Geometry Meets Vision: Revisiting Pretrained Semantics in Distilled Fields
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Abstract (arXiv)
Semantic distillation in radiance fields has spurred significant advances in open-vocabulary robot policies, e.g., in manipulation and navigation, founded on pretrained semantics from large vision models. While prior work has demonstrated the effectiveness of visual-only semantic features (e.g., DINO and CLIP) in Gaussian Splatting and neural radiance fields, the potential benefit of geometry-grounding in distilled fields remains an open question. In principle, visual-geometry features seem very promising for spatial tasks such as pose estimation, prompting the question: Do geometry-grounded semantic features offer an edge in distilled fields? Specifically, we ask three critical questions: First, does spatial-grounding produce higher-fidelity geometry-aware semantic features? We find that image features from geometry-grounded backbones contain finer structural details compared to their counterparts. Secondly, does geometry-grounding improve semantic object localization? We observe no significant difference in this task. Thirdly, does geometry-grounding enable higher-accuracy radiance field inversion? Given the limitations of prior work and their lack of semantics integration, we propose a novel framework SPINE for inverting radiance fields without an initial guess, consisting of two core components: coarse inversion using distilled semantics, and fine inversion using photometric-based optimization. Surprisingly, we find that the pose estimation accuracy decreases with geometry-grounded features. Our results suggest that visual-only features offer greater versatility for a broader range of downstream tasks, although geometry-grounded features contain more geometric detail. Notably, our findings underscore the necessity of future research on effective strategies for geometry-grounding that augment the versatility and performance of pretrained semantic features.
Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). Builds on 30 of its 34 references that are in the map. First posted on arXiv 3 Oct 2025.
Builds on
30 of 34 references.
References · 30
- 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,456
- 2023DINOv2: Learning Robust Visual Features without Supervisioncited by 7,764
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
- 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
- 2023Grounding DINO: Marrying DINO with Grounded Pre-Training for Open-Set Object Detectioncited by 3,274
- 2024SAM 2: Segment Anything in Images and Videoscited by 2,784
- 2025VGGT: Visual Geometry Grounded Transformercited by 1,475
- 2025DINOv3cited by 1,297
- 20242D Gaussian Splatting for Geometrically Accurate Radiance Fieldscited by 1,061
- 2023Nerfstudio: A Modular Framework for Neural Radiance Field Developmentcited by 596
- 2023LERF: Language Embedded Radiance Fieldscited by 538
- 2021In-Place Scene Labelling and Understanding with Implicit Scene Representationcited by 411
18 more
- 2020INeRF: Inverting Neural Radiance Fields for Pose Estimationcited by 381
- 2022Decomposing NeRF for Editing via Feature Field Distillationcited by 370
- 2023Foundation Models in Robotics: Applications, Challenges, and the Futurecited by 212
- 2021Vision-Only Robot Navigation in a Neural Radiance Worldcited by 153
- 2023Weakly Supervised 3D Open-vocabulary Segmentationcited by 133
- 2023Distilled Feature Fields Enable Few-Shot Language-Guided Manipulationcited by 130
- 2024ManiGaussian: Dynamic Gaussian Splatting for Multi-task Robotic Manipulationcited by 106
- 2023GNFactor: Multi-Task Real Robot Learning with Generalizable Neural Feature Fieldscited by 99
- 2023Language Embedded Radiance Fields for Zero-Shot Task-Oriented Graspingcited by 91
- 2022Loc-NeRF: Monte Carlo Localization using Neural Radiance Fieldscited by 69
- 2024Splat-Nav: Safe Real-Time Robot Navigation in Gaussian Splatting Mapscited by 54
- 2024Splat-MOVER: Multi-Stage, Open-Vocabulary Robotic Manipulation via Editable Gaussian Splattingcited by 37
- 2022Neural Grasp Distance Fields for Robot Manipulationcited by 31
- 2023CATNIPS: Collision Avoidance Through Neural Implicit Probabilistic Scenescited by 19
- 2025WoMAP: World Models For Embodied Open-Vocabulary Object Localizationcited by 8
- 2024FAST-Splat: Fast, Ambiguity-Free Semantics Transfer in Gaussian Splattingcited by 7
- 2024Let's Make a Splan: Risk-Aware Trajectory Optimization in a Normalized Gaussian Splatcited by 5
- 2025SIREN: Semantic, Initialization-Free Registration of Multi-Robot Gaussian Splatting Mapscited by 5
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