PoseTalk: Text-and-Audio-based Pose Control and Motion Refinement for One-Shot Talking Head Generation
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Abstract (arXiv)
While previous audio-driven talking head generation (THG) methods generate head poses from driving audio, the generated poses or lips cannot match the audio well or are not editable. In this study, we propose PoseTalk, a THG system that can freely generate lip-synchronized talking head videos with free head poses conditioned on text prompts and audio. The core insight of our method is using head pose to connect visual, linguistic, and audio signals. First, we propose to generate poses from both audio and text prompts, where the audio offers short-term variations and rhythm correspondence of the head movements and the text prompts describe the long-term semantics of head motions. To achieve this goal, we devise a Pose Latent Diffusion (PLD) model to generate motion latent from text prompts and audio cues in a pose latent space. Second, we observe a loss-imbalance problem: the loss for the lip region contributes less than 4% of the total reconstruction loss caused by both pose and lip, making optimization lean towards head movements rather than lip shapes. To address this issue, we propose a refinement-based learning strategy to synthesize natural talking videos using two cascaded networks, i.e., CoarseNet, and RefineNet. The CoarseNet estimates coarse motions to produce animated images in novel poses and the RefineNet focuses on learning finer lip motions by progressively estimating lip motions from low-to-high resolutions, yielding improved lip-synchronization performance. Experiments demonstrate our pose prediction strategy achieves better pose diversity and realness compared to text-only or audio-only, and our video generator model outperforms state-of-the-art methods in synthesizing talking videos with natural head motions. Project: https://junleen.github.io/projects/posetalk.
Key facts. Cited by 4 papers in the map (data through 7 Oct 2026). Builds on 46 of its 60 references that are in the map. First posted on arXiv 4 Sep 2024.
Builds on
46 of 60 references.
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34 more
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Built on by
Citing papers per year: 2025: 3; 2026: 1.
4 papers.
- 2025AV-Flow: Transforming Text to Audio-Visual Human-like Interactionscited by 9
- 2025Exploring Timeline Control for Facial Motion Generationcited by 4
- 2025See the Speaker: Crafting High-Resolution Talking Faces from Speech with Prior Guidance and Region Refinementcited by 0
- 2026Decoupled Self-Forcing Distillation for Streaming Talking Head Generationcited by 0
- 2026Decoupled Self-Forcing Distillation for Streaming Talking Head Generation9 Sep 2026
- 2025See the Speaker: Crafting High-Resolution Talking Faces from Speech with Prior Guidance and Region Refinement28 Oct 2025
- 2025Exploring Timeline Control for Facial Motion Generation27 May 2025
- 2025AV-Flow: Transforming Text to Audio-Visual Human-like Interactions18 Feb 2025
Similar, not cited
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- 2024PortraitTalk: Towards Customizable One-Shot Audio-to-Talking Face Generation
- 2025DEMO: Disentangled Motion Latent Flow Matching for Fine-Grained Controllable Talking Portrait Synthesis
- 2024GoHD: Gaze-oriented and Highly Disentangled Portrait Animation with Rhythmic Poses and Realistic Expression
- 2025Dimitra: Audio-driven Diffusion model for Expressive Talking Head Generation
- 2025AI killed the video star. Audio-driven diffusion model for expressive talking head generation
- 2024DAWN: Dynamic Frame Avatar with Non-autoregressive Diffusion Framework for Talking Head Video Generation
- 2022Talking Head Generation with Probabilistic Audio-to-Visual Diffusion Priors
- 2025FantasyTalking: Realistic Talking Portrait Generation via Coherent Motion Synthesis