mlsanityData to 14 Oct 2026

H-MoRe: Learning Human-centric Motion Representation for Action Analysis

arXiv 2504.10676 ↗First posted 14 Apr 2025cs.CVcited by 8

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Abstract (arXiv)

In this paper, we propose H-MoRe, a novel pipeline for learning precise human-centric motion representation. Our approach dynamically preserves relevant human motion while filtering out background movement. Notably, unlike previous methods relying on fully supervised learning from synthetic data, H-MoRe learns directly from real-world scenarios in a self-supervised manner, incorporating both human pose and body shape information. Inspired by kinematics, H-MoRe represents absolute and relative movements of each body point in a matrix format that captures nuanced motion details, termed world-local flows. H-MoRe offers refined insights into human motion, which can be integrated seamlessly into various action-related applications. Experimental results demonstrate that H-MoRe brings substantial improvements across various downstream tasks, including gait recognition(CL@R1: +16.01%), action recognition(Acc@1: +8.92%), and video generation(FVD: -67.07%). Additionally, H-MoRe exhibits high inference efficiency (34 fps), making it suitable for most real-time scenarios. Models and code will be released upon publication.

Key facts. Cited by 8 papers in the map (data through 14 Oct 2026). Builds on 54 of its 80 references that are in the map. First posted on arXiv 14 Apr 2025.

Builds on

54 of 80 references.

References · 54

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38 more
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50 most cited of 54 All 54 (JSON)

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 5; 2026: 3.

8 papers.