mlsanityData to 14 Oct 2026

Preference-Driven Active 3D Scene Representation for Robotic Inspection in Nuclear Decommissioning

arXiv 2504.02161 ↗First posted 2 Apr 2025cs.RO cs.CVcited by 0

Not on the map. Why?

Abstract (arXiv)

Active 3D scene representation is pivotal in modern robotics applications, including remote inspection, manipulation, and telepresence. Traditional methods primarily optimize geometric fidelity or rendering accuracy, but often overlook operator-specific objectives, such as safety-critical coverage or task-driven viewpoints. This limitation leads to suboptimal viewpoint selection, particularly in constrained environments such as nuclear decommissioning. To bridge this gap, we introduce a novel framework that integrates expert operator preferences into the active 3D scene representation pipeline. Specifically, we employ Reinforcement Learning from Human Feedback (RLHF) to guide robotic path planning, reshaping the reward function based on expert input. To capture operator-specific priorities, we conduct interactive choice experiments that evaluate user preferences in 3D scene representation. We validate our framework using a UR3e robotic arm for reactor tile inspection in a nuclear decommissioning scenario. Compared to baseline methods, our approach enhances scene representation while optimizing trajectory efficiency. The RLHF-based policy consistently outperforms random selection, prioritizing task-critical details. By unifying explicit 3D geometric modeling with implicit human-in-the-loop optimization, this work establishes a foundation for adaptive, safety-critical robotic perception systems, paving the way for enhanced automation in nuclear decommissioning, remote maintenance, and other high-risk environments.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 22 of its 42 references that are in the map. First posted on arXiv 2 Apr 2025.

Builds on

22 of 42 references.

References · 22

  1. 2017Proximal Policy Optimization Algorithmscited by 15,215
  2. 2023Segment Anythingcited by 8,234
  3. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  4. 2017Deep reinforcement learning from human preferencescited by 3,912
  5. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,723
  6. 2019DeepSDF: Learning Continuous Signed Distance Functions for Shape Representationcited by 2,689
  7. 2024YOLOv11: An Overview of the Key Architectural Enhancementscited by 425
  8. 2024PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstructioncited by 285
  9. 2023Foundation Models in Robotics: Applications, Challenges, and the Futurecited by 216
  10. 2022SparseNeuS: Fast Generalizable Neural Surface Reconstruction from Sparse Viewscited by 177
  11. 2024ManiGaussian: Dynamic Gaussian Splatting for Multi-task Robotic Manipulationcited by 108
  12. 2024Splat-Nav: Safe Real-Time Robot Navigation in Gaussian Splatting Mapscited by 55
10 more
  1. 2023NeU-NBV: Next Best View Planning Using Uncertainty Estimation in Image-Based Neural Renderingcited by 54
  2. 2024RoboEXP: Action-Conditioned Scene Graph via Interactive Exploration for Robotic Manipulationcited by 48
  3. 20243D Gaussian Splatting in Robotics: A Surveycited by 45
  4. 2024GenNBV: Generalizable Next-Best-View Policy for Active 3D Reconstructioncited by 39
  5. 2024Radiance Fields for Robotic Teleoperationcited by 13
  6. 2023Leveraging Neural Radiance Fields for Uncertainty-Aware Visual Localizationcited by 12
  7. 2024Next Best Sense: Guiding Vision and Touch with FisherRF for 3D Gaussian Splattingcited by 10
  8. 2024PVP-Recon: Progressive View Planning via Warping Consistency for Sparse-View Surface Reconstructioncited by 8
  9. 2024Learning with Unreliability: Fast Few-shot Voxel Radiance Fields with Relative Geometric Consistencycited by 6
  10. 2024AIR-Embodied: An Efficient Active 3DGS-based Interaction and Reconstruction Framework with Embodied Large Language Modelcited by 4

Built on by

Not cited yet.

Similar, not cited

Close in wording, no citation either way

  1. 2025Sight Over Site: Perception-Aware Reinforcement Learning for Efficient Robotic Inspection
  2. 2025PRISM: Preference Refinement via Implicit Scene Modeling for 3D Vision-Language Preference-Based Reinforcement Learning
  3. 2025Utilizing Reinforcement Learning for Bottom-Up part-wise Reconstruction of 2D Wire-Frame Projections
  4. 2026WeaveRL: Weaving Reconstruction into Scene-Aware Fabrics for Perceptive Reinforcement Learning
  5. 2025PRISM: Projection-based Reward Integration for Scene-Aware Real-to-Sim-to-Real Transfer with Few Demonstrations
  6. 2025ARMOR: Adaptive Meshing with Reinforcement Optimization for Real-time 3D Monitoring in Unexposed Scenes ↗
  7. 2025ManiVID-3D: Generalizable View-Invariant Reinforcement Learning for Robotic Manipulation via Disentangled 3D Representations
  8. 2026Copper-Policy: Focus on the Representation for Robust Robot Manipulation