mlsanityData to 7 Oct 2026

Interesting Object, Curious Agent: Learning Task-Agnostic Exploration

arXiv 2111.13119 ↗First posted 25 Nov 2021cs.LGcited by 38

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Abstract (arXiv)

Common approaches for task-agnostic exploration learn tabula-rasa --the agent assumes isolated environments and no prior knowledge or experience. However, in the real world, agents learn in many environments and always come with prior experiences as they explore new ones. Exploration is a lifelong process. In this paper, we propose a paradigm change in the formulation and evaluation of task-agnostic exploration. In this setup, the agent first learns to explore across many environments without any extrinsic goal in a task-agnostic manner. Later on, the agent effectively transfers the learned exploration policy to better explore new environments when solving tasks. In this context, we evaluate several baseline exploration strategies and present a simple yet effective approach to learning task-agnostic exploration policies. Our key idea is that there are two components of exploration: (1) an agent-centric component encouraging exploration of unseen parts of the environment based on an agent's belief; (2) an environment-centric component encouraging exploration of inherently interesting objects. We show that our formulation is effective and provides the most consistent exploration across several training-testing environment pairs. We also introduce benchmarks and metrics for evaluating task-agnostic exploration strategies. The source code is available at https://github.com/sparisi/cbet/.

Key facts. Cited by 38 papers in the map (data through 7 Oct 2026). Builds on 32 of its 77 references that are in the map. First posted on arXiv 25 Nov 2021.

Builds on

32 of 77 references.

References · 32

  1. 2016Overcoming catastrophic forgetting in neural networkscited by 4,718
  2. 2015Variational Inference with Normalizing Flowscited by 2,161
  3. 2017Curiosity-driven Exploration by Self-supervised Predictioncited by 1,173
  4. 2019Habitat: A Platform for Embodied AI Researchcited by 1,163
  5. 2018Experience Replay for Continual Learningcited by 1,074
  6. 2015Fast and Accurate Deep Network Learning by Exponential Linear Units (ELUs)cited by 1,061
  7. 2018Exploration by Random Network Distillationcited by 966
  8. 2019The Replica Dataset: A Digital Replica of Indoor Spacescited by 885
  9. 2018IMPALA: Scalable Distributed Deep-RL with Importance Weighted Actor-Learner Architecturescited by 866
  10. 2016Unifying Count-Based Exploration and Intrinsic Motivationcited by 632
  11. 2018Progress & Compress: A scalable framework for continual learningcited by 516
  12. 2018Is Q-learning Provably Efficient?cited by 485
20 more
  1. 2015Policy Distillationcited by 414
  2. 2019Efficient Off-Policy Meta-Reinforcement Learning via Probabilistic Context Variablescited by 372
  3. 2020Curriculum Learning for Reinforcement Learning Domains: A Framework and Surveycited by 350
  4. 2016Successor Features for Transfer in Reinforcement Learningcited by 331
  5. 2016#Exploration: A Study of Count-Based Exploration for Deep Reinforcement Learningcited by 307
  6. 2019Tackling Climate Change with Machine Learningcited by 264
  7. 2017Count-Based Exploration with Neural Density Modelscited by 255
  8. 2017Distral: Robust Multitask Reinforcement Learningcited by 231
  9. 2020Neural Topological SLAM for Visual Navigationcited by 193
  10. 2021Reinforcement Learning with Prototypical Representationscited by 179
  11. 2017Deep Exploration via Randomized Value Functionscited by 155
  12. 2015Incentivizing Exploration In Reinforcement Learning With Deep Predictive Modelscited by 154
  13. 2020RIDE: Rewarding Impact-Driven Exploration for Procedurally-Generated Environmentscited by 135
  14. 2019Fast Task Inference with Variational Intrinsic Successor Featurescited by 131
  15. 2019Q-learning with UCB Exploration is Sample Efficient for Infinite-Horizon MDPcited by 53
  16. 2019Assistive Gym: A Physics Simulation Framework for Assistive Roboticscited by 44
  17. 2019TorchBeast: A PyTorch Platform for Distributed RLcited by 41
  18. 2018Investigating Human Priors for Playing Video Gamescited by 39
  19. 2019Receding Horizon Curiositycited by 10
  20. 2019How Should an Agent Practice?cited by 8

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2021: 1; 2022: 7; 2023: 14; 2024: 9; 2025: 5; 2026: 2.

