 347
  8. 2023Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesiscited by 344
  9. 2024gsplat: An Open-Source Library for Gaussian Splattingcited by 285
  10. 2021NeRV: Neural Representations for Videoscited by 256
  11. 20244D-Rotor Gaussian Splatting: Towards Efficient Novel View Synthesis for Dynamic Scenescited by 189
  12. 20243DGStream: On-the-Fly Training of 3D Gaussians for Efficient Streaming of Photo-Realistic Free-Viewpoint Videoscited by 160
16 more
  1. 2023Compact 3D Scene Representation via Self-Organizing Gaussian Gridscited by 151
  2. 2024GaussianImage: 1000 FPS Image Representation and Compression by 2D Gaussian Splattingcited by 99
  3. 2023GauFRe: Gaussian Deformation Fields for Real-time Dynamic Novel View Synthesiscited by 95
  4. 2022E-NeRV: Expedite Neural Video Representation with Disentangled Spatial-Temporal Contextcited by 76
  5. 2023HiNeRV: Video Compression with Hierarchical Encoding-based Neural Representationcited by 71
  6. 2022FFNeRV: Flow-Guided Frame-Wise Neural Representations for Videoscited by 46
  7. 2024Superpoint Gaussian Splatting for Real-Time High-Fidelity Dynamic Scene Reconstructioncited by 45
  8. 2024Image-GS: Content-Adaptive Image Representation via 2D Gaussianscited by 35
  9. 2022PS-NeRV: Patch-wise Stylized Neural Representations for Videoscited by 32
  10. 2024DS-NeRV: Implicit Neural Video Representation with Decomposed Static and Dynamic Codescited by 25
  11. 2025GaussianVideo: Efficient Video Representation via Hierarchical Gaussian Splattingcited by 13
  12. 2024PNeRV: Enhancing Spatial Consistency via Pyramidal Neural Representation for Videoscited by 10
  13. 2025SNeRV: Spectra-preserving Neural Representation for Videocited by 9
  14. 2025GaussianVideo: Efficient Video Representation and Compression by Gaussian Splattingcited by 8
  15. 2024RT-NeRV: Rethinking Hybrid Neural Representations for Video via Residual Tokenizationcited by 7
  16. 2025Progressively Deformable 2D Gaussian Splatting for Video Representation at Arbitrary Resolutionscited by 5

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Citing papers per year: 2026: 2.

2 papers.

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  1. 20254DGC: Rate-Aware 4D Gaussian Compression for Efficient Streamable Free-Viewpoint Video
  2. 2026Struct-GStream: Towards Efficient Free-Viewpoint Video Streaming at Low-Bitrates with Structured 3D Gaussians
  3. 2026Learning Global Motion with Compact Gaussians for Feed-Forward 4D Reconstruction
  4. 2025GaussianImage++: Boosted Image Representation and Compression with 2D Gaussian Splatting
  5. 2026Learning Explicit Continuous Motion Representation for Dynamic Gaussian Splatting from Monocular Videos
  6. 2026SGI: Structured 2D Gaussians for Efficient and Compact Large Image Representation
  7. 2025Gaussian Variation Field Diffusion for High-fidelity Video-to-4D Synthesis
  8. 2025GFix: Perceptually Enhanced Gaussian Splatting Video Compression