mlsanityData to 13 Oct 2026

Guided Fine-Tuning for Large-Scale Material Transfer

arXiv 2007.03059 ↗First posted 6 Jul 2020cs.GR cs.CVcited by 27

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Abstract (arXiv)

We present a method to transfer the appearance of one or a few exemplar SVBRDFs to a target image representing similar materials. Our solution is extremely simple: we fine-tune a deep appearance-capture network on the provided exemplars, such that it learns to extract similar SVBRDF values from the target image. We introduce two novel material capture and design workflows that demonstrate the strength of this simple approach. Our first workflow allows to produce plausible SVBRDFs of large-scale objects from only a few pictures. Specifically, users only need take a single picture of a large surface and a few close-up flash pictures of some of its details. We use existing methods to extract SVBRDF parameters from the close-ups, and our method to transfer these parameters to the entire surface, enabling the lightweight capture of surfaces several meters wide such as murals, floors and furniture. In our second workflow, we provide a powerful way for users to create large SVBRDFs from internet pictures by transferring the appearance of existing, pre-designed SVBRDFs. By selecting different exemplars, users can control the materials assigned to the target image, greatly enhancing the creative possibilities offered by deep appearance capture.

Key facts. Cited by 27 papers in the map (data through 13 Oct 2026). First posted on arXiv 6 Jul 2020.

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Cited by year (2026 to 13 Oct)

Citing papers per year: 2021: 6; 2022: 4; 2023: 5; 2024: 8; 2025: 2; 2026: 2.

27 papers.

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  1. 2021Neural-PIL: Neural Pre-Integrated Lighting for Reflectance Decompositioncited by 204
  2. 2024DiLightNet: Fine-grained Lighting Control for Diffusion-based Image Generationcited by 93
  3. 2022SAMURAI: Shape And Material from Unconstrained Real-world Arbitrary Image collectionscited by 89
  4. 2021Deep Polarization Imaging for 3D shape and SVBRDF Acquisitioncited by 56
  5. 2023ControlMat: A Controlled Generative Approach to Material Capturecited by 50
  6. 2024MatSynth: A Modern PBR Materials Datasetcited by 42
  7. 2021A Survey on Intrinsic Images: Delving Deep Into Lambert and Beyondcited by 37
  8. 2021Generative Modelling of BRDF Textures from Flash Imagescited by 35
  9. 2023Material Palette: Extraction of Materials from a Single Imagecited by 28
  10. 2022TileGen: Tileable, Controllable Material Generation and Capturecited by 27
  11. 2023Materialistic: Selecting Similar Materials in Imagescited by 26
  12. 2021SurfaceNet: Adversarial SVBRDF Estimation from a Single Imagecited by 25
15 more
  1. 2022SeamlessGAN: Self-Supervised Synthesis of Tileable Texture Mapscited by 19
  2. 2023PhotoMat: A Material Generator Learned from Single Flash Photoscited by 18
  3. 2024Objects With Lighting: A Real-World Dataset for Evaluating Reconstruction and Rendering for Object Relightingcited by 18
  4. 2024SHINOBI: Shape and Illumination using Neural Object Decomposition via BRDF Optimization In-the-wildcited by 18
  5. 2024MatAtlas: Text-driven Consistent Geometry Texturing and Material Assignmentcited by 14
  6. 2024MaterialPicker: Multi-Modal DiT-Based Material Generationcited by 10
  7. 2022Learning to Learn and Sample BRDFscited by 9
  8. 2025SViM3D: Stable Video Material Diffusion for Single Image 3D Generationcited by 7
  9. 2021Neural Photometry-guided Visual Attribute Transfercited by 6
  10. 2024MaterialSeg3D: Segmenting Dense Materials from 2D Priors for 3D Assetscited by 6
  11. 2023NeuBTF: Neural fields for BTF encoding and transfercited by 5
  12. 2024Uncertainty for SVBRDF Acquisition using Frequency Analysiscited by 4
  13. 2025SpecGen: Neural Spectral BRDF Generation via Spectral-Spatial Tri-plane Aggregationcited by 0
  14. 2026HeatMat: Simulation of City Material Impact on Urban Heat Island Effectcited by 0
  15. 2026DealMaTe: Multi-Dimensional Material Transfer via Diffusion Transformercited by 0