mlsanityData to 14 Oct 2026

Option-aware Temporally Abstracted Value for Offline Goal-Conditioned Reinforcement Learning

arXiv 2505.12737 ↗First posted 19 May 2025cs.LG cs.AIcited by 23

On the map: Offline RL and imitation learning from data → Diffusion and flow policies for offline RL

Abstract (arXiv)

Offline goal-conditioned reinforcement learning (GCRL) offers a practical learning paradigm in which goal-reaching policies are trained from abundant state-action trajectory datasets without additional environment interaction. However, offline GCRL still struggles with long-horizon tasks, even with recent advances that employ hierarchical policy structures, such as HIQL. Identifying the root cause of this challenge, we observe the following insight. Firstly, performance bottlenecks mainly stem from the high-level policy's inability to generate appropriate subgoals. Secondly, when learning the high-level policy in the long-horizon regime, the sign of the advantage estimate frequently becomes incorrect. Thus, we argue that improving the value function to produce a clear advantage estimate for learning the high-level policy is essential. In this paper, we propose a simple yet effective solution: Option-aware Temporally Abstracted value learning, dubbed OTA, which incorporates temporal abstraction into the temporal-difference learning process. By modifying the value update to be option-aware, our approach contracts the effective horizon length, enabling better advantage estimates even in long-horizon regimes. We experimentally show that the high-level policy learned using the OTA value function achieves strong performance on complex tasks from OGBench, a recently proposed offline GCRL benchmark, including maze navigation and visual robotic manipulation environments.

Key facts. Cited by 23 papers in the map (data through 14 Oct 2026). Placed in Diffusion and flow policies for offline RL, one of 13 directions in Offline RL and imitation learning from data. Builds on 44 of its 57 references that are in the map. First posted on arXiv 19 May 2025.

Builds on

44 of 57 references.

Closest ancestors · 4

Same direction, newest first

  1. 2024OGBench: Benchmarking Offline Goal-Conditioned RL26 Oct
  2. 2023SMORE: Score Models for Offline Goal-Conditioned Reinforcement Learning3 Nov
  3. 2022How Far I'll Go: Offline Goal-Conditioned Reinforcement Learning via f-Advantage Regression7 Jun
  4. 2022Rethinking Goal-conditioned Supervised Learning and Its Connection to Offline RL9 Feb

Other references · 40

  1. 2020Offline Reinforcement Learning: Tutorial, Review, and Perspectives on Open Problemscited by 1,920
  2. 2021Offline Reinforcement Learning with Implicit Q-Learningcited by 1,293
  3. 2017Hindsight Experience Replaycited by 1,136
  4. 2021A Minimalist Approach to Offline Reinforcement Learningcited by 899
  5. 2019Advantage-Weighted Regression: Simple and Scalable Off-Policy Reinforcement Learningcited by 782
  6. 2020AWAC: Accelerating Online Reinforcement Learning with Offline Datasetscited by 671
  7. 2018Data-Efficient Hierarchical Reinforcement Learningcited by 455
  8. 2016The Option-Critic Architecturecited by 448
  9. 2022VIP: Towards Universal Visual Reward and Representation via Value-Implicit Pre-Trainingcited by 395
  10. 2017FeUdal Networks for Hierarchical Reinforcement Learningcited by 337
  11. 2016Hierarchical Deep Reinforcement Learning: Integrating Temporal Abstraction and Intrinsic Motivationcited by 286
  12. 2022Contrastive Learning as Goal-Conditioned Reinforcement Learningcited by 253
28 more
  1. 2019Search on the Replay Buffer: Bridging Planning and Reinforcement Learningcited by 194
  2. 2019Goal-conditioned Imitation Learningcited by 162
  3. 2022Goal-Conditioned Reinforcement Learning: Problems and Solutionscited by 158
  4. 2019Planning with Goal-Conditioned Policiescited by 149
  5. 2023HIQL: Offline Goal-Conditioned RL with Latent States as Actionscited by 141
  6. 2019Language as an Abstraction for Hierarchical Deep Reinforcement Learningcited by 138
  7. 2021Goal-Conditioned Reinforcement Learning with Imagined Subgoalscited by 134
  8. 2021Actionable Models: Unsupervised Offline Reinforcement Learning of Robotic Skillscited by 125
  9. 2023Optimal Goal-Reaching Reinforcement Learning via Quasimetric Learningcited by 121
  10. 2024Foundation Policies with Hilbert Representationscited by 94
  11. 2019Hierarchical Foresight: Self-Supervised Learning of Long-Horizon Tasks via Visual Subgoal Generationcited by 83
  12. 2020World Model as a Graph: Learning Latent Landmarks for Planningcited by 69
  13. 2020Generating Adjacency-Constrained Subgoals in Hierarchical Reinforcement Learningcited by 58
  14. 2019Exploration via Hindsight Goal Generationcited by 54
  15. 2021Landmark-Guided Subgoal Generation in Hierarchical Reinforcement Learningcited by 47
  16. 2019Mapping State Space using Landmarks for Universal Goal Reachingcited by 44
  17. 2021Adversarial Intrinsic Motivation for Reinforcement Learningcited by 40
  18. 2016Strategic Attentive Writer for Learning Macro-Actionscited by 30
  19. 2020Sub-Goal Trees -- a Framework for Goal-Based Reinforcement Learningcited by 29
  20. 2019Learning to Reach Goals via Iterated Supervised Learningcited by 26
  21. 2022Improved Representation of Asymmetrical Distances with Interval Quasimetric Embeddingscited by 24
  22. 2019Successor Options: An Option Discovery Framework for Reinforcement Learningcited by 23
  23. 2024A Single Goal is All You Need: Skills and Exploration Emerge from Contrastive RL without Rewards, Demonstrations, or Subgoalscited by 23
  24. 2021Hierarchical Reinforcement Learning with Timed Subgoalscited by 21
  25. 2013Hierarchical Solution of Markov Decision Processes using Macro-actionscited by 19
  26. 2023Imitating Graph-Based Planning with Goal-Conditioned Policiescited by 13
  27. 2019On the Role of Weight Sharing During Deep Option Learningcited by 8
  28. 2025OptionZero: Planning with Learned Optionscited by 2

