On the Universal Near Optimality of Hedge in Combinatorial Settings
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Abstract (arXiv)
In this paper, we study the classical Hedge algorithm in combinatorial settings. In each round, the learner selects a vector boldsymbolxt from a set X subseteq 0,1d, observes a full loss vector boldsymbolyt ∈ ℝd, and incurs a loss langle boldsymbolxt, boldsymbolyt rangle ∈ [-1,1]. This setting captures several important problems, including extensive-form games, resource allocation, m-sets, online multitask learning, and shortest-path problems on directed acyclic graphs (DAGs). It is well known that Hedge achieves a regret of Obig(√T log |X|big) after T rounds of interaction. In this paper, we ask whether Hedge is optimal across all combinatorial settings. To that end, we show that for any X subseteq 0,1d, Hedge is near-optimal--specifically, up to a √log d factor--by establishing a lower bound of Omegabig(√T log(|X|)/log dbig) that holds for any algorithm. We then identify a natural class of combinatorial sets--namely, m-sets with log d ≤ m ≤ √d--for which this lower bound is tight, and for which Hedge is provably suboptimal by a factor of exactly √log d. At the same time, we show that Hedge is optimal for online multitask learning, a generalization of the classical K-experts problem. Finally, we leverage the near-optimality of Hedge to establish the existence of a near-optimal regularizer for online shortest-path problems in DAGs--a setting that subsumes a broad range of combinatorial domains. Specifically, we show that the classical Online Mirror Descent (OMD) algorithm, when instantiated with the dilated entropy regularizer, is iterate-equivalent to Hedge, and therefore inherits its near-optimal regret guarantees for DAGs.
Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). Builds on 15 of its 46 references that are in the map. First posted on arXiv 20 Oct 2025.
Builds on
15 of 46 references.
References · 15
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- 2018On the optimality of the Hedge algorithm in the stochastic regimecited by 33
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- 2022Kernelized Multiplicative Weights for 0/1-Polyhedral Games: Bridging the Gap Between Learning in Extensive-Form and Normal-Form Gamescited by 19
- 2022Efficient Phi-Regret Minimization in Extensive-Form Games via Online Mirror Descentcited by 15
- 2021Better Regularization for Sequential Decision Spaces: Fast Convergence Rates for Nash, Correlated, and Team Equilibriacited by 13
- 2015Optimal Non-Asymptotic Lower Bound on the Minimax Regret of Learning with Expert Advicecited by 10
- 2017Tight Bounds for Bandit Combinatorial Optimizationcited by 9
- 2025Efficient Near-Optimal Algorithm for Online Shortest Paths in Directed Acyclic Graphs with Bandit Feedback Against Adaptive Adversariescited by 6
- 2016From Duels to Battefields: Computing Equilibria of Blotto and Other Gamescited by 5
- 2024Computing Optimal Regularizers for Online Linear Optimizationcited by 4
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Citing papers per year: 2026: 2.
2 papers.