Hierarchical Neural Implicit Pose Network for Animation and Motion Retargeting
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Abstract (arXiv)
We present HIPNet, a neural implicit pose network trained on multiple subjects across many poses. HIPNet can disentangle subject-specific details from pose-specific details, effectively enabling us to retarget motion from one subject to another or to animate between keyframes through latent space interpolation. To this end, we employ a hierarchical skeleton-based representation to learn a signed distance function on a canonical unposed space. This joint-based decomposition enables us to represent subtle details that are local to the space around the body joint. Unlike previous neural implicit method that requires ground-truth SDF for training, our model we only need a posed skeleton and the point cloud for training, and we have no dependency on a traditional parametric model or traditional skinning approaches. We achieve state-of-the-art results on various single-subject and multi-subject benchmarks.
Key facts. Cited by 4 papers in the map (data through 14 Oct 2026). Builds on 26 of its 50 references that are in the map. First posted on arXiv 2 Dec 2021.
Builds on
26 of 50 references.
References · 26
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14 more
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- 2020Pose2Mesh: Graph Convolutional Network for 3D Human Pose and Mesh Recovery from a 2D Human Posecited by 248
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Citing papers per year: 2022: 1; 2023: 2; 2024: 0; 2025: 1.
4 papers.
- 2022MoDi: Unconditional Motion Synthesis from Diverse Datacited by 59
- 2023NCHO: Unsupervised Learning for Neural 3D Composition of Humans and Objectscited by 17
- 2023Anatomically Constrained Implicit Face Modelscited by 4
- 2025HEIR: Learning Graph-Based Motion Hierarchiescited by 1
- 2025HEIR: Learning Graph-Based Motion Hierarchies30 Oct 2025
- 2023Anatomically Constrained Implicit Face Models12 Dec 2023
- 2023NCHO: Unsupervised Learning for Neural 3D Composition of Humans and Objects23 May 2023
- 2022MoDi: Unconditional Motion Synthesis from Diverse Data16 Jun 2022