StableFace: Analyzing and Improving Motion Stability for Talking Face Generation
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Abstract (arXiv)
While previous speech-driven talking face generation methods have made significant progress in improving the visual quality and lip-sync quality of the synthesized videos, they pay less attention to lip motion jitters which greatly undermine the realness of talking face videos. What causes motion jitters, and how to mitigate the problem? In this paper, we conduct systematic analyses on the motion jittering problem based on a state-of-the-art pipeline that uses 3D face representations to bridge the input audio and output video, and improve the motion stability with a series of effective designs. We find that several issues can lead to jitters in synthesized talking face video: 1) jitters from the input 3D face representations; 2) training-inference mismatch; 3) lack of dependency modeling among video frames. Accordingly, we propose three effective solutions to address this issue: 1) we propose a gaussian-based adaptive smoothing module to smooth the 3D face representations to eliminate jitters in the input; 2) we add augmented erosions on the input data of the neural renderer in training to simulate the distortion in inference to reduce mismatch; 3) we develop an audio-fused transformer generator to model dependency among video frames. Besides, considering there is no off-the-shelf metric for measuring motion jitters in talking face video, we devise an objective metric (Motion Stability Index, MSI), to quantitatively measure the motion jitters by calculating the reciprocal of variance acceleration. Extensive experimental results show the superiority of our method on motion-stable face video generation, with better quality than previous systems.
Key facts. Cited by 9 papers in the map (data through 14 Oct 2026). Builds on 51 of its 89 references that are in the map. First posted on arXiv 29 Aug 2022.
Builds on
51 of 89 references.
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38 more
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50 most cited of 51 All 51 (JSON)
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Citing papers per year: 2022: 1; 2023: 5; 2024: 3.
9 papers.
- 2023GAIA: Zero-shot Talking Avatar Generationcited by 43
- 2022Memories are One-to-Many Mapping Alleviators in Talking Face Generationcited by 22
- 2024Deepfake Media Generation and Detection in the Generative AI Era: A Survey and Outlookcited by 10
- 2023Regeneration Learning: A Learning Paradigm for Data Generationcited by 8
- 2023VAST: Vivify Your Talking Avatar via Zero-Shot Expressive Facial Style Transfercited by 7
- 2023A Large-Scale 3D Face Mesh Video Dataset via Neural Re-parameterized Optimizationcited by 5
- 2024PoseTalk: Text-and-Audio-based Pose Control and Motion Refinement for One-Shot Talking Head Generationcited by 4
- 2024Analysis and Benchmarking of Extending Blind Face Image Restoration to Videoscited by 2
- 2023CPNet: Exploiting CLIP-based Attention Condenser and Probability Map Guidance for High-fidelity Talking Face Generationcited by 0
- 2024Deepfake Media Generation and Detection in the Generative AI Era: A Survey and Outlook29 Nov 2024
- 2024Analysis and Benchmarking of Extending Blind Face Image Restoration to Videos15 Oct 2024
- 2024PoseTalk: Text-and-Audio-based Pose Control and Motion Refinement for One-Shot Talking Head Generation4 Sep 2024
- 2023GAIA: Zero-shot Talking Avatar Generation26 Nov 2023
- 2023A Large-Scale 3D Face Mesh Video Dataset via Neural Re-parameterized Optimization4 Oct 2023
- 2023VAST: Vivify Your Talking Avatar via Zero-Shot Expressive Facial Style Transfer9 Aug 2023
- 2023CPNet: Exploiting CLIP-based Attention Condenser and Probability Map Guidance for High-fidelity Talking Face Generation23 May 2023
- 2023Regeneration Learning: A Learning Paradigm for Data Generation21 Jan 2023
- 2022Memories are One-to-Many Mapping Alleviators in Talking Face Generation9 Dec 2022