Unsupervised Discovery of Object-Centric Neural Fields
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Abstract (arXiv)
We study inferring 3D object-centric scene representations from a single image. While recent methods have shown potential in unsupervised 3D object discovery from simple synthetic images, they fail to generalize to real-world scenes with visually rich and diverse objects. This limitation stems from their object representations, which entangle objects' intrinsic attributes like shape and appearance with extrinsic, viewer-centric properties such as their 3D location. To address this bottleneck, we propose Unsupervised discovery of Object-Centric neural Fields (uOCF). uOCF focuses on learning the intrinsics of objects and models the extrinsics separately. Our approach significantly improves systematic generalization, thus enabling unsupervised learning of high-fidelity object-centric scene representations from sparse real-world images. To evaluate our approach, we collect three new datasets, including two real kitchen environments. Extensive experiments show that uOCF enables unsupervised discovery of visually rich objects from a single real image, allowing applications such as 3D object segmentation and scene manipulation. Notably, uOCF demonstrates zero-shot generalization to unseen objects from a single real image. Project page: https://red-fairy.github.io/uOCF/
Key facts. Cited by 12 papers in the map (data through 7 Oct 2026). Builds on 60 of its 77 references that are in the map. First posted on arXiv 12 Feb 2024.
Builds on
60 of 77 references.
References · 60
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38 more
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Citing papers per year: 2024: 3; 2025: 4; 2026: 5.
12 papers.
- 2024PhysPart: Physically Plausible Part Completion for Interactable Objectscited by 24
- 2024SlotLifter: Slot-guided Feature Lifting for Learning Object-centric Radiance Fieldscited by 12
- 2025CL-Splats: Continual Learning of Gaussian Splatting with Local Optimizationcited by 10
- 2024MOVIS: Enhancing Multi-Object Novel View Synthesis for Indoor Scenescited by 9
- 2026Thinking in Blender: Staged Executable Inverse Graphics with Vision-Language Modelscited by 6
- 2025NeoWorld: Neural Simulation of Explorable Virtual Worlds via Progressive 3D Unfoldingcited by 1
- 2026Scene-Agnostic Object-Centric Representation Learning for 3D Gaussian Splattingcited by 1
- 20263D-DLP: Self-Supervised 3D Object-Centric Scene Representation Learningcited by 1
- 2025Object Concepts Emerge from Motioncited by 0
- 2025Identifiable Object Representations under Spatial Ambiguitiescited by 0
- 2026Object Concepts Emerge from Motioncited by 0
- 2026ParticleSplat: Self-supervised Object-centric Latent Particle Splattingcited by 0
- 2026ParticleSplat: Self-supervised Object-centric Latent Particle Splatting16 Sep 2026
- 2026Object Concepts Emerge from Motion3 Sep 2026
- 20263D-DLP: Self-Supervised 3D Object-Centric Scene Representation Learning17 Jun 2026
- 2026Thinking in Blender: Staged Executable Inverse Graphics with Vision-Language Models1 Jun 2026
- 2026Scene-Agnostic Object-Centric Representation Learning for 3D Gaussian Splatting10 Apr 2026
- 2025NeoWorld: Neural Simulation of Explorable Virtual Worlds via Progressive 3D Unfolding29 Sep 2025
- 2025CL-Splats: Continual Learning of Gaussian Splatting with Local Optimization26 Jun 2025
- 2025Identifiable Object Representations under Spatial Ambiguities9 Jun 2025
- 2025Object Concepts Emerge from Motion27 May 2025
- 2024MOVIS: Enhancing Multi-Object Novel View Synthesis for Indoor Scenes16 Dec 2024
- 2024PhysPart: Physically Plausible Part Completion for Interactable Objects25 Aug 2024
- 2024SlotLifter: Slot-guided Feature Lifting for Learning Object-centric Radiance Fields13 Aug 2024