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 1; 2026: 22.

23 papers.

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  1. 2025Test-Time Graph Search for Goal-Conditioned Reinforcement Learningcited by 8
  2. 2026Chain-of-Goals Hierarchical Policy for Long-Horizon Offline Goal-Conditioned RLcited by 5
  3. 2026SVL: Goal-Conditioned Reinforcement Learning as Survival Learningcited by 3
  4. 2026Diffusion Subgoal Planning for Long-Horizon Offline Goal-Conditioned Reinforcement Learningcited by 3
  5. 2026Efficient Hierarchical Implicit Flow Q-learning for Offline Goal-conditioned Reinforcement Learningcited by 2
  6. 2026Refining Compositional Diffusion for Reliable Long-Horizon Planningcited by 2
  7. 2026NFTR: From Provable Mode-Averaging to Geodesic Subgoal Selection in Offline Goal-Conditioned RLcited by 2
  8. 2026Action-Sufficient Goal Representationscited by 1
  9. 2026Mollified Value Learningcited by 1
  10. 2026Occupancy Reward Shaping: Improving Credit Assignment for Offline Goal-Conditioned Reinforcement Learningcited by 1
  11. 2026Latent Representation Alignment for Offline Goal-Conditioned Reinforcement Learningcited by 1
  12. 2026Adaptive Coarse-to-Fine Subgoal Refinement for Long-Horizon Offline Goal-Conditioned Reinforcement Learningcited by 1
11 more
  1. 2026STO-RL: Offline RL under Sparse Rewards via LLM-Guided Subgoal Temporal Ordercited by 0
  2. 2026Beyond Success Rates: Trainability and Extractability for Offline GCRLcited by 0
  3. 2026QHyer: Q-conditioned Hybrid Attention-mamba Transformer for Offline Goal-conditioned RLcited by 0
  4. 2026Switching Successor Measures for Hierarchical Zero-shot Reinforcement Learningcited by 0
  5. 2026Physics-informed Goal-Conditioned Reinforcement Learning under Hybrid Contact Dynamicscited by 0
  6. 2026Dual Advantage Fieldscited by 0
  7. 2026DAGR: State-Conditioned Goal Representations via Difference-Aware Goal Cross-Attentioncited by 0
  8. 2026SegBench-GC: Testing Segmentation Invariance in Multi-Step Offline Goal-Conditioned Reinforcement Learningcited by 0
  9. 2026Improving Offline Goal-Conditioned Reinforcement Learning via Selective Reward Stimulationcited by 0
  10. 2026Learning Goal-Reaching Quasimetric Geometry From Finite-Time Reachabilitycited by 0
  11. 2026Learning Multiple Timescales for Goal-Conditioned Reinforcement Learningcited by 0

Similar, not cited

Close in wording, no citation either way

  1. 2026Abstraction for Offline Goal-Conditioned Reinforcement Learning
  2. 2026Horizon Adaptive Offline Policy Learning via Value Stitching
  3. 2026Recursive Value Learning for Long-Horizon Offline Goal-Conditioned RL
  4. 2026GTRL: Grounding Divide-and-Conquer Value Learning with Temporal Differences
  5. 2024Offline Policy Learning via Skill-step Abstraction for Long-horizon Goal-Conditioned Tasks
  6. 2023Provably Efficient Offline Goal-Conditioned Reinforcement Learning with General Function Approximation and Single-Policy Concentrability
  7. 2025Flattening Hierarchies with Policy Bootstrapping
  8. 2025Physics-informed Value Learner for Offline Goal-Conditioned Reinforcement Learning