Fast Task Inference with Variational Intrinsic Successor Features
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Abstract (arXiv)
It has been established that diverse behaviors spanning the controllable subspace of an Markov decision process can be trained by rewarding a policy for being distinguishable from other policies citepgregor2016variational, eysenbach2018diversity, warde2018unsupervised. However, one limitation of this formulation is generalizing behaviors beyond the finite set being explicitly learned, as is needed for use on subsequent tasks. Successor features citepdayan93improving, barreto2017successor provide an appealing solution to this generalization problem, but require defining the reward function as linear in some grounded feature space. In this paper, we show that these two techniques can be combined, and that each method solves the other's primary limitation. To do so we introduce Variational Intrinsic Successor FeatuRes (VISR), a novel algorithm which learns controllable features that can be leveraged to provide enhanced generalization and fast task inference through the successor feature framework. We empirically validate VISR on the full Atari suite, in a novel setup wherein the rewards are only exposed briefly after a long unsupervised phase. Achieving human-level performance on 14 games and beating all baselines, we believe VISR represents a step towards agents that rapidly learn from limited feedback.
Key facts. Cited by 131 papers in the map (data through 7 Oct 2026). First posted on arXiv 12 Jun 2019.
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Citing papers per year: 2021: 29; 2022: 34; 2023: 23; 2024: 17; 2025: 18; 2026: 10.
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- 2026Learning Generalizable Skill Policy with Data-Efficient Unsupervised RL1 Jul 2026
- 2026Learning to Perceive the World Through Control: Empowerment-Based Representation Learning28 May 2026
- 2026Behavioral Mode Discovery for Fine-tuning Multimodal Generative Policies12 May 2026
- 2026SVL: Goal-Conditioned Reinforcement Learning as Survival Learning19 Apr 2026
- 2026Unsupervised Behavioral Compression: Learning Low-Dimensional Policy Manifolds through State-Occupancy Matching27 Mar 2026
- 2026Maximum Entropy Behavior Exploration for Sim2Real Zero-Shot Reinforcement Learning26 Mar 2026
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