mlsanityData to 14 Oct 2026

Fading the Digital Ink: A Universal Black-Box Attack Framework for 3DGS Watermarking Systems

arXiv 2508.07263 ↗First posted 10 Aug 2025cs.CR cs.CVcited by 2

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Abstract (arXiv)

With the rise of 3D Gaussian Splatting (3DGS), a variety of digital watermarking techniques, embedding either 1D bitstreams or 2D images, are used for copyright protection. However, the robustness of these watermarking techniques against potential attacks remains underexplored. This paper introduces the first universal black-box attack framework, the Group-based Multi-objective Evolutionary Attack (GMEA), designed to challenge these watermarking systems. We formulate the attack as a large-scale multi-objective optimization problem, balancing watermark removal with visual quality. In a black-box setting, we introduce an indirect objective function that blinds the watermark detector by minimizing the standard deviation of features extracted by a convolutional network, thus rendering the feature maps uninformative. To manage the vast search space of 3DGS models, we employ a group-based optimization strategy to partition the model into multiple, independent sub-optimization problems. Experiments demonstrate that our framework effectively removes both 1D and 2D watermarks from mainstream 3DGS watermarking methods while maintaining high visual fidelity. This work reveals critical vulnerabilities in existing 3DGS copyright protection schemes and calls for the development of more robust watermarking systems.

Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). Builds on 11 of its 27 references that are in the map. First posted on arXiv 10 Aug 2025.

Builds on

11 of 27 references.

References · 11

  1. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  2. 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,157
  3. 2016Practical Black-Box Attacks against Machine Learningcited by 903
  4. 2023SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Renderingcited by 616
  5. 2023PhysGaussian: Physics-Integrated 3D Gaussians for Generative Dynamicscited by 377
  6. 2020SCAN: Learning to Classify Images without Labelscited by 352
  7. 2023GaussianDreamer: Fast Generation from Text to 3D Gaussians by Bridging 2D and 3D Diffusion Modelscited by 255
  8. 2019Enhancing Cross-task Black-Box Transferability of Adversarial Examples with Dispersion Reductioncited by 47
  9. 20243D Gaussian Splatting in Robotics: A Surveycited by 45
  10. 2025VRSplat: Fast and Robust Gaussian Splatting for Virtual Realitycited by 17
  11. 2024Ask, Attend, Attack: A Effective Decision-Based Black-Box Targeted Attack for Image-to-Text Modelscited by 5

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 1; 2026: 1.

2 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2026NGS-Marker: Robust Native Watermarking for 3D Gaussian Splatting
  2. 2025GS-Marker: Generalizable and Robust Watermarking for 3D Gaussian Splatting
  3. 2025Can Protective Watermarking Safeguard the Copyright of 3D Gaussian Splatting?
  4. 2024WATER-GS: Toward Copyright Protection for 3D Gaussian Splatting via Universal Watermarking
  5. 2026Where, What, Why: Toward Explainable 3D-GS Watermarking
  6. 2026Position: 3D Gaussian Splatting Watermarking Should Be Scenario-Driven and Threat-Model Explicit
  7. 2025X-SG2S: Safe and Generalizable Gaussian Splatting with X-dimensional Watermarks
  8. 2024GuardSplat: Efficient and Robust Watermarking for 3D Gaussian Splatting