mlsanityData to 7 Oct 2026

Geometry-Aware Score Distillation via 3D Consistent Noising and Gradient Consistency Modeling

arXiv 2406.16695 ↗First posted 24 Jun 2024cs.CVcited by 6

On the map: Diffusion models → 3D, point cloud and scene generation

Abstract (arXiv)

Score distillation sampling (SDS), the methodology in which the score from pretrained 2D diffusion models is distilled into 3D representation, has recently brought significant advancements in text-to-3D generation task. However, this approach is still confronted with critical geometric inconsistency problems such as the Janus problem. Starting from a hypothesis that such inconsistency problems may be induced by multiview inconsistencies between 2D scores predicted from various viewpoints, we introduce GSD, a simple and general plug-and-play framework for incorporating 3D consistency and therefore geometry awareness into the SDS process. Our methodology is composed of three components: 3D consistent noising, designed to produce 3D consistent noise maps that perfectly follow the standard Gaussian distribution, geometry-based gradient warping for identifying correspondences between predicted gradients of different viewpoints, and novel gradient consistency loss to optimize the scene geometry toward producing more consistent gradients. We demonstrate that our method significantly improves performance, successfully addressing the geometric inconsistency problems in text-to-3D generation task with minimal computation cost and being compatible with existing score distillation-based models. Our project page is available at https://ku-cvlab.github.io/GSD/.

Key facts. Cited by 6 papers in the map (data through 7 Oct 2026). Placed in 3D, point cloud and scene generation, one of 14 directions in Diffusion models. Builds on 25 of its 30 references that are in the map. First posted on arXiv 24 Jun 2024.

Builds on

25 of 30 references.

Closest ancestors · 10

Same direction, newest first

  1. 2023GaussianDreamer: Fast Generation from Text to 3D Gaussians by Bridging 2D and 3D Diffusion Models12 Oct
  2. 2023MVDream: Multi-view Diffusion for 3D Generation31 Aug
  3. 2023ProlificDreamer: High-Fidelity and Diverse Text-to-3D Generation with Variational Score Distillation25 May
  4. 2023Debiasing Scores and Prompts of 2D Diffusion for View-consistent Text-to-3D Generation27 Mar
  5. 2023Fantasia3D: Disentangling Geometry and Appearance for High-quality Text-to-3D Content Creation24 Mar
  6. 2023Let 2D Diffusion Model Know 3D-Consistency for Robust Text-to-3D Generation14 Mar
  7. 2022Point-E: A System for Generating 3D Point Clouds from Complex Prompts16 Dec
  8. 2022Score Jacobian Chaining: Lifting Pretrained 2D Diffusion Models for 3D Generation1 Dec
  9. 2022Magic3D: High-Resolution Text-to-3D Content Creation18 Nov
  10. 2022DreamFusion: Text-to-3D using 2D Diffusion29 Sep

Other references · 15

  1. 2020Denoising Diffusion Probabilistic Modelscited by 20,851
  2. 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,694
  3. 2020Denoising Diffusion Implicit Modelscited by 9,655
  4. 2022Photorealistic Text-to-Image Diffusion Models with Deep Language Understandingcited by 6,322
  5. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
  6. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
  7. 2021GLIDE: Towards Photorealistic Image Generation and Editing with Text-Guided Diffusion Modelscited by 3,595
  8. 2022Objaverse: A Universe of Annotated 3D Objectscited by 1,522
  9. 2023DreamGaussian: Generative Gaussian Splatting for Efficient 3D Content Creationcited by 837
  10. 2021Zero-Shot Text-Guided Object Generation with Dream Fieldscited by 513
  11. 2023Text-to-3D using Gaussian Splattingcited by 299
  12. 2023LucidDreamer: Towards High-Fidelity Text-to-3D Generation via Interval Score Matchingcited by 290
3 more
  1. 2021InfoNeRF: Ray Entropy Minimization for Few-Shot Neural Volume Renderingcited by 180
  2. 2024Self-Rectifying Diffusion Sampling with Perturbed-Attention Guidancecited by 108
  3. 2023GeCoNeRF: Few-shot Neural Radiance Fields via Geometric Consistencycited by 54

Built on by

Cited by year (2026 to 7 Oct)

Citing papers per year: 2024: 2; 2025: 2; 2026: 2.

6 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2025Bridging Geometry-Coherent Text-to-3D Generation with Multi-View Diffusion Priors and Gaussian Splatting
  2. 2024Consistent3D: Towards Consistent High-Fidelity Text-to-3D Generation with Deterministic Sampling Prior
  3. 2024JointDreamer: Ensuring Geometry Consistency and Text Congruence in Text-to-3D Generation via Joint Score Distillation
  4. 2026Variance Reduction on the Camera Axis: Multi-View Score Distillation for 3D
  5. 2025SegmentDreamer: Towards High-fidelity Text-to-3D Synthesis with Segmented Consistency Trajectory Distillation
  6. 2024Semantic Score Distillation Sampling for Compositional Text-to-3D Generation
  7. 2024Retrieval-Augmented Score Distillation for Text-to-3D Generation
  8. 2024A Quantitative Evaluation of Score Distillation Sampling Based Text-to-3D