Optimistic Regret Minimization for Extensive-Form Games via Dilated Distance-Generating Functions
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Abstract (arXiv)
We study the performance of optimistic regret-minimization algorithms for both minimizing regret in, and computing Nash equilibria of, zero-sum extensive-form games. In order to apply these algorithms to extensive-form games, a distance-generating function is needed. We study the use of the dilated entropy and dilated Euclidean distance functions. For the dilated Euclidean distance function we prove the first explicit bounds on the strong-convexity parameter for general treeplexes. Furthermore, we show that the use of dilated distance-generating functions enable us to decompose the mirror descent algorithm, and its optimistic variant, into local mirror descent algorithms at each information set. This decomposition mirrors the structure of the counterfactual regret minimization framework, and enables important techniques in practice, such as distributed updates and pruning of cold parts of the game tree. Our algorithms provably converge at a rate of T-1, which is superior to prior counterfactual regret minimization algorithms. We experimentally compare to the popular algorithm CFR+, which has a theoretical convergence rate of T-0.5 in theory, but is known to often converge at a rate of T-1, or better, in practice. We give an example matrix game where CFR+ experimentally converges at a relatively slow rate of T-0.74, whereas our optimistic methods converge faster than T-1. We go on to show that our fast rate also holds in the Kuhn poker game, which is an extensive-form game. For games with deeper game trees however, we find that CFR+ is still faster. Finally we show that when the goal is minimizing regret, rather than computing a Nash equilibrium, our optimistic methods can outperform CFR+, even in deep game trees.
Key facts. Cited by 25 papers in the map (data through 7 Oct 2026). First posted on arXiv 24 Oct 2019.
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Citing papers per year: 2021: 9; 2022: 6; 2023: 7; 2024: 2; 2025: 0; 2026: 1.
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- 2023Nash Learning from Human Feedbackcited by 220
- 2023Suspicion-Agent: Playing Imperfect Information Games with Theory of Mind Aware GPT-4cited by 67
- 2023Fast swap regret minimization and applications to approximate correlated equilibriacited by 30
- 2021Last-iterate Convergence in Extensive-Form Gamescited by 27
- 2021Model-Free Learning for Two-Player Zero-Sum Partially Observable Markov Games with Perfect Recallcited by 21
- 2022The Power of Regularization in Solving Extensive-Form Gamescited by 21
- 2021Beyond Time-Average Convergence: Near-Optimal Uncoupled Online Learning via Clairvoyant Multiplicative Weights Updatecited by 20
- 2022Kernelized Multiplicative Weights for 0/1-Polyhedral Games: Bridging the Gap Between Learning in Extensive-Form and Normal-Form Gamescited by 19
- 2021Fast Rates for Nonparametric Online Learning: From Realizability to Learning in Gamescited by 16
- 2023Policy Space Diversity for Non-Transitive Gamescited by 15
- 2021Better Regularization for Sequential Decision Spaces: Fast Convergence Rates for Nash, Correlated, and Team Equilibriacited by 13
- 2023Regret Matching+: (In)Stability and Fast Convergence in Gamescited by 13
13 more
- 2023Mastering Strategy Card Game (Legends of Code and Magic) via End-to-End Policy and Optimistic Smooth Fictitious Playcited by 10
- 2021Search in Imperfect Information Gamescited by 8
- 2021Equivalence Analysis between Counterfactual Regret Minimization and Online Mirror Descentcited by 7
- 2024A Policy-Gradient Approach to Solving Imperfect-Information Games with Best-Iterate Convergencecited by 5
- 2021Conic Blackwell Algorithm: Parameter-Free Convex-Concave Saddle-Point Solvingcited by 4
- 2022Solving optimization problems with Blackwell approachabilitycited by 4
- 2022Fast Convergence of Optimistic Gradient Ascent in Network Zero-Sum Extensive Form Gamescited by 4
- 2024The complexity of approximate (coarse) correlated equilibrium for incomplete information gamescited by 4
- 2021Optimistic and Adaptive Lagrangian Hedgingcited by 3
- 2023Local and adaptive mirror descents in extensive-form gamescited by 2
- 2022Generalized Bandit Regret Minimizer Framework in Imperfect Information Extensive-Form Gamecited by 1
- 2022DecisionHoldem: Safe Depth-Limited Solving With Diverse Opponents for Imperfect-Information Gamescited by 0
- 2026GPU-CFR: 80x Faster Counterfactual Regret Minimization by Compiling the Game to Static Dataflow and CUDA Graph Replaycited by 0
- 2026GPU-CFR: 80x Faster Counterfactual Regret Minimization by Compiling the Game to Static Dataflow and CUDA Graph Replay10 Sep 2026
