mlsanityData to 7 Oct 2026

Chat2Map: Efficient Scene Mapping from Multi-Ego Conversations

arXiv 2301.02184 ↗First posted 4 Jan 2023cs.CV cs.LG cs.SDcited by 8

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Abstract (arXiv)

Can conversational videos captured from multiple egocentric viewpoints reveal the map of a scene in a cost-efficient way? We seek to answer this question by proposing a new problem: efficiently building the map of a previously unseen 3D environment by exploiting shared information in the egocentric audio-visual observations of participants in a natural conversation. Our hypothesis is that as multiple people ("egos") move in a scene and talk among themselves, they receive rich audio-visual cues that can help uncover the unseen areas of the scene. Given the high cost of continuously processing egocentric visual streams, we further explore how to actively coordinate the sampling of visual information, so as to minimize redundancy and reduce power use. To that end, we present an audio-visual deep reinforcement learning approach that works with our shared scene mapper to selectively turn on the camera to efficiently chart out the space. We evaluate the approach using a state-of-the-art audio-visual simulator for 3D scenes as well as real-world video. Our model outperforms previous state-of-the-art mapping methods, and achieves an excellent cost-accuracy tradeoff. Project: http://vision.cs.utexas.edu/projects/chat2map.

Key facts. Cited by 8 papers in the map (data through 7 Oct 2026). Builds on 58 of its 92 references that are in the map. First posted on arXiv 4 Jan 2023.

Builds on

58 of 92 references.

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2023: 3; 2024: 2; 2025: 1; 2026: 2.

8 papers.