38 papers.

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  1. 2023Affordances from Human Videos as a Versatile Representation for Roboticscited by 221
  2. 2022CoWs on Pasture: Baselines and Benchmarks for Language-Driven Zero-Shot Object Navigationcited by 194
  3. 2022The Unsurprising Effectiveness of Pre-Trained Vision Models for Controlcited by 155
  4. 2024RoboEXP: Action-Conditioned Scene Graph via Interactive Exploration for Robotic Manipulationcited by 48
  5. 2022Choreographer: Learning and Adapting Skills in Imaginationcited by 31
  6. 2022The Challenges of Exploration for Offline Reinforcement Learningcited by 26
  7. 2023A Study of Global and Episodic Bonuses for Exploration in Contextual MDPscited by 19
  8. 2021Unsupervised Reinforcement Learning in Multiple Environmentscited by 17
  9. 2023Curious Replay for Model-based Adaptationcited by 16
  10. 2024NAVIX: Scaling MiniGrid Environments with JAXcited by 16
  11. 2025Episodic Novelty Through Temporal Distancecited by 15
  12. 2023Efficient RL via Disentangled Environment and Agent Representationscited by 11
26 more
  1. 2022Exploring through Random Curiosity with General Value Functionscited by 10
  2. 2023Exploitation-Guided Exploration for Semantic Embodied Navigationcited by 9
  3. 2024Monitored Markov Decision Processescited by 9
  4. 2024From Text to Life: On the Reciprocal Relationship between Artificial Life and Large Language Modelscited by 8
  5. 2023Self-Motivated Multi-Agent Explorationcited by 7
  6. 2024Beyond Optimism: Exploration With Partially Observable Rewardscited by 6
  7. 2023Approximate information state based convergence analysis of recurrent Q-learningcited by 5
  8. 2025SOE: Sample-Efficient Robot Policy Self-Improvement via On-Manifold Explorationcited by 5
  9. 2025CuriousBot: Interactive Mobile Exploration via Actionable 3D Relational Object Graphcited by 4
  10. 2022SFP: State-free Priors for Exploration in Off-Policy Reinforcement Learningcited by 3
  11. 2023Go Beyond Imagination: Maximizing Episodic Reachability with World Modelscited by 3
  12. 2024Just Cluster It: An Approach for Exploration in High-Dimensions using Clustering and Pre-Trained Representationscited by 3
  13. 2026ExToken: Structured Exploration for Efficient Vision-Language-Action Reinforcement Fine-tuningcited by 2
  14. 2023Human-Inspired Framework to Accelerate Reinforcement Learningcited by 1
  15. 2023Cyclophobic Reinforcement Learningcited by 1
  16. 2024Training on Irrelevant States Implies Data Augmentation: Generalization in Contextual MDPscited by 1
  17. 2025Embodied Crowd Countingcited by 1
  18. 2025World Model Agents with Change-Based Intrinsic Motivationcited by 1
  19. 2022Task-Agnostic Learning to Accomplish New Taskscited by 0
  20. 2023A Survey of research in Deep Learning for Robotics for Undergraduate research internscited by 0
  21. 2023Inferring Hierarchical Structure in Multi-Room Maze Environmentscited by 0
  22. 2023Learning to Navigate from Scratch using World Models and Curiosity: the Good, the Bad, and the Uglycited by 0
  23. 2023Learning Spatial and Temporal Hierarchies: Hierarchical Active Inference for navigation in Multi-Room Maze Environmentscited by 0
  24. 2024Explore-Go: Leveraging Exploration for Generalisation in Deep Reinforcement Learningcited by 0
  25. 2024Synthesizing Evolving Symbolic Representations for Autonomous Systemscited by 0
  26. 2026SUN: Reaching for Novelty in Reinforcement Learningcited by 0