FMapping: Factorized Efficient Neural Field Mapping for Real-Time Dense RGB SLAM
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Abstract (arXiv)
In this paper, we introduce FMapping, an efficient neural field mapping framework that facilitates the continuous estimation of a colorized point cloud map in real-time dense RGB SLAM. To achieve this challenging goal without depth, a hurdle is how to improve efficiency and reduce the mapping uncertainty of the RGB SLAM system. To this end, we first build up a theoretical analysis by decomposing the SLAM system into tracking and mapping parts, and the mapping uncertainty is explicitly defined within the frame of neural representations. Based on the analysis, we then propose an effective factorization scheme for scene representation and introduce a sliding window strategy to reduce the uncertainty for scene reconstruction. Specifically, we leverage the factorized neural field to decompose uncertainty into a lower-dimensional space, which enhances robustness to noise and improves training efficiency. We then propose the sliding window sampler to reduce uncertainty by incorporating coherent geometric cues from observed frames during map initialization to enhance convergence. Our factorized neural mapping approach enjoys some advantages, such as low memory consumption, more efficient computation, and fast convergence during map initialization. Experiments on two benchmark datasets show that our method can update the map of high-fidelity colorized point clouds around 2 seconds in real time while requiring no customized CUDA kernels. Additionally, it utilizes x20 fewer parameters than the most concise neural implicit mapping of prior methods for SLAM, e.g., iMAP [ 31] and around x1000 fewer parameters than the state-of-the-art approach, e.g., NICE-SLAM [ 42]. For more details, please refer to our project homepage: https://vlis2022.github.io/fmap/.
Key facts. Cited by 6 papers in the map (data through 13 Oct 2026). Builds on 23 of its 43 references that are in the map. First posted on arXiv 1 Jun 2023.
Builds on
23 of 43 references.
References · 23
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- 2021NICE-SLAM: Neural Implicit Scalable Encoding for SLAMcited by 588
11 more
- 2021Ref-NeRF: Structured View-Dependent Appearance for Neural Radiance Fieldscited by 570
- 2021iMAP: Implicit Mapping and Positioning in Real-Timecited by 476
- 2021Learning Object-Compositional Neural Radiance Field for Editable Scene Renderingcited by 228
- 2022NeRF-SLAM: Real-Time Dense Monocular SLAM with Neural Radiance Fieldscited by 188
- 2023NICER-SLAM: Neural Implicit Scene Encoding for RGB SLAMcited by 163
- 2022ESLAM: Efficient Dense SLAM System Based on Hybrid Representation of Signed Distance Fieldscited by 158
- 2020DeepFactors: Real-Time Probabilistic Dense Monocular SLAMcited by 117
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- 2022Orbeez-SLAM: A Real-time Monocular Visual SLAM with ORB Features and NeRF-realized Mappingcited by 79
- 2023Dense RGB SLAM with Neural Implicit Mapscited by 42
- 2022iDF-SLAM: End-to-End RGB-D SLAM with Neural Implicit Mapping and Deep Feature Trackingcited by 22
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Citing papers per year: 2024: 5; 2025: 1.
6 papers.
- 2024How NeRFs and 3D Gaussian Splatting are Reshaping SLAM: a Surveycited by 72
- 2024Splat-SLAM: Globally Optimized RGB-only SLAM with 3D Gaussianscited by 64
- 2024GlORIE-SLAM: Globally Optimized RGB-only Implicit Encoding Point Cloud SLAMcited by 36
- 2024Neural Radiance Field in Autonomous Driving: A Surveycited by 19
- 2024Benchmarking Implicit Neural Representation and Geometric Rendering in Real-Time RGB-D SLAMcited by 6
- 2025ConfidentSplat: Confidence-Weighted Depth Fusion for Accurate 3D Gaussian Splatting SLAMcited by 0
- 2025ConfidentSplat: Confidence-Weighted Depth Fusion for Accurate 3D Gaussian Splatting SLAM21 Sep 2025
- 2024Splat-SLAM: Globally Optimized RGB-only SLAM with 3D Gaussians26 May 2024
- 2024Neural Radiance Field in Autonomous Driving: A Survey22 Apr 2024
- 2024GlORIE-SLAM: Globally Optimized RGB-only Implicit Encoding Point Cloud SLAM28 Mar 2024
- 2024Benchmarking Implicit Neural Representation and Geometric Rendering in Real-Time RGB-D SLAM28 Mar 2024
- 2024How NeRFs and 3D Gaussian Splatting are Reshaping SLAM: a Survey20 Feb 2024