mlsanityData to 7 Oct 2026

PoseTalk: Text-and-Audio-based Pose Control and Motion Refinement for One-Shot Talking Head Generation

arXiv 2409.02657 ↗First posted 4 Sep 2024cs.CV cs.AI cs.MMcited by 4

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Abstract (arXiv)

While previous audio-driven talking head generation (THG) methods generate head poses from driving audio, the generated poses or lips cannot match the audio well or are not editable. In this study, we propose PoseTalk, a THG system that can freely generate lip-synchronized talking head videos with free head poses conditioned on text prompts and audio. The core insight of our method is using head pose to connect visual, linguistic, and audio signals. First, we propose to generate poses from both audio and text prompts, where the audio offers short-term variations and rhythm correspondence of the head movements and the text prompts describe the long-term semantics of head motions. To achieve this goal, we devise a Pose Latent Diffusion (PLD) model to generate motion latent from text prompts and audio cues in a pose latent space. Second, we observe a loss-imbalance problem: the loss for the lip region contributes less than 4% of the total reconstruction loss caused by both pose and lip, making optimization lean towards head movements rather than lip shapes. To address this issue, we propose a refinement-based learning strategy to synthesize natural talking videos using two cascaded networks, i.e., CoarseNet, and RefineNet. The CoarseNet estimates coarse motions to produce animated images in novel poses and the RefineNet focuses on learning finer lip motions by progressively estimating lip motions from low-to-high resolutions, yielding improved lip-synchronization performance. Experiments demonstrate our pose prediction strategy achieves better pose diversity and realness compared to text-only or audio-only, and our video generator model outperforms state-of-the-art methods in synthesizing talking videos with natural head motions. Project: https://junleen.github.io/projects/posetalk.

Key facts. Cited by 4 papers in the map (data through 7 Oct 2026). Builds on 46 of its 60 references that are in the map. First posted on arXiv 4 Sep 2024.

Builds on

46 of 60 references.

References · 46

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34 more
  1. 2019MediaPipe: A Framework for Building Perception Pipelinescited by 572
  2. 2022Executing your Commands via Motion Diffusion in Latent Spacecited by 567
  3. 2022TEMOS: Generating diverse human motions from textual descriptionscited by 486
  4. 2020Learning an Animatable Detailed 3D Face Model from In-The-Wild Imagescited by 475
  5. 2022MotionCLIP: Exposing Human Motion Generation to CLIP Spacecited by 406
  6. 2022SadTalker: Learning Realistic 3D Motion Coefficients for Stylized Audio-Driven Single Image Talking Face Animationcited by 380
  7. 2021AD-NeRF: Audio Driven Neural Radiance Fields for Talking Head Synthesiscited by 339
  8. 2021Pose-Controllable Talking Face Generation by Implicitly Modularized Audio-Visual Representationcited by 288
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  12. 2021PIRenderer: Controllable Portrait Image Generation via Semantic Neural Renderingcited by 202
  13. 2024Hallo: Hierarchical Audio-Driven Visual Synthesis for Portrait Image Animationcited by 198
  14. 2022Latent Image Animator: Learning to Animate Images via Latent Space Navigationcited by 172
  15. 2022EAMM: One-Shot Emotional Talking Face via Audio-Based Emotion-Aware Motion Modelcited by 151
  16. 2021Audio2Head: Audio-driven One-shot Talking-head Generation with Natural Head Motioncited by 148
  17. 2023Diffused Heads: Diffusion Models Beat GANs on Talking-Face Generationcited by 142
  18. 2023DiffTalk: Crafting Diffusion Models for Generalized Audio-Driven Portraits Animationcited by 136
  19. 2023GeneFace: Generalized and High-Fidelity Audio-Driven 3D Talking Face Synthesiscited by 131
  20. 2020Talking-head Generation with Rhythmic Head Motioncited by 112
  21. 2022VideoReTalking: Audio-based Lip Synchronization for Talking Head Video Editing In the Wildcited by 106
  22. 2023CelebV-Text: A Large-Scale Facial Text-Video Datasetcited by 103
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  24. 2022Progressive Disentangled Representation Learning for Fine-Grained Controllable Talking Head Synthesiscited by 93
  25. 2023StyleTalk: One-shot Talking Head Generation with Controllable Speaking Stylescited by 92
  26. 2021FACIAL: Synthesizing Dynamic Talking Face with Implicit Attribute Learningcited by 90
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Cited by year (2026 to 7 Oct)

Citing papers per year: 2025: 3; 2026: 1.

4 papers.

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Close in wording, no citation either way

  1. 2024PortraitTalk: Towards Customizable One-Shot Audio-to-Talking Face Generation
  2. 2025DEMO: Disentangled Motion Latent Flow Matching for Fine-Grained Controllable Talking Portrait Synthesis
  3. 2024GoHD: Gaze-oriented and Highly Disentangled Portrait Animation with Rhythmic Poses and Realistic Expression
  4. 2025Dimitra: Audio-driven Diffusion model for Expressive Talking Head Generation
  5. 2025AI killed the video star. Audio-driven diffusion model for expressive talking head generation
  6. 2024DAWN: Dynamic Frame Avatar with Non-autoregressive Diffusion Framework for Talking Head Video Generation
  7. 2022Talking Head Generation with Probabilistic Audio-to-Visual Diffusion Priors
  8. 2025FantasyTalking: Realistic Talking Portrait Generation via Coherent Motion Synthesis