3DArticCyclists: Generating Synthetic Articulated 8D Pose-Controllable Cyclist Data for Computer Vision Applications
Not on the map. Why?
Abstract (arXiv)
In Autonomous Driving (AD) Perception, cyclists are considered safety-critical scene objects. Commonly used publicly-available AD datasets typically contain large amounts of car and vehicle object instances but a low number of cyclist instances, usually with limited appearance and pose diversity. This cyclist training data scarcity problem not only limits the generalization of deep-learning perception models for cyclist semantic segmentation, pose estimation, and cyclist crossing intention prediction, but also limits research on new cyclist-related tasks such as fine-grained cyclist pose estimation and spatio-temporal analysis under complex interactions between humans and articulated objects. To address this data scarcity problem, in this paper we propose a framework to generate synthetic dynamic 3D cyclist data assets that can be used to generate training data for different tasks. In our framework, we designed a methodology for creating a new part-based multi-view articulated synthetic 3D bicycle dataset that we call 3DArticBikes that we use to train a 3D Gaussian Splatting (3DGS)-based reconstruction and image rendering method. We then propose a parametric bicycle 3DGS composition model to assemble 8-DoF pose-controllable 3D bicycles. Finally, using dynamic information from cyclist videos, we build a complete synthetic dynamic 3D cyclist (rider pedaling a bicycle) by re-posing a selectable synthetic 3D person, while automatically placing the rider onto one of our new articulated 3D bicycles using a proposed 3D Keypoint optimization-based Inverse Kinematics pose refinement. We present both, qualitative and quantitative results where we compare our generated cyclists against those from a recent stable diffusion-based method.
Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Builds on 40 of its 53 references that are in the map. First posted on arXiv 14 Oct 2024.
Builds on
40 of 53 references.
References · 40
- 2014Microsoft COCO: Common Objects in Contextcited by 17,608
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
- 2019nuScenes: A multimodal dataset for autonomous drivingcited by 4,523
- 2015ShapeNet: An Information-Rich 3D Model Repositorycited by 2,897
- 2019Scalability in Perception for Autonomous Driving: Waymo Open Datasetcited by 2,451
- 2021Masked-attention Mask Transformer for Universal Image Segmentationcited by 2,351
- 2021NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstructioncited by 1,712
- 2019Expressive Body Capture: 3D Hands, Face, and Body from a Single Imagecited by 1,612
- 2023Zero-1-to-3: Zero-shot One Image to 3D Objectcited by 1,489
- 2020NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collectionscited by 1,232
- 2019PIFu: Pixel-Aligned Implicit Function for High-Resolution Clothed Human Digitizationcited by 818
- 2023Objaverse-XL: A Universe of 10M+ 3D Objectscited by 774
28 more
- 2021Common Objects in 3D: Large-Scale Learning and Evaluation of Real-life 3D Category Reconstructioncited by 652
- 2020Neural Body: Implicit Neural Representations with Structured Latent Codes for Novel View Synthesis of Dynamic Humanscited by 634
- 2019Learning to Reconstruct 3D Human Pose and Shape via Model-fitting in the Loopcited by 627
- 2022Google Scanned Objects: A High-Quality Dataset of 3D Scanned Household Itemscited by 612
- 2022HumanNeRF: Free-viewpoint Rendering of Moving People from Monocular Videocited by 483
- 2021Function4D: Real-time Human Volumetric Capture from Very Sparse Consumer RGBD Sensorscited by 246
- 2022NeuMan: Neural Human Radiance Field from a Single Videocited by 244
- 2022CLIFF: Carrying Location Information in Full Frames into Human Pose and Shape Estimationcited by 238
- 2020Monocular, One-stage, Regression of Multiple 3D Peoplecited by 218
- 2021NerfingMVS: Guided Optimization of Neural Radiance Fields for Indoor Multi-view Stereocited by 192
- 2023GaussianAvatar: Towards Realistic Human Avatar Modeling from a Single Video via Animatable 3D Gaussianscited by 191
- 2023Align Your Gaussians: Text-to-4D with Dynamic 3D Gaussians and Composed Diffusion Modelscited by 169
- 2022GAPartNet: Cross-Category Domain-Generalizable Object Perception and Manipulation via Generalizable and Actionable Partscited by 139
- 2023CG-HOI: Contact-Guided 3D Human-Object Interaction Generationcited by 138
- 2024PhyScene: Physically Interactable 3D Scene Synthesis for Embodied AIcited by 125
- 2023S-NeRF: Neural Radiance Fields for Street Viewscited by 116
- 2023Human Gaussian Splatting: Real-time Rendering of Animatable Avatarscited by 105
- 2023SHERF: Generalizable Human NeRF from a Single Imagecited by 88
- 2022AKB-48: A Real-World Articulated Object Knowledge Basecited by 82
- 2022NeuralDome: A Neural Modeling Pipeline on Multi-View Human-Object Interactionscited by 68
- 2023X-Avatar: Expressive Human Avatarscited by 66
- 2023I'M HOI: Inertia-aware Monocular Capture of 3D Human-Object Interactionscited by 44
- 2023ViPLO: Vision Transformer based Pose-Conditioned Self-Loop Graph for Human-Object Interaction Detectioncited by 41
- 2023GenZI: Zero-Shot 3D Human-Scene Interaction Generationcited by 40
- 2022Shape, Pose, and Appearance from a Single Image via Bootstrapped Radiance Field Inversioncited by 30
- 2021BIKED: A Dataset for Computational Bicycle Design with Machine Learning Benchmarkscited by 27
- 2023Instant-NVR: Instant Neural Volumetric Rendering for Human-object Interactions from Monocular RGBD Streamcited by 23
- 2023Compositional 3D Human-Object Neural Animationcited by 9
Built on by
Citing papers per year: 2025: 1.
1 paper.
Similar, not cited
Close in wording, no citation either way
- 2026From Steering to Pedalling: Do Autonomous Driving VLMs Generalize to Cyclist-Assistive Spatial Perception and Planning?
- 2024Drive-1-to-3: Enriching Diffusion Priors for Novel View Synthesis of Real Vehicles
- 2026Unified Driving Tokens: Representation- and Geometry-Guided Discrete Tokenizer for Driving World Models and Planning
- 2024DreamDrive: Generative 4D Scene Modeling from Street View Images
- 2026CycleRL: Sim-to-Real Deep Reinforcement Learning for Robust Autonomous Bicycle Control
- 2017Procedural Modeling and Physically Based Rendering for Synthetic Data Generation in Automotive Applications
- 2024SyntheOcc: Synthesize Geometric-Controlled Street View Images through 3D Semantic MPIs
- 2024Street Gaussians: Modeling Dynamic Urban Scenes with Gaussian Splatting