3D-Aware Indoor Scene Synthesis with Depth Priors
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Abstract (arXiv)
Despite the recent advancement of Generative Adversarial Networks (GANs) in learning 3D-aware image synthesis from 2D data, existing methods fail to model indoor scenes due to the large diversity of room layouts and the objects inside. We argue that indoor scenes do not have a shared intrinsic structure, and hence only using 2D images cannot adequately guide the model with the 3D geometry. In this work, we fill in this gap by introducing depth as a 3D prior. Compared with other 3D data formats, depth better fits the convolution-based generation mechanism and is more easily accessible in practice. Specifically, we propose a dual-path generator, where one path is responsible for depth generation, whose intermediate features are injected into the other path as the condition for appearance rendering. Such a design eases the 3D-aware synthesis with explicit geometry information. Meanwhile, we introduce a switchable discriminator both to differentiate real v.s. fake domains and to predict the depth from a given input. In this way, the discriminator can take the spatial arrangement into account and advise the generator to learn an appropriate depth condition. Extensive experimental results suggest that our approach is capable of synthesizing indoor scenes with impressively good quality and 3D consistency, significantly outperforming state-of-the-art alternatives.
Key facts. Cited by 32 papers in the map (data through 7 Oct 2026). Builds on 35 of its 51 references that are in the map. First posted on arXiv 17 Feb 2022.
Builds on
35 of 51 references.
References · 35
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- 2019Analyzing and Improving the Image Quality of StyleGANcited by 3,580
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23 more
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Citing papers per year: 2022: 8; 2023: 16; 2024: 5; 2025: 3.
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- 2022DisCoScene: Spatially Disentangled Generative Radiance Fields for Controllable 3D-aware Scene Synthesis22 Dec 2022
- 2022DAG: Depth-Aware Guidance with Denoising Diffusion Probabilistic Models17 Dec 2022
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- 2022Toward 3D Spatial Reasoning for Human-like Text-based Visual Question Answering21 Sep 2022
- 2022Rodin: A Generative Model for Sculpting 3D Digital Avatars Using Diffusioncited by 309
- 20233D-aware Image Generation using 2D Diffusion Modelscited by 69
- 2023A General Protocol to Probe Large Vision Models for 3D Physical Understandingcited by 32
- 2024Denoising Diffusion via Image-Based Renderingcited by 15
- 2022DAG: Depth-Aware Guidance with Denoising Diffusion Probabilistic Modelscited by 12
- 2024Denoising Diffusion via Image-Based Rendering5 Feb 2024
- 2023A General Protocol to Probe Large Vision Models for 3D Physical Understanding10 Oct 2023
- 20233D-aware Image Generation using 2D Diffusion Models31 Mar 2023
- 2022DAG: Depth-Aware Guidance with Denoising Diffusion Probabilistic Models17 Dec 2022
- 2022Rodin: A Generative Model for Sculpting 3D Digital Avatars Using Diffusion12 Dec 2022
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- 2023SceneDreamer: Unbounded 3D Scene Generation from 2D Image Collectionscited by 72
- 2022DisCoScene: Spatially Disentangled Generative Radiance Fields for Controllable 3D-aware Scene Synthesiscited by 61
- 20233D generation on ImageNetcited by 47
- 2023StyleGAN knows Normal, Depth, Albedo, and Morecited by 44
- 2024Generative Gaussian Splatting for Unbounded 3D City Generationcited by 43
- 2024SceneFactor: Factored Latent 3D Diffusion for Controllable 3D Scene Generationcited by 24
- 2023CityGen: Infinite and Controllable City Layout Generationcited by 22
- 2025WorldGen: From Text to Traversable and Interactive 3D Worldscited by 18
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12 most cited of 26 All 26 (JSON)
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- 2023BerfScene: Bev-conditioned Equivariant Radiance Fields for Infinite 3D Scene Generation4 Dec 2023
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12 newest of 26 All 26 (JSON)