- 2024A Policy-Gradient Approach to Solving Imperfect-Information Games with Best-Iterate Convergence1 Aug 2024
- 2024The complexity of approximate (coarse) correlated equilibrium for incomplete information games4 Jun 2024
- 2023Nash Learning from Human Feedback1 Dec 2023
- 2023Fast swap regret minimization and applications to approximate correlated equilibria30 Oct 2023
- 2023Suspicion-Agent: Playing Imperfect Information Games with Theory of Mind Aware GPT-429 Sep 2023
- 2023Local and adaptive mirror descents in extensive-form games1 Sep 2023
- 2023Policy Space Diversity for Non-Transitive Games29 Jun 2023
- 2023Regret Matching+: (In)Stability and Fast Convergence in Games24 May 2023
- 2023Mastering Strategy Card Game (Legends of Code and Magic) via End-to-End Policy and Optimistic Smooth Fictitious Play7 Mar 2023
- 2022Fast Convergence of Optimistic Gradient Ascent in Network Zero-Sum Extensive Form Games18 Jul 2022
- 2022The Power of Regularization in Solving Extensive-Form Games19 Jun 2022
13 more
- 2022Generalized Bandit Regret Minimizer Framework in Imperfect Information Extensive-Form Game11 Mar 2022
- 2022Solving optimization problems with Blackwell approachability24 Feb 2022
- 2022Kernelized Multiplicative Weights for 0/1-Polyhedral Games: Bridging the Gap Between Learning in Extensive-Form and Normal-Form Games1 Feb 2022
- 2022DecisionHoldem: Safe Depth-Limited Solving With Diverse Opponents for Imperfect-Information Games27 Jan 2022
- 2021Beyond Time-Average Convergence: Near-Optimal Uncoupled Online Learning via Clairvoyant Multiplicative Weights Update29 Nov 2021
- 2021Fast Rates for Nonparametric Online Learning: From Realizability to Learning in Games17 Nov 2021
- 2021Search in Imperfect Information Games10 Nov 2021
- 2021Equivalence Analysis between Counterfactual Regret Minimization and Online Mirror Descent11 Oct 2021
- 2021Last-iterate Convergence in Extensive-Form Games27 Jun 2021
- 2021Model-Free Learning for Two-Player Zero-Sum Partially Observable Markov Games with Perfect Recall11 Jun 2021
- 2021Conic Blackwell Algorithm: Parameter-Free Convex-Concave Saddle-Point Solving27 May 2021
- 2021Better Regularization for Sequential Decision Spaces: Fast Convergence Rates for Nash, Correlated, and Team Equilibria27 May 2021
- 2021Optimistic and Adaptive Lagrangian Hedging23 Jan 2021
- 2023Nash Learning from Human Feedbackcited by 220
- 2023Nash Learning from Human Feedback1 Dec 2023
- 2023Fast swap regret minimization and applications to approximate correlated equilibriacited by 30
- 2021Last-iterate Convergence in Extensive-Form Gamescited by 27
- 2021Model-Free Learning for Two-Player Zero-Sum Partially Observable Markov Games with Perfect Recallcited by 21
- 2022The Power of Regularization in Solving Extensive-Form Gamescited by 21
- 2021Beyond Time-Average Convergence: Near-Optimal Uncoupled Online Learning via Clairvoyant Multiplicative Weights Updatecited by 20
- 2022Kernelized Multiplicative Weights for 0/1-Polyhedral Games: Bridging the Gap Between Learning in Extensive-Form and Normal-Form Gamescited by 19
- 2021Fast Rates for Nonparametric Online Learning: From Realizability to Learning in Gamescited by 16
- 2023Policy Space Diversity for Non-Transitive Gamescited by 15
- 2021Better Regularization for Sequential Decision Spaces: Fast Convergence Rates for Nash, Correlated, and Team Equilibriacited by 13
- 2023Regret Matching+: (In)Stability and Fast Convergence in Gamescited by 13
- 2023Mastering Strategy Card Game (Legends of Code and Magic) via End-to-End Policy and Optimistic Smooth Fictitious Playcited by 10
- 2021Search in Imperfect Information Gamescited by 8
12 most cited of 23 All 23 (JSON)
- 2026GPU-CFR: 80x Faster Counterfactual Regret Minimization by Compiling the Game to Static Dataflow and CUDA Graph Replay10 Sep 2026
- 2024A Policy-Gradient Approach to Solving Imperfect-Information Games with Best-Iterate Convergence1 Aug 2024
- 2024The complexity of approximate (coarse) correlated equilibrium for incomplete information games4 Jun 2024
- 2023Fast swap regret minimization and applications to approximate correlated equilibria30 Oct 2023
- 2023Local and adaptive mirror descents in extensive-form games1 Sep 2023
- 2023Policy Space Diversity for Non-Transitive Games29 Jun 2023
- 2023Regret Matching+: (In)Stability and Fast Convergence in Games24 May 2023
- 2023Mastering Strategy Card Game (Legends of Code and Magic) via End-to-End Policy and Optimistic Smooth Fictitious Play7 Mar 2023
- 2022Fast Convergence of Optimistic Gradient Ascent in Network Zero-Sum Extensive Form Games18 Jul 2022
- 2022The Power of Regularization in Solving Extensive-Form Games19 Jun 2022
- 2022Generalized Bandit Regret Minimizer Framework in Imperfect Information Extensive-Form Game11 Mar 2022
- 2022Solving optimization problems with Blackwell approachability24 Feb 2022
12 newest of 23 All 23 (JSON)