Move2Hear: Active Audio-Visual Source Separation
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Abstract (arXiv)
We introduce the active audio-visual source separation problem, where an agent must move intelligently in order to better isolate the sounds coming from an object of interest in its environment. The agent hears multiple audio sources simultaneously (e.g., a person speaking down the hall in a noisy household) and it must use its eyes and ears to automatically separate out the sounds originating from a target object within a limited time budget. Towards this goal, we introduce a reinforcement learning approach that trains movement policies controlling the agent's camera and microphone placement over time, guided by the improvement in predicted audio separation quality. We demonstrate our approach in scenarios motivated by both augmented reality (system is already co-located with the target object) and mobile robotics (agent begins arbitrarily far from the target object). Using state-of-the-art realistic audio-visual simulations in 3D environments, we demonstrate our model's ability to find minimal movement sequences with maximal payoff for audio source separation. Project: http://vision.cs.utexas.edu/projects/move2hear.
Key facts. Cited by 35 papers in the map (data through 7 Oct 2026). Builds on 54 of its 98 references that are in the map. First posted on arXiv 15 May 2021.
Builds on
54 of 98 references.
References · 54
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50 most cited of 54 All 54 (JSON)
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- 2022Dual Quaternion Ambisonics Array for Six-Degree-of-Freedom Acoustic Representation4 Apr 2022
- 2022Active Audio-Visual Separation of Dynamic Sound Sources2 Feb 2022
- 2022Dynamical Audio-Visual Navigation: Catching Unheard Moving Sound Sources in Unmapped 3D Environments12 Jan 2022
- 2021Catch Me If You Hear Me: Audio-Visual Navigation in Complex Unmapped Environments with Moving Sounds29 Nov 2021
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- 2023LAVSS: Location-Guided Audio-Visual Spatial Audio Separation31 Oct 2023
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