mlsanityData to 14 Oct 2026

Cyclophobic Reinforcement Learning

arXiv 2308.15911 ↗First posted 30 Aug 2023cs.LG cs.AI cs.ROcited by 1

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Abstract (arXiv)

In environments with sparse rewards, finding a good inductive bias for exploration is crucial to the agent's success. However, there are two competing goals: novelty search and systematic exploration. While existing approaches such as curiosity-driven exploration find novelty, they sometimes do not systematically explore the whole state space, akin to depth-first-search vs breadth-first-search. In this paper, we propose a new intrinsic reward that is cyclophobic, i.e., it does not reward novelty, but punishes redundancy by avoiding cycles. Augmenting the cyclophobic intrinsic reward with a sequence of hierarchical representations based on the agent's cropped observations we are able to achieve excellent results in the MiniGrid and MiniHack environments. Both are particularly hard, as they require complex interactions with different objects in order to be solved. Detailed comparisons with previous approaches and thorough ablation studies show that our newly proposed cyclophobic reinforcement learning is more sample efficient than other state of the art methods in a variety of tasks.

Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Builds on 21 of its 26 references that are in the map. First posted on arXiv 30 Aug 2023.

Builds on

21 of 26 references.

References · 21

  1. 2017Neural Discrete Representation Learningcited by 4,712
  2. 2017Curiosity-driven Exploration by Self-supervised Predictioncited by 1,194
  3. 2019Habitat: A Platform for Embodied AI Researchcited by 1,191
  4. 2018Exploration by Random Network Distillationcited by 993
  5. 2018IMPALA: Scalable Distributed Deep-RL with Importance Weighted Actor-Learner Architecturescited by 883
  6. 2016Conditional Image Generation with PixelCNN Decoderscited by 862
  7. 2016Unifying Count-Based Exploration and Intrinsic Motivationcited by 639
  8. 2016Successor Features for Transfer in Reinforcement Learningcited by 340
  9. 2017Count-Based Exploration with Neural Density Modelscited by 257
  10. 2020On the Binding Problem in Artificial Neural Networkscited by 233
  11. 2020Never Give Up: Learning Directed Exploration Strategiescited by 212
  12. 2016Learning to Navigate in Complex Environmentscited by 198
9 more
  1. 2020The NetHack Learning Environmentcited by 198
  2. 2020RIDE: Rewarding Impact-Driven Exploration for Procedurally-Generated Environmentscited by 135
  3. 2021MiniHack the Planet: A Sandbox for Open-Ended Reinforcement Learning Researchcited by 97
  4. 2022Exploration via Elliptical Episodic Bonusescited by 51
  5. 2021Interesting Object, Curious Agent: Learning Task-Agnostic Explorationcited by 38
  6. 2018DORA The Explorer: Directed Outreaching Reinforcement Action-Selectioncited by 27
  7. 2019A Perspective on Objects and Systematic Generalization in Model-Based RLcited by 14
  8. 2014Domain-Independent Optimistic Initialization for Reinforcement Learningcited by 8
  9. 2021Don't Do What Doesn't Matter: Intrinsic Motivation with Action Usefulnesscited by 7

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